Player Matchup

Zeus
Zeus
Euratoole
Zeus
Level 68
God Stats
5W - 5L
1,298 SR
Queue Stats
221W - 230L
1,449 Elo+
Solo
Shiva
Shiva
XD_LiamAN
Shiva
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,400 Elo+
Party 2
Jormungandr
Jormungandr
francoisstoki
Jormungandr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,401 Elo+
Party 2
Team Averages
Level 92
1,433 SR
1,417 Elo+

VS

Team Averages
Level 92
1,500 SR
1,477 Elo+
Neith
Neith
 
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DavR95
Cu Chulainn
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,454 Elo+
Party 1
Zhong Kui
Zhong Kui
o J A C K G o
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
5 / 0 / 5
8,411
841
10,176
3,209
1,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
XD_LiamAN
Shiva
13
2 / 1 / 6
7,481
748
6,978
9,166
6,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jormungandr
francoisstoki
Jormungandr
13
3 / 1 / 6
7,614
761
6,676
9,218
7,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 4 / 1
6,632
663
5,636
6,946
2,517
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
DavR95
Cu Chulainn
11
0 / 3 / 2
6,374
637
4,431
11,728
6,041
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Zhong Kui
o J A C K G o
Zhong Kui
12
1 / 3 / 0
6,828
683
5,570
9,807
7,377
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
L
Cu Chulainn
DavR95
Cu Chulainn
0
3
2
0.33
W
Zeus
5
0
5
7.5
W
Shiva
XD_LiamAN
Shiva
2
1
6
5
W
Jormungandr
francoisstoki
Jormungandr
3
1
6
6
L
Zhong Kui
o J A C K G o
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,830
Damage
15,637
21,593
Taken
28,481
14,362
Mitigated
15,935
4,502
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,636
2,867
0
651
6,946
2,517
0
4,065
2,811
0
24,552
L
Cu Chulainn
DavR95
Cu Chulainn
4,431
352
0
980
11,728
6,041
0
7,075
4,564
0
16,751
W
Zeus
10,176
388
0
500
3,209
1,181
554
978
2,231
37,116
0
W
Shiva
XD_LiamAN
Shiva
6,978
623
500
1,882
9,166
6,147
0
2,043
7,123
103
26,605
W
Jormungandr
francoisstoki
Jormungandr
6,676
2,608
0
1,620
9,218
7,034
14
2,222
6,996
25,468
392
L
Zhong Kui
o J A C K G o
Zhong Kui
5,570
522
36
2,596
9,807
7,377
106
5,503
4,125
19,903
2,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,506
Gold Earned
19,834
139
Minions Killed
110
0
Camps Cleared
0
553,597
Distance Traveled
493,189
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,632
663
40
4
0
155,029
0
L
Cu Chulainn
6,374
637
22
2
0
190,755
4
W
Zeus
8,411
841
63
6
0
176,771
1
W
Shiva
7,481
748
39
4
0
199,604
4
W
Jormungandr
7,614
761
37
4
0
177,222
2
L
Zhong Kui
6,828
683
48
5
0
147,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role