Player Matchup

Cthulhu
Cthulhu
Balkin7
Cthulhu
Level 49
God Stats
2W - 1L
1,815 SR
Queue Stats
7W - 6L
1,516 Elo+
Solo
Merlin
Merlin
MystixCa1ix
Merlin
Level 61
God Stats
1W - 1L
1,714 SR
Queue Stats
23W - 26L
1,295 Elo+
Party 2
Neith
Neith
WoozyWarrior
Neith
Level 7
God Stats
9W - 12L
1,681 SR
Queue Stats
13W - 17L
1,416 Elo+
Party 2
Team Averages
Level 39
1,737 SR
1,409 Elo+

VS

Team Averages
Level 32
1,649 SR
1,403 Elo+
Nu Wa
Nu Wa
PigOnReign
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,333 Elo+
Party 1
Ra
Ra
PipeBur
Ra
Level 47
God Stats
5W - 2L
1,669 SR
Queue Stats
69W - 72L
1,513 Elo+
Solo
Ullr
Ullr
Ruijerd
Ullr
Level 43
God Stats
1W - 0L
1,778 SR
Queue Stats
12W - 12L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Balkin7
Cthulhu
11
0 / 5 / 5
7,333
611
9,452
15,699
13,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
13
3 / 5 / 3
8,086
674
6,677
11,667
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 5 / 2
8,618
718
7,278
9,727
3,750
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
0 / 3 / 8
8,179
682
5,963
5,976
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 6
10,210
851
12,709
12,133
5,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Ruijerd
Ullr
15
10 / 1 / 4
10,839
903
11,152
10,746
4,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
15
15
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Balkin7
Cthulhu
0
5
5
0.5
L
Merlin
3
5
3
0.9
W
Nu Wa
0
3
8
1.33
W
5
2
6
4
W
Ullr
Ruijerd
Ullr
10
1
4
12
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,407
Damage
29,824
37,093
Taken
28,855
22,642
Mitigated
12,917
3,051
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Balkin7
Cthulhu
9,452
217
270
982
15,699
13,796
0
6,798
8,710
30,918
51
L
Merlin
6,677
450
316
350
11,667
5,096
19
6,688
4,894
30,078
1,002
W
Nu Wa
5,963
3,120
0
120
5,976
2,466
20
3,083
2,809
11,867
0
W
12,709
1,674
1,400
4,864
12,133
5,835
981
7,113
4,388
58,102
324
W
Ullr
Ruijerd
Ullr
11,152
3,322
0
1,993
10,746
4,616
1,321
4,676
5,674
0
41,568
L
7,278
1,742
0
1,133
9,727
3,750
57
4,895
4,685
0
31,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,037
Gold Earned
29,228
128
Minions Killed
158
0
Camps Cleared
0
559,825
Distance Traveled
609,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,333
611
35
3
0
206,376
0
L
Merlin
8,086
674
47
4
0
169,839
0
W
Nu Wa
8,179
682
16
1
0
199,481
0
W
Ra
10,210
851
90
8
0
213,853
0
W
Ullr
10,839
903
52
4
0
196,486
0
L
Neith
8,618
718
46
4
0
183,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role