Player Matchup

Izanami
Izanami
Rozbijacz
Izanami
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Arachne
Arachne
Samtaru
Arachne
Level 25
God Stats
18W - 14L
1,485 SR
Queue Stats
27W - 30L
1,386 Elo+
Party 2
Agni
Agni
el_nene415
Agni
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
101W - 110L
1,392 Elo+
Party 3
Anubis
Anubis
jackr160
Anubis
Level 128
God Stats
7W - 5L
1,839 SR
Queue Stats
31W - 36L
1,391 Elo+
Party 2
Ymir
Ymir
victorparrao
Ymir
Level 28
God Stats
14W - 14L
1,218 SR
Queue Stats
90W - 96L
1,417 Elo+
Party 3
Team Averages
Level 67
1,508 SR
1,417 Elo+

VS

Team Averages
Level 74
1,554 SR
1,469 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ByCaMaCHoYT
Tyr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 57L
1,397 Elo+
Solo
Kumbhakarna
Kumbhakarna
METEGOLES19
Kumbhakarna
Level 54
God Stats
47W - 36L
1,629 SR
Queue Stats
166W - 161L
1,537 Elo+
Party 1
Cernunnos
Cernunnos
cat_helper84
Cernunnos
Level 60
God Stats
5W - 3L
1,679 SR
Queue Stats
164W - 193L
1,417 Elo+
Solo
Nemesis
Nemesis
tr3p4n4d0r
Nemesis
Level 54
God Stats
45W - 48L
1,464 SR
Queue Stats
140W - 152L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rozbijacz
Izanami
11
2 / 2 / 2
7,194
514
5,068
7,759
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Samtaru
Arachne
11
1 / 2 / 2
6,394
457
3,827
9,584
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
3 / 0 / 1
8,432
602
10,160
10,118
3,942
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
jackr160
Anubis
15
2 / 0 / 1
8,428
602
4,061
4,996
2,316
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
4 / 2 / 2
7,462
533
5,988
10,276
4,333
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
1 / 0 / 0
8,143
582
2,521
5,554
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
5,804
415
3,253
12,319
8,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
METEGOLES19
Kumbhakarna
12
2 / 1 / 2
7,237
517
4,391
11,630
9,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
cat_helper84
Cernunnos
9
2 / 3 / 1
5,670
405
4,914
8,773
3,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
tr3p4n4d0r
Nemesis
10
1 / 5 / 1
5,844
417
6,333
12,624
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
6
6
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
0
0
1
L
0
3
0
0
L
Kumbhakarna
METEGOLES19
Kumbhakarna
2
1
2
3
W
Izanami
Rozbijacz
Izanami
2
2
2
1.5
W
Arachne
Samtaru
Arachne
1
2
2
1
L
Cernunnos
cat_helper84
Cernunnos
2
3
1
0.83
W
3
0
1
3.5
W
Anubis
jackr160
Anubis
2
0
1
2.5
L
Nemesis
tr3p4n4d0r
Nemesis
1
5
1
0.3
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,104
Damage
21,412
42,733
Taken
50,900
17,125
Mitigated
28,413
17,858
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,521
42
0
750
5,554
2,386
0
895
4,659
77,346
3,000
L
3,253
782
0
3,187
12,319
8,684
0
7,331
4,988
0
26,489
L
Kumbhakarna
METEGOLES19
Kumbhakarna
4,391
465
0
3,125
11,630
9,378
0
3,073
8,557
25,897
1,088
W
Izanami
Rozbijacz
Izanami
5,068
3,556
0
1,204
7,759
2,647
550
1,598
6,121
0
40,819
W
Arachne
Samtaru
Arachne
3,827
2,584
0
5,238
9,584
3,887
397
1,587
7,955
0
34,526
L
Cernunnos
cat_helper84
Cernunnos
4,914
2,939
0
3,278
8,773
3,418
0
3,289
5,484
0
33,889
W
10,160
876
0
5,717
10,118
3,942
945
0
10,118
62,877
1,787
W
Anubis
jackr160
Anubis
4,061
76
0
3,279
4,996
2,316
0
1,390
3,338
77,246
1,240
L
Nemesis
tr3p4n4d0r
Nemesis
6,333
2,260
0
2,908
12,624
4,547
0
5,248
7,376
0
42,057
W
5,988
1,338
0
2,420
10,276
4,333
671
1,627
8,649
39,799
1,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,910
Gold Earned
32,698
420
Minions Killed
322
0
Camps Cleared
0
1,377,433
Distance Traveled
1,258,538
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,143
582
155
11
0
274,067
0
L
Tyr
5,804
415
41
3
0
236,645
2
L
Kumbhakarna
7,237
517
31
2
0
254,364
0
W
Izanami
7,194
514
70
5
0
263,221
1
W
Arachne
6,394
457
46
3
0
321,773
0
L
Cernunnos
5,670
405
44
3
0
177,798
1
W
Agni
8,432
602
105
8
0
261,257
0
W
Anubis
8,428
602
137
10
0
262,217
3
L
Nemesis
5,844
417
51
4
0
315,664
0
W
Ymir
7,462
533
62
4
0
268,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role