Player Matchup

Erlang Shen
Erlang Shen
Gold III
Doodlebob4732
Erlang Shen
Gold III
Level 147
God Stats
18W - 16L
1,638 SR
Queue Stats
400W - 393L
1,638 MMR
Solo
Merlin
Merlin
Gold II
ForgottenKing25
Merlin
Gold II
Level 158
God Stats
23W - 23L
1,566 SR
Queue Stats
734W - 742L
1,637 MMR
Solo
Nut
Nut
Platinum V
The1AndOnlyOni
Nut
Platinum V
Level 202
God Stats
15W - 11L
1,644 SR
Queue Stats
63W - 54L
1,593 MMR
Solo
Ares
Ares
Gold IV
Xavier2202
Ares
Gold IV
Level 147
God Stats
8W - 8L
1,628 SR
Queue Stats
30W - 33L
1,605 MMR
Solo
Osiris
Osiris
Platinum V
glizzygulper282
Osiris
Platinum V
Level 124
God Stats
5W - 4L
1,542 SR
Queue Stats
117W - 107L
1,571 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,604 SR
1,609 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,645 SR
1,583 MMR
Vamana
Vamana
Platinum V
 
Vamana
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
ByQwarss
Ravana
Gold II
Level 155
God Stats
5W - 4L
1,525 SR
Queue Stats
155W - 156L
1,575 MMR
Party 2
Bacchus
Bacchus
Silver I
FELIPECG0319
Bacchus
Silver I
Level 117
God Stats
5W - 5L
1,671 SR
Queue Stats
5W - 5L
1,638 MMR
Party 1
Neith
Neith
Silver I
Sacubito99
Neith
Silver I
Level 119
God Stats
4W - 2L
1,833 SR
Queue Stats
5W - 6L
1,638 MMR
Party 1
Ra
Ra
Gold III
luiseduardo20
Ra
Gold III
Level 155
God Stats
87W - 67L
1,694 SR
Queue Stats
445W - 439L
1,562 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Doodlebob4732
Erlang Shen
7
2 / 2 / 0
4,161
832
1,964
4,205
1,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 0 / 1
3,850
770
970
1,398
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 1
3,381
676
3,317
3,828
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 2
3,690
738
2,059
4,238
2,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 0 / 1
3,735
747
1,619
2,586
1,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
SusanoAnhurBellona

VS

Bans
Ao KuangAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
6
2 / 2 / 0
3,758
752
1,609
4,174
1,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ravana
ByQwarss
Ravana
7
0 / 2 / 0
3,544
709
1,047
2,676
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
FELIPECG0319
Bacchus
5
0 / 1 / 0
3,090
618
1,431
5,144
3,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
5
0 / 1 / 0
2,974
595
3,996
3,924
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

1
0 / 0 / 0
2,418
484
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
2
2
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
2
0
1
L
Ravana
ByQwarss
Ravana
0
2
0
0
W
Erlang Shen
Doodlebob4732
Erlang Shen
2
2
0
1
L
Bacchus
FELIPECG0319
Bacchus
0
1
0
0
W
1
0
1
1.5
L
Neith
0
1
0
0
W
1
0
1
1.5
W
0
0
2
1
W
2
0
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,929
Damage
8,083
16,255
Taken
15,918
6,965
Mitigated
7,343
6,932
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,609
488
0
607
4,174
1,869
0
0
4,174
0
18,483
L
Ravana
ByQwarss
Ravana
1,047
462
0
484
2,676
914
0
849
1,706
0
18,015
W
Erlang Shen
Doodlebob4732
Erlang Shen
1,964
963
0
1,070
4,205
1,405
0
0
4,031
0
21,201
L
Bacchus
FELIPECG0319
Bacchus
1,431
195
0
1,308
5,144
3,382
0
1,283
3,861
10,353
0
W
970
176
0
429
1,398
353
0
0
1,398
17,214
0
L
Neith
3,996
2,246
0
1,628
3,924
1,178
0
776
3,148
0
16,622
W
3,317
2,432
0
2,372
3,828
1,640
0
823
3,005
0
25,543
W
2,059
473
0
1,457
4,238
2,329
0
608
3,630
10,285
0
W
1,619
657
0
1,604
2,586
1,238
0
0
2,586
0
22,299
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,817
Gold Earned
15,784
169
Minions Killed
100
0
Camps Cleared
0
498,576
Distance Traveled
409,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,758
752
27
5
0
100,628
0
L
Ravana
3,544
709
34
7
0
97,102
0
W
Erlang Shen
4,161
832
32
6
0
100,491
0
L
Bacchus
3,090
618
19
4
0
109,420
0
W
Merlin
3,850
770
39
8
0
87,593
0
L
Neith
2,974
595
20
4
0
94,374
0
W
Nut
3,381
676
35
7
0
89,681
0
W
Ares
3,690
738
18
4
0
90,802
0
W
Osiris
3,735
747
45
9
0
130,009
0
L
Ra
2,418
484
0
0
0
7,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role