Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
TitanKillerMike
Charybdis
Level 208
God Stats
11W - 11L
1,418 SR
Queue Stats
296W - 299L
1,498 Elo+
Solo
Anubis
Anubis
bertie_25
Anubis
Level 83
God Stats
6W - 5L
1,751 SR
Queue Stats
423W - 400L
1,524 Elo+
Party 2
Arachne
Arachne
doomislove
Arachne
Level 114
God Stats
17W - 20L
1,460 SR
Queue Stats
278W - 274L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
hidoggy21
Erlang Shen
Level 48
God Stats
9W - 10L
1,621 SR
Queue Stats
132W - 129L
1,515 Elo+
Party 2
Team Averages
Level 108
1,550 SR
1,503 Elo+

VS

Team Averages
Level 95
1,559 SR
1,460 Elo+
Izanami
Izanami
Jokerr4469
Izanami
Level 64
God Stats
0W - 2L
1,252 SR
Queue Stats
41W - 38L
1,510 Elo+
Solo
Nu Wa
Nu Wa
OGxBoon
Nu Wa
Level 91
God Stats
2W - 1L
1,758 SR
Queue Stats
8W - 19L
1,402 Elo+
Party 1
Charybdis
Charybdis
ThePeachClobber
Charybdis
Level 158
God Stats
63W - 38L
1,579 SR
Queue Stats
290W - 284L
1,478 Elo+
Solo
Ares
Ares
amahala
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
velthric
Sun Wukong
Level 147
God Stats
6W - 3L
1,705 SR
Queue Stats
57W - 65L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 0 / 5
6,263
626
4,628
7,796
5,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
TitanKillerMike
Charybdis
11
5 / 0 / 4
6,910
691
7,207
7,452
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Anubis
bertie_25
Anubis
12
1 / 1 / 1
6,187
619
3,853
6,823
3,601
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
doomislove
Arachne
11
5 / 0 / 0
5,877
588
3,550
8,181
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Erlang Shen
hidoggy21
Erlang Shen
10
0 / 0 / 1
5,623
562
3,702
9,225
7,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jokerr4469
Izanami
8
0 / 4 / 0
4,641
464
3,501
7,134
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
OGxBoon
Nu Wa
9
0 / 3 / 1
5,440
544
3,560
4,795
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
ThePeachClobber
Charybdis
11
1 / 0 / 0
5,678
568
6,121
8,879
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
amahala
Ares
7
0 / 5 / 0
4,714
471
2,234
9,969
7,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
velthric
Sun Wukong
10
0 / 1 / 0
5,879
588
4,540
7,548
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
13
Kills
1
1
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
5
4.5
L
Izanami
Jokerr4469
Izanami
0
4
0
0
L
Nu Wa
OGxBoon
Nu Wa
0
3
1
0.17
L
Charybdis
ThePeachClobber
Charybdis
1
0
0
1
W
Charybdis
TitanKillerMike
Charybdis
5
0
4
7
L
Ares
amahala
Ares
0
5
0
0
W
Anubis
bertie_25
Anubis
1
1
1
1.5
W
Arachne
doomislove
Arachne
5
0
0
5
W
Erlang Shen
hidoggy21
Erlang Shen
0
0
1
0.5
L
Sun Wukong
velthric
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,940
Damage
19,956
39,477
Taken
38,325
22,539
Mitigated
19,140
18,239
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,628
635
0
1,590
7,796
5,913
371
1,419
6,208
22,024
436
L
Izanami
Jokerr4469
Izanami
3,501
2,462
0
1,610
7,134
2,378
0
1,558
5,576
0
30,713
L
Nu Wa
OGxBoon
Nu Wa
3,560
808
0
134
4,795
1,343
0
2,969
1,826
35,537
551
L
Charybdis
ThePeachClobber
Charybdis
6,121
2,938
0
3,388
8,879
2,908
0
2,225
6,654
0
45,253
W
Charybdis
TitanKillerMike
Charybdis
7,207
4,057
0
5,431
7,452
2,675
1,074
1,104
6,348
0
56,026
L
Ares
amahala
Ares
2,234
567
0
822
9,969
7,067
0
1,641
8,328
14,185
0
W
Anubis
bertie_25
Anubis
3,853
290
0
4,080
6,823
3,601
0
1,671
4,948
53,957
0
W
Arachne
doomislove
Arachne
3,550
2,596
0
5,126
8,181
2,904
0
691
7,362
0
38,373
W
Erlang Shen
hidoggy21
Erlang Shen
3,702
1,566
0
2,012
9,225
7,446
0
334
8,183
0
34,711
L
Sun Wukong
velthric
Sun Wukong
4,540
1,282
0
3,664
7,548
5,444
0
0
7,045
0
46,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
26,352
333
Minions Killed
286
0
Camps Cleared
0
964,957
Distance Traveled
914,810
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,263
626
30
3
0
189,061
0
L
Izanami
4,641
464
48
5
0
177,610
1
L
Nu Wa
5,440
544
65
7
0
201,293
0
L
Charybdis
5,678
568
88
9
0
196,961
0
W
Charybdis
6,910
691
92
9
0
168,791
0
L
Ares
4,714
471
18
2
0
179,643
0
W
Anubis
6,187
619
88
9
0
179,994
0
W
Arachne
5,877
588
69
7
0
258,271
0
W
Erlang Shen
5,623
562
54
5
0
168,840
0
L
Sun Wukong
5,879
588
67
7
0
159,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role