Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold IV
LeadingYourFetus
Discordia
Gold IV
Level 124
God Stats
11W - 8L
1,711 SR
Queue Stats
175W - 204L
1,435 MMR
Solo
Sylvanus
Sylvanus
Gold II
Seventheel450
Sylvanus
Gold II
Level 142
God Stats
15W - 18L
1,550 SR
Queue Stats
60W - 55L
1,428 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,587 SR
1,454 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,484 SR
1,444 MMR
Bastet
Bastet
Bronze III
Emojojo91
Bastet
Bronze III
Level 82
God Stats
6W - 8L
1,585 SR
Queue Stats
6W - 12L
1,376 MMR
Solo
Thoth
Thoth
Silver III
Gudom
Thoth
Silver III
Level 144
God Stats
2W - 2L
1,652 SR
Queue Stats
23W - 29L
1,439 MMR
Party 1
Bellona
Bellona
Bronze III
revhatred
Bellona
Bronze III
Level 157
God Stats
1W - 0L
1,216 SR
Queue Stats
2W - 0L
1,518 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 1 / 2
6,472
647
4,001
8,695
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
12
2 / 2 / 1
7,259
726
9,025
6,017
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Seventheel450
Sylvanus
10
0 / 2 / 2
6,270
627
3,917
11,602
6,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
CthulhuAchillesAthenaCharonAwilix

VS

Bans
Ne ZhaAh Muzen CabFenrirSun WukongAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Emojojo91
Bastet
13
0 / 0 / 4
7,068
707
7,301
7,136
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thoth
Gudom
Thoth
13
2 / 1 / 2
7,374
737
9,590
5,760
2,050
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
revhatred
Bellona
12
3 / 2 / 1
7,291
729
5,280
10,668
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
5
5
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
2
2
W
Bastet
Emojojo91
Bastet
0
0
4
2
W
Thoth
Gudom
Thoth
2
1
2
3
L
Discordia
2
2
1
1.25
L
Sylvanus
Seventheel450
Sylvanus
0
2
2
0.5
W
Bellona
revhatred
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,943
Damage
22,171
26,314
Taken
23,564
14,801
Mitigated
12,018
9,448
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,001
325
0
3,214
8,695
6,299
0
2,764
5,358
0
18,394
W
Bastet
Emojojo91
Bastet
7,301
2,273
0
1,605
7,136
2,850
426
3,829
2,831
0
22,475
W
Thoth
Gudom
Thoth
9,590
473
0
1,809
5,760
2,050
388
3,012
2,229
39,220
0
L
Discordia
9,025
69
0
0
6,017
1,692
0
2,298
3,121
26,082
0
L
Sylvanus
Seventheel450
Sylvanus
3,917
1,399
2,245
3,989
11,602
6,810
0
3,595
7,235
11,600
3,139
W
Bellona
revhatred
Bellona
5,280
648
0
3,501
10,668
7,118
0
5,403
4,606
655
22,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,001
Gold Earned
21,733
106
Minions Killed
138
0
Camps Cleared
0
524,007
Distance Traveled
621,716
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,472
647
19
2
0
185,163
4
W
Bastet
7,068
707
36
4
0
223,231
0
W
Thoth
7,374
737
66
7
0
190,441
0
L
Discordia
7,259
726
48
5
0
175,214
1
L
Sylvanus
6,270
627
39
4
0
163,630
3
W
Bellona
7,291
729
36
4
0
208,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role