Player Matchup

Bellona
Bellona
Bajanswift
Bellona
Level 103
God Stats
0W - 1L
1,776 SR
Queue Stats
0W - 3L
1,306 Elo+
Solo
Chiron
Chiron
BlueBigDaddy635
Chiron
Level 154
God Stats
7W - 8L
1,605 SR
Queue Stats
345W - 315L
1,514 Elo+
Solo
Chang'e
Chang'e
FriendorFoe123
Chang'e
Level 128
God Stats
21W - 28L
1,510 SR
Queue Stats
45W - 53L
1,459 Elo+
Solo
Arachne
Arachne
Mortemia99
Arachne
Level 114
God Stats
3W - 5L
1,648 SR
Queue Stats
59W - 66L
1,392 Elo+
Solo
Sylvanus
Sylvanus
xLazyNinjax3
Sylvanus
Level 158
God Stats
1W - 3L
1,461 SR
Queue Stats
504W - 517L
1,484 Elo+
Solo
Team Averages
Level 131
1,600 SR
1,431 Elo+

VS

Team Averages
Level 122
1,612 SR
1,527 Elo+
Atlas
Atlas
IcyGorillaz
Atlas
Level 135
God Stats
3W - 3L
1,541 SR
Queue Stats
284W - 287L
1,477 Elo+
Solo
Nike
Nike
ItzZzArchive
Nike
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,555 Elo+
Solo
Olorun
Olorun
JP_Magicman
Olorun
Level 87
God Stats
4W - 1L
1,619 SR
Queue Stats
5W - 3L
1,593 Elo+
Solo
Serqet
Serqet
VigilanteDePaz
Serqet
Level 125
God Stats
9W - 7L
1,614 SR
Queue Stats
238W - 224L
1,522 Elo+
Solo
Ullr
Ullr
Xninja003X
Ullr
Level 157
God Stats
2W - 1L
1,784 SR
Queue Stats
231W - 206L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bajanswift
Bellona
11
2 / 6 / 0
7,257
558
7,759
12,122
9,630
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 2 / 1
7,106
547
14,437
11,444
5,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 2 / 0
7,092
546
6,323
10,953
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Mortemia99
Arachne
12
0 / 0 / 4
6,499
500
2,756
10,726
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
xLazyNinjax3
Sylvanus
9
1 / 5 / 3
6,227
479
5,989
18,103
12,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
6,240
480
7,931
10,840
8,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 2 / 3
7,456
574
8,423
12,750
8,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
10
0 / 5 / 2
5,516
424
5,456
9,564
3,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
8 / 1 / 3
7,579
583
8,463
11,205
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 0 / 3
7,759
597
9,276
8,802
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
10
Kills
15
15
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bajanswift
Bellona
2
6
0
0.33
L
6
2
1
3.25
L
1
2
0
0.5
W
1
2
5
1.75
W
4
2
3
2.75
W
Olorun
0
5
2
0.2
L
Arachne
Mortemia99
Arachne
0
0
4
2
W
8
1
3
9.5
W
2
0
3
3.5
L
Sylvanus
xLazyNinjax3
Sylvanus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,264
Damage
39,549
63,348
Taken
53,161
36,334
Mitigated
29,669
27,991
Healing
16,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bajanswift
Bellona
7,759
2,732
0
2,006
12,122
9,630
0
0
11,069
0
49,969
L
14,437
5,680
562
3,555
11,444
5,071
0
3,926
7,284
0
59,248
L
6,323
255
938
6,917
10,953
4,513
562
1,039
9,760
52,152
0
W
7,931
3,671
0
1,611
10,840
8,398
0
2,901
7,891
27,195
0
W
8,423
2,100
0
4,024
12,750
8,975
0
0
12,750
0
55,183
W
Olorun
5,456
2,691
360
2,109
9,564
3,839
0
2,543
6,951
31,962
3,412
L
Arachne
Mortemia99
Arachne
2,756
1,624
0
6,479
10,726
4,359
0
0
10,644
0
49,910
W
8,463
2,656
0
4,992
11,205
4,601
0
2,185
8,891
0
35,790
W
9,276
5,357
0
3,608
8,802
3,856
0
4,054
4,366
0
77,450
L
Sylvanus
xLazyNinjax3
Sylvanus
5,989
1,166
2,485
5,049
18,103
12,761
0
8,316
9,598
20,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,181
Gold Earned
34,550
368
Minions Killed
363
0
Camps Cleared
0
1,216,621
Distance Traveled
1,256,832
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,257
558
85
7
0
233,742
0
L
Chiron
7,106
547
81
6
0
223,354
1
L
Chang'e
7,092
546
110
8
0
264,169
0
W
Atlas
6,240
480
26
2
0
256,529
0
W
Nike
7,456
574
88
7
0
257,229
2
W
Olorun
5,516
424
61
5
0
212,215
0
L
Arachne
6,499
500
75
6
0
263,220
4
W
Serqet
7,579
583
58
4
0
309,937
0
W
Ullr
7,759
597
130
10
0
220,922
0
L
Sylvanus
6,227
479
17
1
0
232,136
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role