Player Matchup

Jing Wei
Jing Wei
Diamond III
 
Jing Wei
Diamond III
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Diamond V
BA Labyrinth
Ix Chel
Diamond V
Level 195
God Stats
51W - 39L
1,649 SR
Queue Stats
293W - 291L
2,003 MMR
Solo
Sobek
Sobek
Diamond IV
TariffscK
Sobek
Diamond IV
Level 159
God Stats
4W - 2L
1,804 SR
Queue Stats
72W - 65L
2,061 MMR
Solo
Thanatos
Thanatos
Platinum II
reeper182
Thanatos
Platinum II
Level 166
God Stats
4W - 5L
1,521 SR
Queue Stats
35W - 18L
2,196 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 176
1,595 SR
1,852 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,712 SR
2,086 MMR
Maui
Maui
Diamond III
JJhortS7
Maui
Diamond III
Level 144
God Stats
6W - 4L
1,685 SR
Queue Stats
204W - 191L
2,229 MMR
Solo
Nut
Nut
Platinum I
K1NGJ0N
Nut
Platinum I
Level 158
God Stats
4W - 3L
1,999 SR
Queue Stats
195W - 189L
1,997 MMR
Solo
Camazotz
Camazotz
Platinum I
Scimmia245
Camazotz
Platinum I
Level 146
God Stats
13W - 6L
1,854 SR
Queue Stats
122W - 115L
2,079 MMR
Solo
Zeus
Zeus
Diamond V
WardeArr
Zeus
Diamond V
Level 89
God Stats
2W - 3L
1,383 SR
Queue Stats
420W - 415L
1,998 MMR
Solo
Bellona
Bellona
Diamond IV
mom2banda
Bellona
Diamond IV
Level 67
God Stats
3W - 1L
1,640 SR
Queue Stats
111W - 89L
2,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 0 / 3
7,864
562
4,066
10,140
3,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
 
Chaac
13
0 / 3 / 0
7,428
531
8,139
15,465
20,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
BA Labyrinth
Ix Chel
12
1 / 6 / 2
7,279
520
3,478
11,642
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Sobek
TariffscK
Sobek
10
0 / 3 / 4
6,475
463
2,691
11,553
9,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
reeper182
Thanatos
14
6 / 2 / 1
8,221
587
8,777
12,963
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
JanusNeithSun WukongThoth

VS

Bans
Erlang ShenLancelotOsirisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
1 / 2 / 8
7,636
545
5,488
12,755
10,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
15
0 / 3 / 2
8,830
631
6,882
10,211
4,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
Scimmia245
Camazotz
14
6 / 0 / 6
8,501
607
7,886
11,146
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zeus
14
4 / 2 / 3
8,818
630
10,158
8,331
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
mom2banda
Bellona
16
3 / 0 / 2
9,730
695
10,806
14,761
16,033
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
7
Kills
14
14
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
3
1.5
L
Chaac
 
Chaac
0
3
0
0
L
Ix Chel
BA Labyrinth
Ix Chel
1
6
2
0.33
W
Maui
1
2
8
2.5
W
Nut
0
3
2
0.33
W
Camazotz
Scimmia245
Camazotz
6
0
6
9
L
Sobek
TariffscK
Sobek
0
3
4
0.67
W
Zeus
4
2
3
2.75
W
Bellona
mom2banda
Bellona
3
0
2
4
L
Thanatos
reeper182
Thanatos
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,151
Damage
41,220
61,763
Taken
57,204
43,785
Mitigated
37,947
26,479
Healing
20,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,066
3,379
0
2,605
10,140
3,815
698
587
9,553
0
69,549
L
Chaac
 
Chaac
8,139
1,705
0
4,977
15,465
20,330
0
99
14,058
2,692
58,296
L
Ix Chel
BA Labyrinth
Ix Chel
3,478
470
569
2,757
11,642
4,912
0
6,107
5,535
53,001
0
W
Maui
5,488
1,377
80
2,196
12,755
10,259
0
2,911
9,792
18,004
1,202
W
Nut
6,882
3,980
0
3,418
10,211
4,355
681
630
9,581
0
84,003
W
Camazotz
Scimmia245
Camazotz
7,886
1,713
0
6,381
11,146
4,344
0
1,249
9,866
0
53,102
L
Sobek
TariffscK
Sobek
2,691
240
0
2,743
11,553
9,268
0
5,004
6,505
13,567
0
W
Zeus
10,158
992
80
2,960
8,331
2,956
253
1,595
6,720
75,946
1,630
W
Bellona
mom2banda
Bellona
10,806
4,072
0
5,211
14,761
16,033
0
945
13,810
0
80,653
L
Thanatos
reeper182
Thanatos
8,777
2,467
0
12,828
12,963
5,460
0
3,426
9,537
0
65,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,267
Gold Earned
43,515
478
Minions Killed
501
0
Camps Cleared
0
1,439,218
Distance Traveled
1,508,515
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,864
562
131
9
0
283,983
0
L
Chaac
7,428
531
115
8
0
266,351
0
L
Ix Chel
7,279
520
106
8
0
248,635
0
W
Maui
7,636
545
17
1
0
292,168
3
W
Nut
8,830
631
131
9
0
260,389
4
W
Camazotz
8,501
607
72
5
0
376,741
0
L
Sobek
6,475
463
21
2
0
295,642
2
W
Zeus
8,818
630
140
10
0
274,258
6
W
Bellona
9,730
695
141
10
0
304,959
1
L
Thanatos
8,221
587
105
8
0
344,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role