Player Matchup

Bacchus
Bacchus
JerichoButtler
Bacchus
Level 68
God Stats
0W - 3L
1,254 SR
Queue Stats
3W - 9L
1,095 Elo+
Party 1
Thanatos
Thanatos
KuroShikibane
Thanatos
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,345 Elo+
Party 1
Artemis
Artemis
Nyaashnik
Artemis
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,275 Elo+
Party 1
King Arthur
King Arthur
SunswordN5
King Arthur
Level 140
God Stats
0W - 2L
1,451 SR
Queue Stats
10W - 12L
1,313 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pilCHArDer
Morgan Le Fay
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,095 Elo+
Party 1
Team Averages
Level 103
1,441 SR
1,225 Elo+

VS

Team Averages
Level 54
1,432 SR
1,465 Elo+
Eset
Eset
Meraxo
Eset
Level 37
God Stats
2W - 3L
1,202 SR
Queue Stats
73W - 74L
1,484 Elo+
Party 2
Neith
Neith
MoulMoul
Neith
Level 81
God Stats
24W - 8L
1,671 SR
Queue Stats
66W - 61L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
Shardin18
Erlang Shen
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 72L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
ThanisHD
Gilgamesh
Level 48
God Stats
2W - 2L
1,318 SR
Queue Stats
225W - 236L
1,381 Elo+
Solo
Kuzenbo
Kuzenbo
Tobschy99
Kuzenbo
Level 35
God Stats
6W - 4L
1,470 SR
Queue Stats
39W - 41L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
5,946
457
3,290
9,037
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
KuroShikibane
Thanatos
12
4 / 4 / 2
6,809
524
6,067
10,660
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Nyaashnik
Artemis
1
0 / 0 / 0
2,518
194
0
0
0
King Arthur
SunswordN5
King Arthur
11
4 / 6 / 3
7,257
558
10,850
16,652
13,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
pilCHArDer
Morgan Le Fay
10
2 / 6 / 2
6,235
480
5,181
9,366
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Meraxo
Eset
12
4 / 2 / 5
7,712
593
9,989
5,962
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
MoulMoul
Neith
14
2 / 1 / 1
7,819
601
3,180
5,805
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Shardin18
Erlang Shen
14
9 / 2 / 2
8,505
654
11,147
14,283
7,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ThanisHD
Gilgamesh
12
1 / 3 / 2
7,107
547
4,148
13,040
6,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Tobschy99
Kuzenbo
11
1 / 3 / 4
7,336
564
3,899
11,552
11,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
11
Kills
17
17
Deaths
11
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
L
Thanatos
KuroShikibane
Thanatos
4
4
2
1.25
W
Eset
Meraxo
Eset
4
2
5
3.25
W
Neith
MoulMoul
Neith
2
1
1
2.5
L
Artemis
Nyaashnik
Artemis
0
0
0
0
W
Erlang Shen
Shardin18
Erlang Shen
9
2
2
5
L
King Arthur
SunswordN5
King Arthur
4
6
3
0.92
W
Gilgamesh
ThanisHD
Gilgamesh
1
3
2
0.67
W
Kuzenbo
Tobschy99
Kuzenbo
1
3
4
1
L
Morgan Le Fay
pilCHArDer
Morgan Le Fay
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,388
Damage
32,363
45,715
Taken
50,642
30,024
Mitigated
30,840
12,469
Healing
15,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,290
395
0
2,051
9,037
9,130
0
1,562
7,432
18,387
0
L
Thanatos
KuroShikibane
Thanatos
6,067
1,777
0
7,131
10,660
3,972
0
3,195
7,427
0
31,880
W
Eset
Meraxo
Eset
9,989
1,002
232
408
5,962
2,201
224
1,965
3,997
51,497
561
W
Neith
MoulMoul
Neith
3,180
1,513
0
1,203
5,805
2,467
2,042
1,228
4,577
0
65,535
L
Artemis
Nyaashnik
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
Shardin18
Erlang Shen
11,147
6,400
0
7,402
14,283
7,994
361
2,199
12,084
0
64,875
L
King Arthur
SunswordN5
King Arthur
10,850
1,561
0
2,446
16,652
13,658
0
3,378
12,734
0
39,584
W
Gilgamesh
ThanisHD
Gilgamesh
4,148
1,068
0
3,323
13,040
6,957
0
621
12,419
0
42,352
W
Kuzenbo
Tobschy99
Kuzenbo
3,899
1,765
0
2,910
11,552
11,221
440
2,137
9,415
21,754
808
L
Morgan Le Fay
pilCHArDer
Morgan Le Fay
5,181
377
0
841
9,366
3,264
0
5,692
3,674
34,919
797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,765
Gold Earned
38,479
209
Minions Killed
386
0
Camps Cleared
0
973,301
Distance Traveled
1,222,090
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,946
457
29
2
0
265,351
0
L
Thanatos
6,809
524
60
5
0
269,174
0
W
Eset
7,712
593
96
7
0
233,337
0
W
Neith
7,819
601
118
9
0
235,028
0
L
Artemis
2,518
194
0
0
0
0
0
W
Erlang Shen
8,505
654
89
7
0
296,067
0
L
King Arthur
7,257
558
62
5
0
219,378
0
W
Gilgamesh
7,107
547
61
5
0
240,710
3
W
Kuzenbo
7,336
564
22
2
0
216,948
0
L
Morgan Le Fay
6,235
480
58
4
0
219,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role