Player Matchup

Nu Wa
Nu Wa
PanzerWookie
Nu Wa
Level 126
God Stats
1W - 4L
1,364 SR
Queue Stats
61W - 66L
1,434 Elo+
Party 2
Thanatos
Thanatos
griff31656
Thanatos
Level 7
God Stats
0W - 2L
1,303 SR
Queue Stats
2W - 7L
1,325 Elo+
Party 2
Jormungandr
Jormungandr
xEPIMPx
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,442 Elo+
Party 2
Team Averages
Level 86
1,389 SR
1,401 Elo+

VS

Team Averages
Level 117
1,541 SR
1,447 Elo+
Nu Wa
Nu Wa
MxAnxieTea
Nu Wa
Level 104
God Stats
34W - 21L
1,529 SR
Queue Stats
420W - 430L
1,447 Elo+
Party 1
Mulan
Mulan
NinjaSpence18
Mulan
Level 121
God Stats
6W - 8L
1,404 SR
Queue Stats
351W - 351L
1,448 Elo+
Party 1
Mercury
Mercury
YoungTenderloin
Mercury
Level 127
God Stats
7W - 6L
1,692 SR
Queue Stats
55W - 53L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,824
682
5,429
4,092
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
griff31656
Thanatos
10
1 / 4 / 1
6,259
626
5,818
9,497
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
xEPIMPx
Jormungandr
10
0 / 1 / 2
6,172
617
3,597
5,583
4,976
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
3 / 0 / 4
7,594
759
4,680
4,439
1,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
2 / 2 / 5
7,932
793
6,971
9,593
8,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 3
7,250
725
3,572
5,857
1,905
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
7
7
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
0
4
5
W
2
2
5
2.25
L
2
2
1
1.25
W
2
2
3
1.75
L
Thanatos
griff31656
Thanatos
1
4
1
0.38
L
Jormungandr
xEPIMPx
Jormungandr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,844
Damage
15,223
19,172
Taken
19,889
10,042
Mitigated
11,597
2,237
Healing
1,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
4,680
2,209
0
188
4,439
1,476
354
1,857
2,582
28,303
833
W
6,971
804
0
658
9,593
8,216
0
5,071
4,500
0
29,076
L
5,429
1,936
0
500
4,092
1,555
0
1,005
3,087
18,936
594
W
3,572
504
0
772
5,857
1,905
485
1,602
4,255
0
25,804
L
Thanatos
griff31656
Thanatos
5,818
592
0
1,737
9,497
3,511
0
1,630
7,860
0
14,278
L
Jormungandr
xEPIMPx
Jormungandr
3,597
732
0
0
5,583
4,976
0
2,053
3,523
22,257
1,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,255
Gold Earned
22,776
88
Minions Killed
141
0
Camps Cleared
0
507,705
Distance Traveled
563,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,594
759
47
5
0
166,958
0
W
Mulan
7,932
793
63
6
0
182,363
0
L
Nu Wa
6,824
682
33
3
0
163,876
0
W
Mercury
7,250
725
31
3
0
213,867
0
L
Thanatos
6,259
626
11
1
0
187,411
0
L
Jormungandr
6,172
617
44
4
0
156,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role