Player Matchup

Loki
Loki
Silver III
 
Loki
Silver III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
BlackMarquez
Ymir
Silver IV
Level 144
God Stats
9W - 12L
1,615 SR
Queue Stats
82W - 75L
1,470 MMR
Solo
Scylla
Scylla
Gold IV
PikeZ_5
Scylla
Gold IV
Level 158
God Stats
0W - 4L
1,195 SR
Queue Stats
198W - 204L
1,508 MMR
Solo
Awilix
Awilix
Gold IV
SirTakeNotes
Awilix
Gold IV
Level 130
God Stats
16W - 12L
1,737 SR
Queue Stats
97W - 95L
1,505 MMR
Solo
Hachiman
Hachiman
Gold V
justinbustin705
Hachiman
Gold V
Level 126
God Stats
4W - 2L
1,743 SR
Queue Stats
111W - 113L
1,452 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,558 SR
1,487 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,666 SR
1,477 MMR
Bellona
Bellona
Gold IV
Beenhed
Bellona
Gold IV
Level 142
God Stats
3W - 0L
1,850 SR
Queue Stats
186W - 198L
1,448 MMR
Solo
Charybdis
Charybdis
Gold IV
Fate_DNG
Charybdis
Gold IV
Level 128
God Stats
134W - 101L
1,547 SR
Queue Stats
668W - 681L
1,488 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
QandAngus
Kumbhakarna
Gold III
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 59L
1,456 MMR
Solo
Poseidon
Poseidon
Gold III
Westport
Poseidon
Gold III
Level 109
God Stats
3W - 1L
1,847 SR
Queue Stats
85W - 81L
1,458 MMR
Solo
Serqet
Serqet
Gold V
cooteee
Serqet
Gold V
Level 148
God Stats
5W - 4L
1,586 SR
Queue Stats
85W - 85L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
0 / 1 / 0
5,287
330
25
1,370
276
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 6
7,874
492
7,885
14,710
14,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
PikeZ_5
Scylla
13
0 / 6 / 0
7,366
460
3,700
11,704
3,756
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
14
3 / 5 / 4
8,104
507
6,859
15,496
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
14
4 / 3 / 3
8,440
528
8,821
11,534
4,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AresAnhurAh Muzen CabErlang Shen

VS

Bans
ArachneKaliAthenaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beenhed
Bellona
14
0 / 1 / 5
9,372
586
6,124
11,491
9,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Fate_DNG
Charybdis
17
3 / 2 / 0
9,880
618
8,699
8,501
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
QandAngus
Kumbhakarna
13
2 / 1 / 5
8,921
558
2,348
13,201
12,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Westport
Poseidon
18
8 / 1 / 3
11,447
715
12,953
8,238
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
cooteee
Serqet
13
3 / 4 / 3
8,182
511
8,078
12,276
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
16
17
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
W
Bellona
Beenhed
Bellona
0
1
5
2.5
L
2
2
6
2.5
W
Charybdis
Fate_DNG
Charybdis
3
2
0
1.5
L
Scylla
PikeZ_5
Scylla
0
6
0
0
W
Kumbhakarna
QandAngus
Kumbhakarna
2
1
5
4.5
L
Awilix
3
5
4
1
W
Poseidon
Westport
Poseidon
8
1
3
9.5
W
Serqet
cooteee
Serqet
3
4
3
1.13
L
Hachiman
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,290
Damage
38,202
54,814
Taken
53,707
29,724
Mitigated
34,694
14,163
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
25
0
0
0
1,370
276
0
0
1,370
0
7,975
W
Bellona
Beenhed
Bellona
6,124
1,001
0
4,538
11,491
9,091
964
4,740
6,751
0
61,938
L
7,885
2,451
357
3,954
14,710
14,841
0
3,996
9,996
29,759
0
W
Charybdis
Fate_DNG
Charybdis
8,699
3,450
0
2,225
8,501
3,593
411
1,028
7,473
0
98,288
L
Scylla
PikeZ_5
Scylla
3,700
92
0
1,739
11,704
3,756
0
5,490
5,584
56,172
1,090
W
Kumbhakarna
QandAngus
Kumbhakarna
2,348
489
0
3,412
13,201
12,588
0
2,891
10,310
14,570
0
L
Awilix
6,859
2,269
0
4,069
15,496
6,433
0
4,112
11,009
0
57,795
W
Poseidon
Westport
Poseidon
12,953
2,921
0
1,250
8,238
3,281
1,032
2,633
5,605
116,385
483
W
Serqet
cooteee
Serqet
8,078
1,625
0
1,289
12,276
6,141
561
1,673
10,603
0
55,696
L
Hachiman
8,821
6,300
0
4,044
11,534
4,418
0
909
10,615
0
63,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,071
Gold Earned
47,802
358
Minions Killed
516
0
Camps Cleared
0
1,278,946
Distance Traveled
1,671,746
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,287
330
7
0
0
100,792
0
W
Bellona
9,372
586
103
6
0
341,004
0
L
Ymir
7,874
492
35
2
0
302,197
1
W
Charybdis
9,880
618
156
10
0
302,148
1
L
Scylla
7,366
460
116
7
0
244,362
0
W
Kumbhakarna
8,921
558
7
0
0
358,567
3
L
Awilix
8,104
507
87
5
0
342,765
0
W
Poseidon
11,447
715
176
11
0
348,332
4
W
Serqet
8,182
511
74
5
0
321,695
2
L
Hachiman
8,440
528
113
7
0
288,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role