Player Matchup

Bacchus
Bacchus
Gold V
Farfr0mh0me
Bacchus
Gold V
Level 38
God Stats
10W - 10L
1,463 SR
Queue Stats
196W - 199L
1,356 MMR
Party 2
Danzaburou
Danzaburou
Silver III
MamaBoyz2026
Danzaburou
Silver III
Level 100
God Stats
0W - 3L
1,198 SR
Queue Stats
4W - 7L
1,493 MMR
Solo
Agni
Agni
Silver III
Victrix98
Agni
Silver III
Level 77
God Stats
1W - 3L
1,465 SR
Queue Stats
55W - 64L
959 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 72
1,375 SR
1,270 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,502 SR
1,442 MMR
Horus
Horus
Silver I
MasterPony10
Horus
Silver I
Level 118
God Stats
1W - 0L
1,486 SR
Queue Stats
9W - 5L
1,563 MMR
Party 1
Atlas
Atlas
Silver I
Ripti
Atlas
Silver I
Level 158
God Stats
4W - 3L
1,501 SR
Queue Stats
9W - 5L
1,563 MMR
Party 1
Kukulkan
Kukulkan
Silver I
d0minic92
Kukulkan
Silver I
Level 145
God Stats
12W - 14L
1,518 SR
Queue Stats
816W - 971L
1,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Farfr0mh0me
Bacchus
15
0 / 3 / 1
9,374
586
11,886
15,499
22,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
MamaBoyz2026
Danzaburou
13
1 / 4 / 0
9,182
574
5,863
11,190
5,116
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
18
1 / 0 / 1
10,748
672
12,227
12,513
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CliodhnaAo KuangBastetBake KujiraAnubis

VS

Bans
CthulhuChaacBaron SamediMedusaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 2
11,778
736
7,591
19,336
22,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Ripti
Atlas
15
0 / 2 / 7
10,335
646
13,976
21,523
25,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
d0minic92
Kukulkan
18
2 / 0 / 4
12,140
759
11,965
8,512
4,316
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
7
7
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Farfr0mh0me
Bacchus
0
3
1
0.17
L
Danzaburou
MamaBoyz2026
Danzaburou
1
4
0
0.25
W
5
0
2
6
W
Atlas
Ripti
Atlas
0
2
7
1.75
L
Agni
1
0
1
1.5
W
Kukulkan
d0minic92
Kukulkan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,976
Damage
33,532
39,202
Taken
49,371
33,179
Mitigated
52,297
7,310
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Farfr0mh0me
Bacchus
11,886
1,564
0
2,623
15,499
22,156
0
8,400
6,558
23,778
869
L
Danzaburou
MamaBoyz2026
Danzaburou
5,863
2,278
0
1,053
11,190
5,116
0
6,902
3,786
0
25,862
W
7,591
1,879
2,858
6,998
19,336
22,315
210
8,955
9,723
0
29,650
W
Atlas
Ripti
Atlas
13,976
3,732
0
2,560
21,523
25,666
243
8,282
12,668
35,765
3,634
L
Agni
12,227
808
0
3,634
12,513
5,907
0
8,066
4,166
60,373
558
W
Kukulkan
d0minic92
Kukulkan
11,965
253
0
1,736
8,512
4,316
1,980
4,824
3,479
93,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,304
Gold Earned
34,253
175
Minions Killed
231
0
Camps Cleared
0
883,843
Distance Traveled
941,087
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,374
586
24
2
0
314,278
2
L
Danzaburou
9,182
574
45
3
0
222,680
0
W
Horus
11,778
736
41
3
0
344,882
0
W
Atlas
10,335
646
25
2
0
292,225
0
L
Agni
10,748
672
106
7
0
346,885
0
W
Kukulkan
12,140
759
165
10
0
303,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role