Player Matchup

Chaac
Chaac
BIGBOB017
Chaac
Level 87
God Stats
4W - 4L
1,263 SR
Queue Stats
251W - 267L
1,500 Elo+
Party 1
Maui
Maui
El Gooba
Maui
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 169L
1,519 Elo+
Party 1
Chang'e
Chang'e
IncredulousOwly
Chang'e
Level 36
God Stats
5W - 0L
1,500 SR
Queue Stats
65W - 73L
1,473 Elo+
Solo
Apollo
Apollo
RadicalWasabi
Apollo
Level 106
God Stats
4W - 1L
1,584 SR
Queue Stats
189W - 172L
1,494 Elo+
Solo
Kali
Kali
joesixtynine
Kali
Level 107
God Stats
3W - 7L
1,262 SR
Queue Stats
231W - 265L
1,449 Elo+
Party 1
Team Averages
Level 84
1,422 SR
1,487 Elo+

VS

Team Averages
Level 103
1,581 SR
1,505 Elo+
Ra
Ra
AcruxShadowz
Ra
Level 145
God Stats
2W - 1L
1,865 SR
Queue Stats
63W - 61L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
IcyIIl
Aphrodite
Level 105
God Stats
6W - 4L
1,833 SR
Queue Stats
276W - 253L
1,564 Elo+
Party 2
Bellona
Bellona
Karna1607
Bellona
Level 86
God Stats
5W - 7L
1,333 SR
Queue Stats
50W - 38L
1,549 Elo+
Party 3
Artemis
Artemis
MrHouseV
Artemis
Level 137
God Stats
0W - 2L
1,301 SR
Queue Stats
70W - 75L
1,439 Elo+
Party 3
Fenrir
Fenrir
XtCWhEnIpLaY____
Fenrir
Level 43
God Stats
4W - 3L
1,571 SR
Queue Stats
72W - 74L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BIGBOB017
Chaac
13
3 / 1 / 1
7,771
648
8,337
13,087
9,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
10
0 / 0 / 5
6,308
526
2,905
5,870
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

14
5 / 1 / 1
8,074
673
8,109
7,386
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 1
6,612
551
4,798
12,000
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 0 / 5
7,369
614
4,413
9,029
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,973
498
3,756
7,969
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Aphrodite
IcyIIl
Aphrodite
11
0 / 2 / 2
6,499
542
3,687
10,400
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Karna1607
Bellona
11
1 / 3 / 0
6,513
543
5,886
12,557
12,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
MrHouseV
Artemis
12
1 / 1 / 1
6,331
528
8,128
7,006
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 1
6,009
501
2,580
9,361
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
4
4
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Chaac
BIGBOB017
Chaac
3
1
1
3.5
W
Maui
0
0
5
2.5
L
Aphrodite
IcyIIl
Aphrodite
0
2
2
0.5
W
5
1
1
5.5
L
Bellona
Karna1607
Bellona
1
3
0
0.33
L
Artemis
MrHouseV
Artemis
1
1
1
1.5
W
0
2
1
0.25
L
2
1
1
2.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,562
Damage
24,037
47,372
Taken
47,293
25,326
Mitigated
31,450
22,812
Healing
17,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,756
362
719
1,675
7,969
3,406
0
5,644
2,325
50,354
0
W
Chaac
BIGBOB017
Chaac
8,337
1,424
0
4,478
13,087
9,979
339
709
11,472
0
60,221
W
Maui
2,905
661
0
1,947
5,870
3,954
0
1,291
4,567
12,128
0
L
Aphrodite
IcyIIl
Aphrodite
3,687
432
2,441
5,350
10,400
7,873
0
2,044
8,356
27,341
2,428
W
8,109
517
1,116
3,410
7,386
3,016
50
2,498
4,865
63,904
2,414
L
Bellona
Karna1607
Bellona
5,886
3,108
0
4,481
12,557
12,480
0
326
12,231
0
48,328
L
Artemis
MrHouseV
Artemis
8,128
4,456
0
1,582
7,006
3,220
25
1,233
5,773
0
55,105
W
4,798
2,513
0
6,588
12,000
4,499
0
1,687
10,313
0
62,823
L
2,580
271
0
1,521
9,361
4,471
0
1,589
7,772
0
37,417
W
4,413
1,601
0
5,273
9,029
3,878
1,230
930
8,007
0
64,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,134
Gold Earned
31,325
448
Minions Killed
379
0
Camps Cleared
0
1,263,333
Distance Traveled
1,212,603
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,973
498
89
7
0
246,129
2
W
Chaac
7,771
648
99
8
0
248,270
0
W
Maui
6,308
526
19
2
0
243,632
0
L
Aphrodite
6,499
542
48
4
0
237,859
2
W
Chang'e
8,074
673
119
10
0
268,291
0
L
Bellona
6,513
543
88
7
0
210,952
2
L
Artemis
6,331
528
99
8
0
224,531
3
W
Apollo
6,612
551
106
9
0
217,964
0
L
Fenrir
6,009
501
55
5
0
293,132
0
W
Kali
7,369
614
105
9
0
285,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role