Player Matchup

Nu Wa
Nu Wa
Silver II
Davidrw
Nu Wa
Silver II
Level 113
God Stats
1W - 3L
1,506 SR
Queue Stats
94W - 105L
919 MMR
Solo
Chaac
Chaac
Silver V
Prosrax
Chaac
Silver V
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
758 MMR
Solo
Loki
Loki
Bronze III
Zeezee_Planeur
Loki
Bronze III
Level 57
God Stats
1W - 8L
1,193 SR
Queue Stats
15W - 52L
811 MMR
Party 1
Ymir
Ymir
Bronze III
Zeezee_Taupe
Ymir
Bronze III
Level 50
God Stats
5W - 14L
1,179 SR
Queue Stats
15W - 52L
811 MMR
Party 1
Izanami
Izanami
Silver V
undue_museum0
Izanami
Silver V
Level 103
God Stats
0W - 1L
1,319 SR
Queue Stats
82W - 120L
784 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,339 SR
817 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,467 SR
817 MMR
Bastet
Bastet
Silver V
DagoTheBabo
Bastet
Silver V
Level 211
God Stats
205W - 177L
1,550 SR
Queue Stats
420W - 477L
809 MMR
Solo
Cupid
Cupid
Silver II
TFuryus_Gonzales
Cupid
Silver II
Level 128
God Stats
6W - 5L
1,349 SR
Queue Stats
187W - 201L
981 MMR
Solo
Nike
Nike
Silver IV
gigi_tommasi
Nike
Silver IV
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 74L
714 MMR
Solo
Janus
Janus
Silver IV
omegakalo77
Janus
Silver IV
Level 157
God Stats
5W - 7L
1,364 SR
Queue Stats
17W - 26L
991 MMR
Solo
Ganesha
Ganesha
Silver IV
xXCurstonatorXx
Ganesha
Silver IV
Level 127
God Stats
15W - 10L
1,570 SR
Queue Stats
187W - 207L
590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Davidrw
Nu Wa
10
0 / 1 / 0
5,774
577
5,171
3,098
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Prosrax
Chaac
9
0 / 4 / 0
5,051
505
5,167
8,026
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 0
4,795
480
487
4,310
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
4,199
420
1,722
7,671
5,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
10
0 / 3 / 0
4,937
494
2,001
6,383
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SkadiOdinFenrirThanatosMaman Brigitte

VS

Bans
BellonaSurtrHun BatzThothAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
4 / 0 / 2
6,456
646
3,899
6,218
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
3 / 0 / 4
5,791
579
4,443
4,612
1,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 0
6,422
642
3,805
7,732
4,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 1
5,825
583
2,159
4,350
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 6
6,127
613
3,329
7,124
4,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
11
11
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
0
2
5
L
Nu Wa
Davidrw
Nu Wa
0
1
0
0
L
Chaac
Prosrax
Chaac
0
4
0
0
W
3
0
4
5
L
0
0
0
0
L
0
3
0
0
W
4
0
0
4
W
0
0
1
0.5
L
Izanami
0
3
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,548
Damage
17,635
29,488
Taken
30,036
14,956
Mitigated
13,870
7,636
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
3,899
1,034
0
4,548
6,218
2,139
0
495
5,555
0
37,533
L
Nu Wa
Davidrw
Nu Wa
5,171
806
0
750
3,098
937
0
1,063
1,915
41,390
1,662
L
Chaac
Prosrax
Chaac
5,167
1,024
0
1,590
8,026
5,058
0
0
7,432
0
30,205
W
4,443
2,532
343
1,805
4,612
1,616
369
794
3,616
0
34,321
L
487
159
0
3,100
4,310
1,331
0
479
3,751
0
29,553
L
1,722
97
0
1,135
7,671
5,305
0
2,668
4,975
9,468
0
W
3,805
802
0
2,720
7,732
4,003
0
338
6,761
0
32,188
W
2,159
223
0
946
4,350
1,342
0
2,777
1,215
41,742
689
L
Izanami
2,001
1,506
0
1,061
6,383
2,325
0
759
5,624
0
37,856
W
3,329
424
0
2,029
7,124
4,770
241
1,876
4,892
21,587
1,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,756
Gold Earned
30,621
277
Minions Killed
289
0
Camps Cleared
0
923,536
Distance Traveled
981,232
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,456
646
58
6
0
222,868
0
L
Nu Wa
5,774
577
85
9
0
170,479
2
L
Chaac
5,051
505
45
5
0
168,141
0
W
Cupid
5,791
579
71
7
0
195,830
0
L
Loki
4,795
480
61
6
0
246,918
0
L
Ymir
4,199
420
23
2
0
157,400
0
W
Nike
6,422
642
62
6
0
179,221
1
W
Janus
5,825
583
93
9
0
198,799
0
L
Izanami
4,937
494
63
6
0
180,598
0
W
Ganesha
6,127
613
5
1
0
184,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role