Player Matchup

Zhong Kui
Zhong Kui
BadmanJSav
Zhong Kui
Level 199
God Stats
7W - 4L
1,516 SR
Queue Stats
320W - 322L
1,517 Elo+
Solo
Bastet
Bastet
KittenKitteh
Bastet
Level 144
God Stats
12W - 7L
1,532 SR
Queue Stats
266W - 237L
1,523 Elo+
Solo
Skadi
Skadi
WgxAres
Skadi
Level 128
God Stats
5W - 1L
1,846 SR
Queue Stats
80W - 64L
1,591 Elo+
Solo
Hachiman
Hachiman
XoFua
Hachiman
Level 107
God Stats
5W - 6L
1,501 SR
Queue Stats
30W - 34L
1,495 Elo+
Solo
Ares
Ares
xOGMrKrabsx
Ares
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 45L
1,664 Elo+
Solo
Team Averages
Level 147
1,579 SR
1,558 Elo+

VS

Team Averages
Level 96
1,498 SR
1,560 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CallMeTwoShot
Cerberus
Level 95
God Stats
1W - 1L
1,325 SR
Queue Stats
794W - 750L
1,617 Elo+
Solo
Bellona
Bellona
Caotainhackett
Bellona
Level 65
God Stats
11W - 10L
1,589 SR
Queue Stats
215W - 220L
1,508 Elo+
Solo
Kukulkan
Kukulkan
IncredulousOwly
Kukulkan
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 143L
1,485 Elo+
Solo
Amaterasu
Amaterasu
Kill3rMan1ac
Amaterasu
Level 208
God Stats
12W - 9L
1,578 SR
Queue Stats
218W - 178L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BadmanJSav
Zhong Kui
14
2 / 2 / 3
8,550
570
11,998
17,166
15,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
15
6 / 2 / 4
8,328
555
11,550
16,789
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Skadi
WgxAres
Skadi
15
6 / 0 / 4
9,144
610
14,275
7,580
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hachiman
XoFua
Hachiman
14
4 / 1 / 3
8,024
535
14,484
10,618
4,344
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 3 / 10
8,127
542
10,024
16,094
15,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 4 / 3
7,170
478
6,110
12,982
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
CallMeTwoShot
Cerberus
9
0 / 6 / 3
6,233
416
6,815
20,606
14,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 5 / 0
8,047
536
13,980
19,744
17,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
13
1 / 4 / 1
7,330
489
4,939
10,124
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Kill3rMan1ac
Amaterasu
13
3 / 4 / 3
7,377
492
11,459
20,419
11,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
23
Kills
8
8
Deaths
23
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
3
0.63
W
Zhong Kui
BadmanJSav
Zhong Kui
2
2
3
1.75
L
Cerberus
CallMeTwoShot
Cerberus
0
6
3
0.25
L
3
5
0
0.6
L
Kukulkan
1
4
1
0.38
L
Amaterasu
Kill3rMan1ac
Amaterasu
3
4
3
1.13
W
Bastet
6
2
4
4
W
Skadi
WgxAres
Skadi
6
0
4
8
W
Hachiman
XoFua
Hachiman
4
1
3
5.5
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,331
Damage
43,303
68,247
Taken
83,875
44,205
Mitigated
52,191
26,411
Healing
21,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,110
4,019
0
3,057
12,982
4,740
0
1,692
11,290
0
49,817
W
Zhong Kui
BadmanJSav
Zhong Kui
11,998
2,865
0
9,084
17,166
15,072
0
0
16,125
58,784
9,769
L
Cerberus
CallMeTwoShot
Cerberus
6,815
1,145
0
5,751
20,606
14,491
0
5,132
15,474
16,963
1,585
L
13,980
5,111
0
8,372
19,744
17,801
0
10,439
9,305
0
62,222
L
Kukulkan
4,939
568
0
260
10,124
4,082
0
1,431
8,693
60,433
0
L
Amaterasu
Kill3rMan1ac
Amaterasu
11,459
6,368
0
3,709
20,419
11,077
0
2,441
17,978
0
60,580
W
Bastet
11,550
5,482
0
8,233
16,789
6,228
29
1,200
15,347
0
70,779
W
Skadi
WgxAres
Skadi
14,275
7,920
0
2,198
7,580
3,308
449
2,380
5,200
0
86,626
W
Hachiman
XoFua
Hachiman
14,484
9,139
0
4,452
10,618
4,344
386
1,922
8,696
0
71,693
W
10,024
1,729
0
2,444
16,094
15,253
0
5,896
10,173
19,399
1,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,173
Gold Earned
36,157
463
Minions Killed
399
0
Camps Cleared
0
1,501,915
Distance Traveled
1,452,902
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,170
478
76
5
0
300,191
0
W
Zhong Kui
8,550
570
122
8
0
248,468
2
L
Cerberus
6,233
416
31
2
0
262,343
1
L
Bellona
8,047
536
89
6
0
263,891
0
L
Kukulkan
7,330
489
125
8
0
296,863
0
L
Amaterasu
7,377
492
78
5
0
329,614
6
W
Bastet
8,328
555
91
6
0
360,971
0
W
Skadi
9,144
610
136
9
0
308,025
0
W
Hachiman
8,024
535
101
7
0
281,556
2
W
Ares
8,127
542
13
1
0
302,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role