Player Matchup

Fenrir
Fenrir
Alefuer
Fenrir
Level 65
God Stats
1W - 2L
1,695 SR
Queue Stats
250W - 226L
1,475 Elo+
Party 2
Discordia
Discordia
Nenloth_
Discordia
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,349 Elo+
Party 1
Cliodhna
Cliodhna
PowerHaven
Cliodhna
Level 26
God Stats
4W - 8L
1,342 SR
Queue Stats
19W - 35L
1,357 Elo+
Party 1
Izanami
Izanami
RobertoTM
Izanami
Level 36
God Stats
41W - 25L
1,589 SR
Queue Stats
204W - 189L
1,486 Elo+
Party 2
Arachne
Arachne
biggysmall08
Arachne
Level 102
God Stats
85W - 66L
1,559 SR
Queue Stats
140W - 124L
1,482 Elo+
Solo
Team Averages
Level 58
1,537 SR
1,430 Elo+

VS

Team Averages
Level 87
1,527 SR
1,465 Elo+
Cu Chulainn
Cu Chulainn
AnubisDB
Cu Chulainn
Level 148
God Stats
15W - 11L
1,374 SR
Queue Stats
217W - 208L
1,477 Elo+
Solo
Fenrir
Fenrir
LEGRINCH5459
Fenrir
Level 44
God Stats
3W - 5L
1,142 SR
Queue Stats
99W - 98L
1,381 Elo+
Party 3
Chronos
Chronos
MashiiiV
Chronos
Level 85
God Stats
4W - 3L
1,610 SR
Queue Stats
148W - 151L
1,394 Elo+
Party 3
Cernunnos
Cernunnos
john41000
Cernunnos
Level 72
God Stats
5W - 3L
1,626 SR
Queue Stats
112W - 112L
1,443 Elo+
Party 3
Charon
Charon
new-36198443
Charon
Level 86
God Stats
1W - 0L
1,882 SR
Queue Stats
10W - 9L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alefuer
Fenrir
12
4 / 3 / 1
7,346
490
8,120
18,842
18,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Nenloth_
Discordia
8
0 / 3 / 0
5,726
382
1,282
5,179
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
PowerHaven
Cliodhna
8
0 / 2 / 0
5,737
382
3,161
7,491
2,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
RobertoTM
Izanami
12
3 / 4 / 3
7,509
501
8,782
12,800
4,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
biggysmall08
Arachne
1
0 / 0 / 0
4,466
298
0
518
157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AnubisDB
Cu Chulainn
16
2 / 0 / 0
9,957
664
5,437
11,025
8,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
13
3 / 4 / 3
8,120
541
4,069
13,264
6,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
MashiiiV
Chronos
13
2 / 3 / 1
8,604
574
4,977
9,024
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
john41000
Cernunnos
14
3 / 0 / 3
8,470
565
13,703
8,803
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
12
1 / 2 / 5
8,198
547
5,810
10,219
8,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
7
Kills
11
12
Deaths
9
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alefuer
Fenrir
4
3
1
1.5
W
Cu Chulainn
AnubisDB
Cu Chulainn
2
0
0
2
W
Fenrir
3
4
3
1.13
W
Chronos
MashiiiV
Chronos
2
3
1
0.83
L
Discordia
Nenloth_
Discordia
0
3
0
0
L
Cliodhna
PowerHaven
Cliodhna
0
2
0
0
L
Izanami
RobertoTM
Izanami
3
4
3
1.13
L
Arachne
biggysmall08
Arachne
0
0
0
0
W
Cernunnos
john41000
Cernunnos
3
0
3
4.5
W
Charon
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,345
Damage
33,996
44,830
Taken
52,335
27,293
Mitigated
32,064
9,247
Healing
13,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alefuer
Fenrir
8,120
1,526
310
5,126
18,842
18,239
0
4,062
14,696
3,668
23,781
W
Cu Chulainn
AnubisDB
Cu Chulainn
5,437
664
0
2,156
11,025
8,523
452
67
10,958
0
79,016
W
Fenrir
4,069
632
0
1,687
13,264
6,940
1,481
515
12,749
0
53,263
W
Chronos
MashiiiV
Chronos
4,977
1,071
0
1,006
9,024
3,750
4,013
1,571
7,453
52,950
751
L
Discordia
Nenloth_
Discordia
1,282
86
0
250
5,179
1,559
0
2,584
2,199
21,184
1,223
L
Cliodhna
PowerHaven
Cliodhna
3,161
123
0
1,582
7,491
2,515
0
406
7,085
0
27,387
L
Izanami
RobertoTM
Izanami
8,782
6,734
0
1,979
12,800
4,823
0
2,679
9,991
0
50,794
L
Arachne
biggysmall08
Arachne
0
0
0
0
518
157
0
440
78
0
0
W
Cernunnos
john41000
Cernunnos
13,703
6,191
0
5,120
8,803
4,074
3,161
417
8,386
0
79,040
W
Charon
5,810
1,266
1,948
2,068
10,219
8,777
1,542
334
9,885
19,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
43,349
189
Minions Killed
447
0
Camps Cleared
0
893,215
Distance Traveled
1,356,216
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,346
490
31
2
0
306,749
5
W
Cu Chulainn
9,957
664
154
10
0
289,321
4
W
Fenrir
8,120
541
73
5
0
296,630
0
W
Chronos
8,604
574
85
6
0
253,860
0
L
Discordia
5,726
382
36
2
0
135,826
0
L
Cliodhna
5,737
382
54
4
0
160,977
0
L
Izanami
7,509
501
68
5
0
289,236
1
L
Arachne
4,466
298
0
0
0
427
0
W
Cernunnos
8,470
565
123
8
0
255,224
0
W
Charon
8,198
547
12
1
0
261,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role