Player Matchup

Geb
Geb
BreakfastWizards
Geb
Level 141
God Stats
21W - 18L
1,460 SR
Queue Stats
475W - 464L
1,497 Elo+
Solo
Pele
Pele
Krextive I
Pele
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,562 Elo+
Party 3
Surtr
Surtr
Soarusa
Surtr
Level 16
God Stats
17W - 13L
1,623 SR
Queue Stats
19W - 21L
1,532 Elo+
Party 1
Eset
Eset
VRAIec
Eset
Level 109
God Stats
1W - 2L
1,425 SR
Queue Stats
33W - 32L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
daybedd
Heimdallr
Level 134
God Stats
2W - 0L
1,749 SR
Queue Stats
5W - 6L
1,661 Elo+
Party 3
Team Averages
Level 110
1,551 SR
1,556 Elo+

VS

Team Averages
Level 110
1,698 SR
1,563 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AgRButternubs
Bellona
Level 123
God Stats
7W - 3L
1,774 SR
Queue Stats
237W - 215L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Chαzer
Cthulhu
Level 125
God Stats
0W - 1L
1,771 SR
Queue Stats
19W - 13L
1,645 Elo+
Party 2
Hera
Hera
Steezin406
Hera
Level 45
God Stats
2W - 1L
1,944 SR
Queue Stats
194W - 199L
1,462 Elo+
Solo
Neith
Neith
U1r1M101M
Neith
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,570
506
3,995
6,683
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 2
5,938
540
3,252
9,054
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Soarusa
Surtr
9
0 / 1 / 0
4,854
441
2,097
7,723
4,873
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
VRAIec
Eset
11
2 / 0 / 0
6,171
561
5,287
3,852
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
daybedd
Heimdallr
10
0 / 1 / 1
5,525
502
2,576
7,119
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 1 / 1
5,309
483
2,783
6,332
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
11
0 / 0 / 1
6,634
603
3,980
7,312
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Chαzer
Cthulhu
9
0 / 0 / 1
5,720
520
4,576
7,775
4,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 0
6,212
565
2,775
6,021
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
U1r1M101M
Neith
12
1 / 1 / 0
6,693
608
3,292
4,897
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
2
2
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
1
0.5
L
Bellona
0
0
1
0.5
W
0
0
0
0
L
Cthulhu
Chαzer
Cthulhu
0
0
1
0.5
W
2
0
2
3
W
Surtr
Soarusa
Surtr
0
1
0
0
L
1
2
0
0.5
L
Neith
U1r1M101M
Neith
1
1
0
1
W
Eset
VRAIec
Eset
2
0
0
2
W
Heimdallr
daybedd
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,207
Damage
17,406
34,431
Taken
32,337
17,976
Mitigated
16,417
9,627
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,783
2,394
0
2,037
6,332
2,335
0
886
5,446
0
35,723
L
Bellona
3,980
1,059
0
4,574
7,312
5,238
0
1,269
6,043
0
44,455
W
3,995
280
0
2,897
6,683
4,615
0
1,582
5,013
21,488
0
L
Cthulhu
Chαzer
Cthulhu
4,576
127
1,057
2,816
7,775
4,705
0
3,245
4,530
18,851
2,258
W
3,252
561
0
982
9,054
3,980
0
543
8,472
0
56,870
W
Surtr
Soarusa
Surtr
2,097
1,015
0
2,729
7,723
4,873
0
703
6,616
623
28,658
L
2,775
373
0
500
6,021
2,113
0
2,990
3,031
48,460
0
L
Neith
U1r1M101M
Neith
3,292
2,093
0
1,393
4,897
2,026
0
650
4,247
0
57,619
W
Eset
VRAIec
Eset
5,287
326
189
432
3,852
1,536
0
2,558
1,294
48,660
1,980
W
Heimdallr
daybedd
Heimdallr
2,576
1,225
0
2,398
7,119
2,972
0
1,711
5,408
0
39,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,058
Gold Earned
30,568
338
Minions Killed
383
0
Camps Cleared
0
1,104,153
Distance Traveled
1,191,141
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,309
483
54
5
0
289,223
0
L
Bellona
6,634
603
111
10
0
252,877
1
W
Geb
5,570
506
23
2
0
235,245
4
L
Cthulhu
5,720
520
20
2
0
251,889
3
W
Pele
5,938
540
89
8
0
259,512
3
W
Surtr
4,854
441
46
4
0
195,926
0
L
Hera
6,212
565
98
9
0
199,106
2
L
Neith
6,693
608
100
9
0
198,046
2
W
Eset
6,171
561
100
9
0
231,593
8
W
Heimdallr
5,525
502
80
7
0
181,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role