Player Matchup

Zeus
Zeus
Bronze IV
 
Zeus
Bronze IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver III
Blackridge13
Xing Tian
Silver III
Level 148
God Stats
15W - 14L
1,587 SR
Queue Stats
269W - 300L
948 MMR
Solo
Lancelot
Lancelot
Gold V
Fratio60
Lancelot
Gold V
Level 117
God Stats
10W - 8L
1,411 SR
Queue Stats
207W - 218L
1,202 MMR
Party 1
Neith
Neith
Silver I
PRiSTEG_Sa
Neith
Silver I
Level 148
God Stats
5W - 5L
1,562 SR
Queue Stats
294W - 310L
1,034 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
deadmau-fivee
Erlang Shen
Silver III
Level 146
God Stats
10W - 5L
1,838 SR
Queue Stats
417W - 441L
880 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,580 SR
1,113 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,482 SR
1,226 MMR
Jing Wei
Jing Wei
Silver II
 
Jing Wei
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver II
 
Shiva
Silver II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver IV
UchiwaMadaraDz
Loki
Silver IV
Level 109
God Stats
60W - 48L
1,524 SR
Queue Stats
215W - 226L
903 MMR
Solo
Discordia
Discordia
Silver II
destructorXD132
Discordia
Silver II
Level 123
God Stats
1W - 2L
1,486 SR
Queue Stats
21W - 32L
1,222 MMR
Solo
Bellona
Bellona
Silver III
ravenchuky
Bellona
Silver III
Level 146
God Stats
20W - 29L
1,400 SR
Queue Stats
270W - 310L
1,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 5 / 1
8,127
542
10,092
7,337
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
Blackridge13
Xing Tian
12
0 / 1 / 3
7,657
510
6,453
14,523
11,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
Fratio60
Lancelot
15
1 / 1 / 1
8,065
538
5,227
12,980
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
15
2 / 1 / 1
8,613
574
5,280
9,275
4,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
deadmau-fivee
Erlang Shen
13
0 / 2 / 1
7,919
528
7,942
17,019
12,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaThothSusanoHercules

VS

Bans
Ao KuangThanatosBacchusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 1 / 1
8,074
538
4,006
9,258
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
 
Shiva
11
3 / 1 / 1
7,442
496
7,047
14,981
15,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 2
6,134
409
2,511
6,487
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
destructorXD132
Discordia
14
5 / 2 / 2
8,694
580
8,250
9,451
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ravenchuky
Bellona
14
2 / 0 / 0
8,599
573
11,685
16,212
18,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
10
10
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
5
1
0.5
L
Jing Wei
 
Jing Wei
0
1
1
0.5
L
Shiva
 
Shiva
3
1
1
3.5
W
Xing Tian
Blackridge13
Xing Tian
0
1
3
1.5
W
Lancelot
Fratio60
Lancelot
1
1
1
1.5
W
Neith
2
1
1
2.5
L
0
2
2
0.5
W
Erlang Shen
deadmau-fivee
Erlang Shen
0
2
1
0.25
L
Discordia
destructorXD132
Discordia
5
2
2
3
L
Bellona
ravenchuky
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,994
Damage
33,499
61,134
Taken
56,389
37,101
Mitigated
43,576
24,130
Healing
16,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,092
1,559
0
250
7,337
2,953
858
4,457
2,681
58,430
1,213
L
Jing Wei
 
Jing Wei
4,006
2,905
0
3,142
9,258
3,609
0
2,008
7,250
0
74,221
L
Shiva
 
Shiva
7,047
1,357
0
3,042
14,981
15,616
58
3,988
10,993
0
23,217
W
Xing Tian
Blackridge13
Xing Tian
6,453
95
0
2,072
14,523
11,638
150
1,757
12,576
22,935
5,075
W
Lancelot
Fratio60
Lancelot
5,227
1,280
0
5,946
12,980
6,193
0
402
12,576
0
77,189
W
Neith
5,280
2,334
0
6,435
9,275
4,127
944
643
8,600
0
71,458
L
2,511
572
0
3,244
6,487
2,106
0
400
6,087
0
30,738
W
Erlang Shen
deadmau-fivee
Erlang Shen
7,942
4,619
0
9,427
17,019
12,190
182
342
16,674
0
56,457
L
Discordia
destructorXD132
Discordia
8,250
211
0
320
9,451
3,356
441
6,448
3,003
55,423
1,078
L
Bellona
ravenchuky
Bellona
11,685
4,883
0
6,417
16,212
18,889
164
2,868
13,344
0
72,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,381
Gold Earned
38,943
474
Minions Killed
425
0
Camps Cleared
0
1,574,308
Distance Traveled
1,406,756
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,127
542
94
6
0
281,304
0
L
Jing Wei
8,074
538
138
9
0
289,338
2
L
Shiva
7,442
496
23
2
0
352,368
0
W
Xing Tian
7,657
510
34
2
0
351,643
7
W
Lancelot
8,065
538
116
8
0
383,482
3
W
Neith
8,613
574
129
9
0
272,885
1
L
Loki
6,134
409
61
4
0
170,518
0
W
Erlang Shen
7,919
528
101
7
0
284,994
0
L
Discordia
8,694
580
99
7
0
302,394
0
L
Bellona
8,599
573
104
7
0
292,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role