Player Matchup

Anubis
Anubis
 
Anubis
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Apex Ghozt
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,351 Elo+
Solo
Vamana
Vamana
FRENZIBOY27
Vamana
Level 33
God Stats
3W - 4L
1,309 SR
Queue Stats
61W - 71L
1,285 Elo+
Solo
Cliodhna
Cliodhna
LDG1102
Cliodhna
Level 149
God Stats
3W - 2L
1,612 SR
Queue Stats
31W - 44L
1,330 Elo+
Party 2
Bacchus
Bacchus
LuckyShotNick
Bacchus
Level 68
God Stats
3W - 7L
1,505 SR
Queue Stats
41W - 41L
1,530 Elo+
Party 2
Team Averages
Level 117
1,485 SR
1,399 Elo+

VS

Team Averages
Level 123
1,498 SR
1,470 Elo+
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
HoodieKaay
Pele
Level 124
God Stats
1W - 2L
1,575 SR
Queue Stats
2W - 6L
1,321 Elo+
Solo
Eset
Eset
aairlift
Eset
Level 114
God Stats
5W - 6L
1,415 SR
Queue Stats
232W - 217L
1,544 Elo+
Solo
Charybdis
Charybdis
xXNeNuFaR255Xx
Charybdis
Level 105
God Stats
11W - 11L
1,499 SR
Queue Stats
361W - 364L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 2 / 3
6,549
595
4,204
7,022
3,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
11
4 / 0 / 4
6,481
589
6,487
6,687
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
11
1 / 1 / 0
6,153
559
4,873
7,528
5,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
LDG1102
Cliodhna
11
5 / 0 / 2
6,112
556
4,119
8,054
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
10
3 / 0 / 6
6,337
576
6,333
9,321
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 4 / 0
4,974
452
3,423
10,700
7,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
 
Ravana
7
0 / 5 / 1
4,701
427
4,451
8,879
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 0
7,078
643
5,555
8,599
3,191
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
12
2 / 2 / 0
6,699
609
4,520
6,366
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
xXNeNuFaR255Xx
Charybdis
8
0 / 1 / 0
4,632
421
2,702
5,514
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
3
3
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
3
1.25
L
Atlas
 
Atlas
0
4
0
0
L
Ravana
 
Ravana
0
5
1
0.1
W
Neith
4
0
4
6
W
Vamana
1
1
0
1
L
1
2
0
0.5
W
Cliodhna
LDG1102
Cliodhna
5
0
2
6
W
Bacchus
3
0
6
6
L
Eset
2
2
0
1
L
Charybdis
xXNeNuFaR255Xx
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,016
Damage
20,651
38,612
Taken
40,058
21,542
Mitigated
17,319
13,352
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,204
93
0
2,592
7,022
3,301
0
3,446
3,156
51,622
2,303
L
Atlas
 
Atlas
3,423
995
0
2,212
10,700
7,078
0
2,758
7,942
27,716
0
L
Ravana
 
Ravana
4,451
1,432
21
1,730
8,879
3,166
0
2,686
6,193
0
19,850
W
Neith
6,487
1,345
0
2,785
6,687
2,497
488
1,415
5,272
0
52,471
W
Vamana
4,873
2,204
0
589
7,528
5,833
0
0
7,528
0
42,389
L
5,555
2,369
0
3,207
8,599
3,191
0
0
7,998
0
57,818
W
Cliodhna
LDG1102
Cliodhna
4,119
312
0
3,954
8,054
2,667
106
579
7,431
0
29,415
W
Bacchus
6,333
647
0
3,432
9,321
7,244
0
2,008
7,313
16,174
0
L
Eset
4,520
943
100
1,111
6,366
1,955
0
2,587
3,779
47,663
1,093
L
Charybdis
xXNeNuFaR255Xx
Charybdis
2,702
1,239
0
1,110
5,514
1,929
0
2,318
3,196
0
26,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
28,084
322
Minions Killed
322
0
Camps Cleared
0
1,161,459
Distance Traveled
992,305
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,549
595
91
8
0
203,195
1
L
Atlas
4,974
452
38
3
0
193,994
0
L
Ravana
4,701
427
33
3
0
217,859
0
W
Neith
6,481
589
100
9
0
198,120
1
W
Vamana
6,153
559
67
6
0
209,307
0
L
Pele
7,078
643
108
10
0
214,305
1
W
Cliodhna
6,112
556
47
4
0
299,623
0
W
Bacchus
6,337
576
17
2
0
251,214
2
L
Eset
6,699
609
106
10
0
191,153
2
L
Charybdis
4,632
421
37
3
0
174,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role