Player Matchup

Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
GLOCK_FATHER
Bacchus
Silver I
Level 125
God Stats
16W - 13L
1,569 SR
Queue Stats
67W - 85L
1,208 MMR
Party 3
Agni
Agni
Silver II
IAMSIDDHARTH
Agni
Silver II
Level 181
God Stats
7W - 4L
1,590 SR
Queue Stats
27W - 28L
1,380 MMR
Party 2
Awilix
Awilix
Gold II
LordHeatman
Awilix
Gold II
Level 171
God Stats
5W - 2L
1,842 SR
Queue Stats
93W - 95L
1,509 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 183
1,600 SR
1,420 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,545 SR
1,352 MMR
Ratatoskr
Ratatoskr
Bronze III
DeeeeeeNnN
Ratatoskr
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,385 MMR
Solo
Skadi
Skadi
Silver III
GOUMI76
Skadi
Silver III
Level 66
God Stats
4W - 6L
1,502 SR
Queue Stats
37W - 51L
1,227 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
Skylla_08
Baron Samedi
Silver IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,407 MMR
Party 1
Osiris
Osiris
Gold IV
rey-pollete
Osiris
Gold IV
Level 159
God Stats
10W - 3L
1,721 SR
Queue Stats
107W - 109L
1,379 MMR
Solo
Nox
Nox
Silver IV
vrrviii
Nox
Silver IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,361 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
5 / 1 / 1
8,633
617
7,269
9,694
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
 
Chaac
14
3 / 1 / 4
7,639
546
6,879
11,776
7,035
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
GLOCK_FATHER
Bacchus
12
2 / 0 / 12
7,406
529
4,649
7,458
7,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 8
6,824
487
7,617
5,455
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Awilix
15
10 / 1 / 2
8,084
577
9,434
9,750
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Bake KujiraThanatosJanus

VS

Bans
Ao KuangLokiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DeeeeeeNnN
Ratatoskr
13
2 / 3 / 1
7,213
515
3,358
11,052
4,998
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
GOUMI76
Skadi
12
1 / 7 / 0
6,483
463
7,733
11,826
3,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Skylla_08
Baron Samedi
10
2 / 5 / 1
6,615
473
4,822
8,006
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
12
0 / 4 / 1
7,724
552
7,510
13,408
12,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nox
10
0 / 3 / 2
6,607
472
2,711
9,499
7,025
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
22
Kills
5
5
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
1
5.5
W
Chaac
 
Chaac
3
1
4
5
L
Ratatoskr
DeeeeeeNnN
Ratatoskr
2
3
1
0.83
W
Bacchus
GLOCK_FATHER
Bacchus
2
0
12
8
L
Skadi
GOUMI76
Skadi
1
7
0
0.14
W
2
2
8
3
W
Awilix
10
1
2
11
L
Baron Samedi
Skylla_08
Baron Samedi
2
5
1
0.5
L
Osiris
0
4
1
0.13
L
Nox
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,848
Damage
26,134
44,133
Taken
53,791
25,245
Mitigated
33,791
16,612
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,269
2,426
0
3,008
9,694
4,068
710
939
8,755
0
64,325
W
Chaac
 
Chaac
6,879
1,311
0
4,983
11,776
7,035
0
1,237
9,763
0
57,354
L
Ratatoskr
DeeeeeeNnN
Ratatoskr
3,358
1,129
0
512
11,052
4,998
0
1,262
9,720
0
62,119
W
Bacchus
GLOCK_FATHER
Bacchus
4,649
479
0
3,267
7,458
7,607
0
2,020
5,395
15,735
276
L
Skadi
GOUMI76
Skadi
7,733
2,014
0
871
11,826
3,966
0
1,611
10,153
0
49,869
W
7,617
506
0
499
5,455
2,122
0
2,722
2,733
38,853
908
W
Awilix
9,434
3,818
0
4,855
9,750
4,413
0
615
9,135
0
58,569
L
Baron Samedi
Skylla_08
Baron Samedi
4,822
489
45
1,233
8,006
5,002
0
3,928
3,578
34,342
0
L
Osiris
7,510
2,640
0
5,341
13,408
12,800
0
1,054
12,262
0
60,998
L
Nox
2,711
291
0
1,421
9,499
7,025
373
3,349
5,959
23,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,586
Gold Earned
34,642
401
Minions Killed
355
0
Camps Cleared
0
1,455,446
Distance Traveled
1,291,909
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,633
617
116
8
0
263,843
6
W
Chaac
7,639
546
100
7
0
300,543
0
L
Ratatoskr
7,213
515
89
6
0
313,986
2
W
Bacchus
7,406
529
21
2
0
310,339
2
L
Skadi
6,483
463
65
5
0
236,916
0
W
Agni
6,824
487
81
6
0
296,716
2
W
Awilix
8,084
577
83
6
0
284,005
0
L
Baron Samedi
6,615
473
54
4
0
251,943
1
L
Osiris
7,724
552
100
7
0
245,029
0
L
Nox
6,607
472
47
3
0
244,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role