Player Matchup

Arachne
Arachne
Diamond III
CulturaNazca
Arachne
Diamond III
Level 190
God Stats
2W - 3L
1,298 SR
Queue Stats
304W - 290L
2,072 MMR
Solo
Sylvanus
Sylvanus
Platinum III
ICountryI
Sylvanus
Platinum III
Level 121
God Stats
13W - 14L
1,500 SR
Queue Stats
199W - 183L
1,998 MMR
Party 1
Hachiman
Hachiman
Diamond IV
Zensuu
Hachiman
Diamond IV
Level 69
God Stats
20W - 16L
1,705 SR
Queue Stats
99W - 90L
2,133 MMR
Party 1
Agni
Agni
Diamond IV
foreveralone7w7
Agni
Diamond IV
Level 60
God Stats
2W - 7L
1,604 SR
Queue Stats
102W - 92L
2,171 MMR
Solo
Lancelot
Lancelot
Diamond V
koalaclown
Lancelot
Diamond V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 286L
2,058 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 108
1,521 SR
2,086 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,475 SR
1,860 MMR
Janus
Janus
Diamond V
 
Janus
Diamond V
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond V
 
Thanatos
Diamond V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Diamond IV
BubbleRockk
Nut
Diamond IV
Level 172
God Stats
1W - 1L
1,320 SR
Queue Stats
230W - 214L
2,029 MMR
Solo
Achilles
Achilles
Diamond IV
Qladio
Achilles
Diamond IV
Level 53
God Stats
5W - 3L
1,614 SR
Queue Stats
47W - 46L
2,135 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
ZukaBeanz
Kuzenbo
Diamond IV
Level 155
God Stats
3W - 4L
1,441 SR
Queue Stats
139W - 124L
2,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CulturaNazca
Arachne
13
2 / 2 / 0
6,459
461
5,579
15,181
6,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ICountryI
Sylvanus
11
1 / 3 / 0
6,618
473
2,506
14,400
8,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Zensuu
Hachiman
12
0 / 1 / 2
6,693
478
6,790
8,607
2,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 2
6,932
495
3,741
6,268
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lancelot
koalaclown
Lancelot
13
0 / 2 / 0
6,797
486
2,906
11,359
7,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Bans
BellonaCthulhuSusano

VS

Bans
AwilixSun WukongThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 0 / 2
8,455
604
6,496
4,107
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
 
Thanatos
14
5 / 1 / 3
8,314
594
11,374
14,302
6,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 1 / 2
8,177
584
6,110
8,083
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Qladio
Achilles
15
2 / 0 / 0
8,959
640
6,571
10,413
9,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
ZukaBeanz
Kuzenbo
10
0 / 2 / 1
5,817
416
5,027
8,042
8,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
10
10
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
2
4
W
Thanatos
 
Thanatos
5
1
3
6.5
W
0
1
2
1
L
Arachne
CulturaNazca
Arachne
2
2
0
1
L
Sylvanus
ICountryI
Sylvanus
1
3
0
0.33
W
Achilles
Qladio
Achilles
2
0
0
2
L
Hachiman
Zensuu
Hachiman
0
1
2
1
W
Kuzenbo
ZukaBeanz
Kuzenbo
0
2
1
0.25
L
0
2
2
0.5
L
Lancelot
koalaclown
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,522
Damage
35,578
55,815
Taken
44,947
27,103
Mitigated
29,990
16,725
Healing
23,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,496
517
0
488
4,107
1,570
39
1,092
3,015
69,451
723
W
Thanatos
 
Thanatos
11,374
3,219
0
10,871
14,302
6,682
40
2,777
11,525
0
68,819
W
6,110
3,490
0
5,576
8,083
3,030
0
1,013
7,070
0
79,242
L
Arachne
CulturaNazca
Arachne
5,579
3,163
0
6,268
15,181
6,377
0
3,578
11,603
0
51,713
L
Sylvanus
ICountryI
Sylvanus
2,506
325
1,662
4,076
14,400
8,732
0
3,434
10,966
17,090
0
W
Achilles
Qladio
Achilles
6,571
1,443
0
5,352
10,413
9,984
0
1,092
9,321
0
72,518
L
Hachiman
Zensuu
Hachiman
6,790
3,984
0
3,228
8,607
2,844
0
2,223
6,384
0
69,216
W
Kuzenbo
ZukaBeanz
Kuzenbo
5,027
2,663
0
1,514
8,042
8,724
22
1,358
6,684
21,138
551
L
3,741
118
0
509
6,268
1,811
0
2,234
3,983
58,783
287
L
Lancelot
koalaclown
Lancelot
2,906
233
0
982
11,359
7,339
0
0
10,607
0
46,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,499
Gold Earned
39,722
440
Minions Killed
492
0
Camps Cleared
0
1,439,999
Distance Traveled
1,400,044
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,455
604
133
10
0
286,092
3
W
Thanatos
8,314
594
91
7
0
310,926
0
W
Nut
8,177
584
140
10
0
243,179
0
L
Arachne
6,459
461
76
5
0
321,205
0
L
Sylvanus
6,618
473
36
3
0
295,774
8
W
Achilles
8,959
640
104
7
0
267,741
0
L
Hachiman
6,693
478
111
8
0
274,065
4
W
Kuzenbo
5,817
416
24
2
0
292,106
5
L
Agni
6,932
495
116
8
0
275,601
0
L
Lancelot
6,797
486
101
7
0
273,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role