Player Matchup

Bake Kujira
Bake Kujira
Opticlly
Bake Kujira
Level 49
God Stats
4W - 9L
1,319 SR
Queue Stats
63W - 70L
1,381 Elo+
Party 1
Raijin
Raijin
Revzaterra
Raijin
Level 113
God Stats
2W - 2L
1,729 SR
Queue Stats
71W - 88L
1,399 Elo+
Solo
Jing Wei
Jing Wei
VenemousBamboo
Jing Wei
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 44L
1,338 Elo+
Party 1
King Arthur
King Arthur
WiccanWitch9912
King Arthur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 139L
1,379 Elo+
Solo
Pele
Pele
iAnKillerZx
Pele
Level 129
God Stats
2W - 3L
1,434 SR
Queue Stats
38W - 49L
1,390 Elo+
Solo
Team Averages
Level 73
1,496 SR
1,377 Elo+

VS

Team Averages
Level 58
1,482 SR
1,400 Elo+
Pele
Pele
Hercules259
Pele
Level 63
God Stats
2W - 3L
1,362 SR
Queue Stats
389W - 417L
1,362 Elo+
Solo
Fenrir
Fenrir
PlumeofDoom
Fenrir
Level 66
God Stats
1W - 0L
1,566 SR
Queue Stats
37W - 32L
1,439 Elo+
Solo
Chang'e
Chang'e
SWOLEEE
Chang'e
Level 60
God Stats
6W - 3L
1,447 SR
Queue Stats
38W - 41L
1,428 Elo+
Solo
Osiris
Osiris
TachankaMain2319
Osiris
Level 40
God Stats
4W - 1L
1,685 SR
Queue Stats
42W - 59L
1,367 Elo+
Solo
Izanami
Izanami
dorada-alaplanxa
Izanami
Level 62
God Stats
24W - 28L
1,348 SR
Queue Stats
385W - 402L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Opticlly
Bake Kujira
9
2 / 2 / 2
5,469
497
3,788
9,293
6,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
Revzaterra
Raijin
11
2 / 2 / 0
6,123
557
4,313
6,300
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
11
3 / 2 / 2
6,029
548
4,699
8,554
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
WiccanWitch9912
King Arthur
9
0 / 6 / 0
5,095
463
3,725
9,731
9,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 0
4,182
380
743
3,589
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,326
575
3,943
8,776
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
9
2 / 2 / 1
6,030
548
3,330
8,841
5,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
SWOLEEE
Chang'e
11
1 / 2 / 1
6,058
551
4,058
5,882
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 0
7,502
682
6,411
9,688
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 3
6,583
598
5,677
6,769
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
13
13
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Bake Kujira
Opticlly
Bake Kujira
2
2
2
1.5
W
Fenrir
2
2
1
1.25
L
Raijin
Revzaterra
Raijin
2
2
0
1
W
Chang'e
SWOLEEE
Chang'e
1
2
1
0.75
W
6
0
0
6
L
Jing Wei
3
2
2
2
L
King Arthur
WiccanWitch9912
King Arthur
0
6
0
0
W
2
3
3
1.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,268
Damage
23,419
37,467
Taken
39,956
22,362
Mitigated
19,120
6,818
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,943
650
0
1,538
8,776
3,538
0
1,109
7,569
0
49,014
L
Bake Kujira
Opticlly
Bake Kujira
3,788
1,946
0
964
9,293
6,906
0
0
9,293
20,467
0
W
Fenrir
3,330
844
0
1,772
8,841
5,518
0
2,198
6,643
0
11,625
L
Raijin
Revzaterra
Raijin
4,313
466
0
812
6,300
2,406
72
3,853
2,447
36,375
258
W
Chang'e
SWOLEEE
Chang'e
4,058
512
120
2,592
5,882
1,941
0
3,060
2,282
32,306
363
W
6,411
3,932
0
7,047
9,688
5,629
877
0
9,688
0
45,773
L
Jing Wei
4,699
3,102
0
4,123
8,554
2,745
0
0
8,554
0
33,733
L
King Arthur
WiccanWitch9912
King Arthur
3,725
1,403
0
0
9,731
9,087
0
0
9,731
0
27,826
W
5,677
3,712
0
747
6,769
2,494
649
1,032
5,737
0
54,243
L
743
159
0
919
3,589
1,218
0
165
3,424
0
13,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,898
Gold Earned
32,499
203
Minions Killed
295
0
Camps Cleared
0
927,153
Distance Traveled
1,124,144
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,326
575
74
7
0
271,420
0
L
Bake Kujira
5,469
497
29
3
0
209,333
0
W
Fenrir
6,030
548
10
1
0
246,902
4
L
Raijin
6,123
557
64
6
0
180,930
3
W
Chang'e
6,058
551
56
5
0
213,287
0
W
Osiris
7,502
682
71
6
0
199,428
0
L
Jing Wei
6,029
548
51
5
0
216,027
0
L
King Arthur
5,095
463
36
3
0
222,380
0
W
Izanami
6,583
598
84
8
0
193,107
0
L
Pele
4,182
380
23
2
0
98,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role