Player Matchup

Zhong Kui
Zhong Kui
DickerDulli8095
Zhong Kui
Level 79
God Stats
0W - 3L
1,661 SR
Queue Stats
36W - 47L
1,398 Elo+
Party 1
Pele
Pele
Moonabi01
Pele
Level 80
God Stats
2W - 7L
1,318 SR
Queue Stats
38W - 41L
1,397 Elo+
Solo
Yu Huang
Yu Huang
SWOLEEE
Yu Huang
Level 60
God Stats
4W - 7L
1,467 SR
Queue Stats
38W - 41L
1,427 Elo+
Solo
Sol
Sol
cristian1994
Sol
Level 126
God Stats
2W - 4L
1,473 SR
Queue Stats
110W - 101L
1,472 Elo+
Solo
Shiva
Shiva
pL Mikasa
Shiva
Level 125
God Stats
2W - 1L
1,449 SR
Queue Stats
104W - 107L
1,381 Elo+
Party 1
Team Averages
Level 94
1,473 SR
1,415 Elo+

VS

Team Averages
Level 104
1,497 SR
1,451 Elo+
Skadi
Skadi
Big Moe1982
Skadi
Level 148
God Stats
14W - 7L
1,524 SR
Queue Stats
57W - 32L
1,559 Elo+
Solo
Maui
Maui
Heffe_TheMainMan
Maui
Level 69
God Stats
2W - 2L
1,555 SR
Queue Stats
193W - 194L
1,395 Elo+
Party 2
Erlang Shen
Erlang Shen
InfinityDivided
Erlang Shen
Level 127
God Stats
1W - 1L
1,479 SR
Queue Stats
31W - 33L
1,408 Elo+
Solo
Eset
Eset
Ink_LeMonarque
Eset
Level 68
God Stats
3W - 3L
1,453 SR
Queue Stats
114W - 111L
1,433 Elo+
Party 2
Fenrir
Fenrir
iNVADERLEE93
Fenrir
Level 110
God Stats
19W - 15L
1,477 SR
Queue Stats
372W - 355L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DickerDulli8095
Zhong Kui
14
1 / 3 / 0
8,108
507
12,061
16,461
15,830
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
13
1 / 7 / 2
7,159
447
5,743
16,383
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
SWOLEEE
Yu Huang
14
1 / 2 / 1
8,462
529
6,672
6,931
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 2 / 1
7,811
488
8,394
8,424
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
pL Mikasa
Shiva
13
1 / 5 / 1
7,996
500
4,066
19,181
14,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,054
503
10,381
10,430
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 7
7,106
444
3,425
11,663
9,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
InfinityDivided
Erlang Shen
14
0 / 1 / 8
8,604
538
9,034
17,948
14,388
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 4
7,834
490
6,554
7,384
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
16
14 / 0 / 3
9,658
604
15,698
13,611
6,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
19
19
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Zhong Kui
DickerDulli8095
Zhong Kui
1
3
0
0.33
W
0
1
7
3.5
W
Erlang Shen
InfinityDivided
Erlang Shen
0
1
8
4
W
2
2
4
2
L
Pele
1
7
2
0.29
L
Yu Huang
SWOLEEE
Yu Huang
1
2
1
0.75
L
1
2
1
0.75
W
Fenrir
14
0
3
15.5
L
Shiva
pL Mikasa
Shiva
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,936
Damage
45,092
67,380
Taken
61,036
41,492
Mitigated
38,835
22,032
Healing
18,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,381
3,152
0
250
10,430
4,323
308
4,651
5,779
0
72,253
L
Zhong Kui
DickerDulli8095
Zhong Kui
12,061
2,565
0
10,354
16,461
15,830
0
2,046
14,415
62,432
1,746
W
3,425
817
0
2,582
11,663
9,956
0
4,752
6,911
27,558
2,951
W
Erlang Shen
InfinityDivided
Erlang Shen
9,034
5,122
0
10,817
17,948
14,388
0
9,257
8,691
0
61,119
W
6,554
579
150
676
7,384
3,203
0
2,287
5,097
57,881
1,228
L
Pele
5,743
769
0
4,831
16,383
5,571
0
1,727
14,656
0
43,411
L
Yu Huang
SWOLEEE
Yu Huang
6,672
777
0
250
6,931
2,849
210
1,009
5,826
58,905
2,851
L
8,394
2,705
0
2,876
8,424
2,268
732
360
7,959
53,878
6,050
W
Fenrir
15,698
3,742
0
3,993
13,611
6,965
276
4,971
8,640
0
72,423
L
Shiva
pL Mikasa
Shiva
4,066
717
0
3,721
19,181
14,974
0
3,330
15,395
0
38,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,536
Gold Earned
41,256
425
Minions Killed
441
0
Camps Cleared
0
1,440,910
Distance Traveled
1,571,301
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,054
503
113
7
0
315,161
0
L
Zhong Kui
8,108
507
100
6
0
257,319
0
W
Maui
7,106
444
47
3
0
305,441
4
W
Erlang Shen
8,604
538
114
7
0
274,993
2
W
Eset
7,834
490
93
6
0
292,678
6
L
Pele
7,159
447
69
4
0
334,994
0
L
Yu Huang
8,462
529
106
7
0
277,251
2
L
Sol
7,811
488
104
7
0
266,288
4
W
Fenrir
9,658
604
74
5
0
383,028
1
L
Shiva
7,996
500
46
3
0
305,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role