Player Matchup

The Morrigan
The Morrigan
Owen2005pro
The Morrigan
Level 109
God Stats
7W - 6L
1,601 SR
Queue Stats
146W - 165L
1,452 Elo+
Party 1
Cerberus
Cerberus
guardian_player1
Cerberus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,651 Elo+
Party 1
Cernunnos
Cernunnos
paramo_elegante0
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,441 Elo+
Party 1
Vulcan
Vulcan
raul_07_69
Vulcan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 80L
1,400 Elo+
Party 1
Pele
Pele
temp-414450
Pele
Level 146
God Stats
1W - 3L
1,276 SR
Queue Stats
139W - 154L
1,463 Elo+
Party 1
Team Averages
Level 73
1,476 SR
1,481 Elo+

VS

Team Averages
Level 105
1,426 SR
1,453 Elo+
Thor
Thor
Forest__Monkey
Thor
Level 105
God Stats
2W - 5L
1,237 SR
Queue Stats
190W - 179L
1,472 Elo+
Party 2
Xbalanque
Xbalanque
NikVelll
Xbalanque
Level 79
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 40L
1,527 Elo+
Solo
Sol
Sol
UnicOrns-devil
Sol
Level 125
God Stats
3W - 1L
1,546 SR
Queue Stats
23W - 28L
1,301 Elo+
Solo
Cthulhu
Cthulhu
fcelian7
Cthulhu
Level 128
God Stats
10W - 11L
1,476 SR
Queue Stats
217W - 212L
1,467 Elo+
Party 2
Ymir
Ymir
kbtwirre
Ymir
Level 88
God Stats
22W - 39L
1,368 SR
Queue Stats
127W - 125L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Owen2005pro
The Morrigan
13
1 / 3 / 2
7,541
444
4,856
11,439
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 3
7,102
418
5,833
13,931
12,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
13
0 / 5 / 3
7,523
443
5,967
11,477
4,105
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
raul_07_69
Vulcan
12
2 / 8 / 1
7,674
451
3,580
10,414
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 3 / 2
10,563
621
5,953
16,484
10,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 3
9,476
557
7,996
10,517
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
NikVelll
Xbalanque
14
6 / 2 / 4
8,891
523
11,876
12,689
5,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 3
8,769
516
5,884
10,454
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
fcelian7
Cthulhu
15
2 / 2 / 5
8,966
527
12,878
12,988
11,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
15
5 / 1 / 5
8,481
499
7,260
9,776
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
5
Kills
23
23
Deaths
5
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
W
Xbalanque
NikVelll
Xbalanque
6
2
4
4
L
The Morrigan
Owen2005pro
The Morrigan
1
3
2
0.67
W
1
0
3
2.5
W
Cthulhu
fcelian7
Cthulhu
2
2
5
2.25
L
1
4
3
0.63
W
Ymir
5
1
5
7.5
L
Cernunnos
0
5
3
0.3
L
Vulcan
raul_07_69
Vulcan
2
8
1
0.31
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,189
Damage
45,894
63,745
Taken
56,424
35,078
Mitigated
29,575
16,661
Healing
19,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,996
1,733
0
3,283
10,517
5,010
262
1,919
8,502
0
73,736
W
Xbalanque
NikVelll
Xbalanque
11,876
8,044
0
3,187
12,689
5,022
2,115
3,615
9,074
0
54,461
L
The Morrigan
Owen2005pro
The Morrigan
4,856
1,172
0
4,656
11,439
4,456
11
2,812
8,366
59,772
2,449
W
5,884
2,278
96
4,938
10,454
3,406
3,011
2,990
7,464
66,617
2,563
W
Cthulhu
fcelian7
Cthulhu
12,878
869
341
4,660
12,988
11,173
51
1,119
10,954
62,898
3,546
L
5,833
319
0
2,281
13,931
12,156
0
4,848
8,967
25,670
0
W
Ymir
7,260
1,142
0
2,750
9,776
4,964
305
2,695
7,081
53,837
364
L
Cernunnos
5,967
2,507
0
2,014
11,477
4,105
0
2,490
8,979
0
40,524
L
Vulcan
raul_07_69
Vulcan
3,580
904
0
490
10,414
3,646
0
5,165
5,147
33,257
0
L
5,953
1,113
0
7,220
16,484
10,715
2,189
8,477
6,959
0
100,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,403
Gold Earned
44,583
425
Minions Killed
517
0
Camps Cleared
0
1,580,237
Distance Traveled
1,653,858
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,476
557
104
6
0
370,244
0
W
Xbalanque
8,891
523
85
5
0
314,385
0
L
The Morrigan
7,541
444
89
5
0
327,576
0
W
Sol
8,769
516
119
7
0
315,367
0
W
Cthulhu
8,966
527
121
7
0
315,722
2
L
Cerberus
7,102
418
43
3
0
300,514
0
W
Ymir
8,481
499
88
5
0
338,140
0
L
Cernunnos
7,523
443
66
4
0
303,054
2
L
Vulcan
7,674
451
53
3
0
315,439
0
L
Pele
10,563
621
174
10
0
333,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role