Player Matchup

Cupid
Cupid
Fabio_mata87
Cupid
Level 47
God Stats
19W - 9L
1,698 SR
Queue Stats
28W - 24L
1,418 Elo+
Solo
Ah Puch
Ah Puch
L2TED
Ah Puch
Level 158
God Stats
1W - 0L
1,301 SR
Queue Stats
28W - 26L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
MK77OO
Kuzenbo
Level 80
God Stats
13W - 11L
1,583 SR
Queue Stats
433W - 450L
1,470 Elo+
Solo
Nike
Nike
Vio Smokez
Nike
Level 67
God Stats
3W - 2L
1,659 SR
Queue Stats
170W - 189L
1,463 Elo+
Party 1
Susano
Susano
turtleuzi
Susano
Level 127
God Stats
1W - 1L
1,542 SR
Queue Stats
58W - 52L
1,511 Elo+
Party 1
Team Averages
Level 96
1,556 SR
1,484 Elo+

VS

Team Averages
Level 122
1,561 SR
1,525 Elo+
Horus
Horus
 
Horus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AxlSb_2793
Surtr
Level 120
God Stats
5W - 5L
1,597 SR
Queue Stats
264W - 262L
1,458 Elo+
Solo
Nox
Nox
Beanoo187
Nox
Level 127
God Stats
9W - 11L
1,420 SR
Queue Stats
160W - 151L
1,429 Elo+
Solo
Olorun
Olorun
Dysart147
Olorun
Level 138
God Stats
28W - 18L
1,790 SR
Queue Stats
102W - 87L
1,562 Elo+
Party 2
Thanatos
Thanatos
MrMcBeaned
Thanatos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 40L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
8,232
484
2,948
11,626
4,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
L2TED
Ah Puch
15
6 / 0 / 5
9,338
549
15,443
10,126
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
MK77OO
Kuzenbo
13
2 / 0 / 2
8,153
480
4,124
14,160
13,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
2 / 1 / 2
9,631
567
7,035
9,661
6,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
turtleuzi
Susano
15
10 / 3 / 4
9,198
541
14,994
12,859
5,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 4 / 2
7,895
464
6,760
16,226
10,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
9
0 / 3 / 1
6,634
390
3,264
8,369
6,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 2
7,481
440
3,669
13,656
7,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Olorun
Dysart147
Olorun
14
1 / 5 / 1
8,526
502
9,277
14,315
6,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
MrMcBeaned
Thanatos
14
3 / 4 / 0
8,125
478
5,756
17,536
7,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
21
Kills
5
6
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
2
0.5
L
Surtr
0
3
1
0.17
L
0
5
2
0.2
L
Olorun
Dysart147
Olorun
1
5
1
0.3
W
1
2
3
1.25
W
Ah Puch
L2TED
Ah Puch
6
0
5
8.5
W
Kuzenbo
MK77OO
Kuzenbo
2
0
2
3
L
Thanatos
MrMcBeaned
Thanatos
3
4
0
0.75
W
2
1
2
3
W
Susano
turtleuzi
Susano
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,544
Damage
28,726
58,432
Taken
70,102
34,195
Mitigated
38,410
17,465
Healing
23,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,760
2,765
542
3,289
16,226
10,749
15
2,551
13,260
0
41,074
L
Surtr
3,264
1,051
0
2,278
8,369
6,177
0
526
7,323
261
31,019
L
3,669
355
0
3,915
13,656
7,350
0
6,861
5,820
35,741
0
L
Olorun
Dysart147
Olorun
9,277
6,121
657
3,002
14,315
6,192
1,836
3,864
10,365
71,864
6,934
W
2,948
1,560
318
5,354
11,626
4,517
369
3,849
7,669
0
63,642
W
Ah Puch
L2TED
Ah Puch
15,443
1,358
0
5,127
10,126
4,129
144
3,076
6,971
59,314
2,019
W
Kuzenbo
MK77OO
Kuzenbo
4,124
1,557
356
3,900
14,160
13,515
401
3,973
9,871
39,308
2,486
L
Thanatos
MrMcBeaned
Thanatos
5,756
1,876
0
9,936
17,536
7,942
0
3,624
13,712
0
74,579
W
7,035
1,224
0
1,212
9,661
6,904
0
91
9,003
798
79,535
W
Susano
turtleuzi
Susano
14,994
5,204
0
1,198
12,859
5,130
0
1,795
10,933
0
59,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,552
Gold Earned
38,661
486
Minions Killed
398
0
Camps Cleared
0
1,481,592
Distance Traveled
1,436,210
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,895
464
54
3
0
322,248
6
L
Surtr
6,634
390
56
3
0
177,958
2
L
Nox
7,481
440
68
4
0
307,376
1
L
Olorun
8,526
502
123
7
0
264,983
2
W
Cupid
8,232
484
109
6
0
290,741
0
W
Ah Puch
9,338
549
109
6
0
313,369
2
W
Kuzenbo
8,153
480
45
3
0
291,118
9
L
Thanatos
8,125
478
97
6
0
363,645
0
W
Nike
9,631
567
139
8
0
267,252
0
W
Susano
9,198
541
84
5
0
319,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role