Player Matchup

Nu Wa
Nu Wa
Jedijjj100
Nu Wa
Level 65
God Stats
4W - 2L
1,270 SR
Queue Stats
346W - 346L
1,453 Elo+
Solo
Cthulhu
Cthulhu
MeisterSalz
Cthulhu
Level 105
God Stats
1W - 0L
1,238 SR
Queue Stats
42W - 36L
1,476 Elo+
Party 1
Persephone
Persephone
dabundles0833
Persephone
Level 88
God Stats
3W - 0L
1,777 SR
Queue Stats
186W - 182L
1,494 Elo+
Solo
Yemoja
Yemoja
karussocse
Yemoja
Level 79
God Stats
4W - 1L
1,500 SR
Queue Stats
346W - 325L
1,491 Elo+
Solo
Tyr
Tyr
marcosi2010
Tyr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,522 Elo+
Party 1
Team Averages
Level 92
1,457 SR
1,487 Elo+

VS

Team Averages
Level 110
1,508 SR
1,382 Elo+
Yemoja
Yemoja
DatHotShhi
Yemoja
Level 120
God Stats
11W - 6L
1,617 SR
Queue Stats
460W - 466L
1,474 Elo+
Solo
Hou Yi
Hou Yi
FrUiTyWaceba
Hou Yi
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 105L
1,342 Elo+
Solo
Thanatos
Thanatos
FracknCylon
Thanatos
Level 143
God Stats
2W - 3L
1,423 SR
Queue Stats
398W - 421L
1,487 Elo+
Solo
Da Ji
Da Ji
TehKilgore
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,226 Elo+
Solo
Thoth
Thoth
getsmart86
Thoth
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
7 / 0 / 20
11,172
859
19,773
10,286
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MeisterSalz
Cthulhu
16
4 / 1 / 19
10,403
800
11,576
12,830
13,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
dabundles0833
Persephone
16
4 / 4 / 14
10,783
829
11,555
11,125
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
karussocse
Yemoja
19
5 / 1 / 20
11,747
904
9,329
14,255
12,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

17
8 / 3 / 10
10,977
844
13,879
20,036
19,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DatHotShhi
Yemoja
17
2 / 4 / 4
9,220
709
6,973
15,104
11,303
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
15
1 / 10 / 2
9,089
699
10,052
17,854
7,160
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
FracknCylon
Thanatos
14
6 / 6 / 0
9,048
696
13,336
18,541
7,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Da Ji
8
0 / 3 / 1
6,829
525
4,396
6,660
3,537
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
15
0 / 6 / 4
8,552
658
8,682
13,263
5,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
20
28
Kills
9
9
Deaths
29
83
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DatHotShhi
Yemoja
2
4
4
1
L
Hou Yi
1
10
2
0.2
L
Thanatos
FracknCylon
Thanatos
6
6
0
1
W
Nu Wa
7
0
20
17
W
Cthulhu
MeisterSalz
Cthulhu
4
1
19
13.5
L
Da Ji
0
3
1
0.17
W
Persephone
dabundles0833
Persephone
4
4
14
2.75
L
Thoth
0
6
4
0.33
W
Yemoja
karussocse
Yemoja
5
1
20
15
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,112
Damage
43,439
68,532
Taken
71,422
52,465
Mitigated
34,936
30,308
Healing
22,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DatHotShhi
Yemoja
6,973
1,244
7,842
3,885
15,104
11,303
0
10,365
4,739
21,939
0
L
Hou Yi
10,052
4,174
0
0
17,854
7,160
0
12,351
5,503
0
29,358
L
Thanatos
FracknCylon
Thanatos
13,336
1,327
1,660
7,595
18,541
7,705
0
14,490
4,051
0
20,893
W
Nu Wa
19,773
6,579
2,084
3,110
10,286
4,221
1,382
2,706
7,580
37,664
0
W
Cthulhu
MeisterSalz
Cthulhu
11,576
684
3,509
2,210
12,830
13,037
1,411
3,868
8,962
21,415
1,315
L
Da Ji
4,396
370
453
263
6,660
3,537
0
5,009
1,651
0
7,815
W
Persephone
dabundles0833
Persephone
11,555
681
240
1,256
11,125
3,821
1,751
1,303
9,771
26,928
0
L
Thoth
8,682
510
282
99
13,263
5,231
0
9,219
4,044
28,783
0
W
Yemoja
karussocse
Yemoja
9,329
1,658
9,250
3,633
14,255
12,345
1,984
2,306
11,949
24,995
1,806
W
13,879
4,188
1,648
3,368
20,036
19,041
808
5,472
14,564
0
23,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,082
Gold Earned
42,738
151
Minions Killed
128
0
Camps Cleared
0
1,249,309
Distance Traveled
915,390
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,220
709
23
2
0
219,252
0
L
Hou Yi
9,089
699
45
3
0
157,681
0
L
Thanatos
9,048
696
14
1
0
248,605
0
W
Nu Wa
11,172
859
39
3
0
260,427
0
W
Cthulhu
10,403
800
23
2
0
238,070
0
L
Da Ji
6,829
525
5
0
0
108,096
0
W
Persephone
10,783
829
28
2
0
253,729
0
L
Thoth
8,552
658
41
3
0
181,756
1
W
Yemoja
11,747
904
39
3
0
227,672
0
W
Tyr
10,977
844
22
2
0
269,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role