Player Matchup

Nut
Nut
Monsutā
Nut
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,721 Elo+
Solo
Hun Batz
Hun Batz
Mrshangri_la
Hun Batz
Level 76
God Stats
4W - 3L
1,442 SR
Queue Stats
87W - 83L
1,585 Elo+
Solo
Sun Wukong
Sun Wukong
Obliiviionn_
Sun Wukong
Level 80
God Stats
5W - 4L
1,876 SR
Queue Stats
15W - 27L
1,352 Elo+
Solo
Kuzenbo
Kuzenbo
aLilGabeItch
Kuzenbo
Level 136
God Stats
24W - 17L
1,826 SR
Queue Stats
213W - 193L
1,740 Elo+
Solo
Discordia
Discordia
formalcornchip
Discordia
Level 145
God Stats
11W - 12L
1,598 SR
Queue Stats
218W - 218L
1,435 Elo+
Solo
Team Averages
Level 117
1,648 SR
1,567 Elo+

VS

Team Averages
Level 160
1,603 SR
1,550 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
H2ONjerdo
Chang'e
Level 163
God Stats
4W - 6L
1,673 SR
Queue Stats
136W - 107L
1,592 Elo+
Party 1
Ares
Ares
RK Renegax
Ares
Level 158
God Stats
40W - 39L
1,539 SR
Queue Stats
637W - 643L
1,509 Elo+
Party 2
Hercules
Hercules
TheGanMan
Hercules
Level 156
God Stats
14W - 10L
1,483 SR
Queue Stats
129W - 94L
1,575 Elo+
Party 1
Mulan
Mulan
WaREaGlE 5sP
Mulan
Level 157
God Stats
11W - 0L
1,820 SR
Queue Stats
169W - 132L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,388
528
7,911
6,811
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Mrshangri_la
Hun Batz
14
3 / 3 / 1
7,474
534
4,814
11,619
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Obliiviionn_
Sun Wukong
10
1 / 2 / 0
6,256
447
3,146
14,032
7,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
aLilGabeItch
Kuzenbo
10
0 / 3 / 3
6,190
442
6,157
12,750
11,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
formalcornchip
Discordia
10
0 / 6 / 2
5,891
421
3,984
8,559
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 1 / 1
7,195
514
3,074
7,682
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
H2ONjerdo
Chang'e
14
4 / 1 / 3
8,659
619
9,467
8,702
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 1 / 2
6,773
484
2,135
11,987
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
TheGanMan
Hercules
14
8 / 2 / 2
8,395
600
11,075
10,455
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
2 / 0 / 0
9,462
676
9,351
9,949
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
14
14
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
1
0.5
W
Chang'e
H2ONjerdo
Chang'e
4
1
3
5.5
L
1
0
1
1.5
L
Hun Batz
Mrshangri_la
Hun Batz
3
3
1
1.17
L
Sun Wukong
Obliiviionn_
Sun Wukong
1
2
0
0.5
W
0
1
2
1
W
Hercules
TheGanMan
Hercules
8
2
2
4.5
W
2
0
0
2
L
Kuzenbo
aLilGabeItch
Kuzenbo
0
3
3
0.5
L
Discordia
formalcornchip
Discordia
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,012
Damage
35,102
53,771
Taken
48,775
30,140
Mitigated
30,253
11,496
Healing
20,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,074
2,525
0
2,303
7,682
3,209
843
606
7,076
0
66,017
W
Chang'e
H2ONjerdo
Chang'e
9,467
763
1,479
5,139
8,702
3,419
310
4,052
4,650
55,564
3,683
L
7,911
5,567
0
3,528
6,811
2,738
0
611
6,200
0
66,460
L
Hun Batz
Mrshangri_la
Hun Batz
4,814
1,401
0
2,627
11,619
4,973
0
1,371
10,006
0
62,658
L
Sun Wukong
Obliiviionn_
Sun Wukong
3,146
419
0
3,168
14,032
7,909
0
1,057
12,274
0
35,277
W
2,135
197
0
2,833
11,987
8,505
122
3,126
8,861
14,486
2,557
W
Hercules
TheGanMan
Hercules
11,075
3,685
0
1,852
10,455
5,739
0
2,333
8,122
0
71,483
W
9,351
1,830
0
7,160
9,949
9,381
0
24
9,925
0
87,586
L
Kuzenbo
aLilGabeItch
Kuzenbo
6,157
3,296
0
1,584
12,750
11,979
0
4,097
8,348
21,558
0
L
Discordia
formalcornchip
Discordia
3,984
442
0
589
8,559
2,541
0
2,800
5,421
37,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
40,484
360
Minions Killed
493
0
Camps Cleared
0
1,397,625
Distance Traveled
1,398,757
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,195
514
118
8
0
258,196
0
W
Chang'e
8,659
619
112
8
0
275,853
0
L
Nut
7,388
528
112
8
0
276,019
0
L
Hun Batz
7,474
534
99
7
0
304,637
0
L
Sun Wukong
6,256
447
67
5
0
266,325
3
W
Ares
6,773
484
18
1
0
276,119
2
W
Hercules
8,395
600
103
7
0
309,899
0
W
Mulan
9,462
676
142
10
0
278,690
0
L
Kuzenbo
6,190
442
29
2
0
292,358
7
L
Discordia
5,891
421
53
4
0
258,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role