Player Matchup

Charon
Charon
Gold V
SteaknJakee
Charon
Gold V
Level 105
God Stats
4W - 6L
1,344 SR
Queue Stats
395W - 362L
1,158 MMR
Party 1
Anubis
Anubis
Silver II
TonkDee
Anubis
Silver II
Level 87
God Stats
93W - 85L
1,534 SR
Queue Stats
171W - 202L
1,158 MMR
Solo
Hou Yi
Hou Yi
Silver III
snorlaxborlax
Hou Yi
Silver III
Level 85
God Stats
3W - 1L
1,679 SR
Queue Stats
12W - 13L
1,331 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,519 SR
1,216 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,765 SR
1,278 MMR
King Arthur
King Arthur
Bronze III
Landoris
King Arthur
Bronze III
Level 100
God Stats
0W - 1L
1,916 SR
Queue Stats
3W - 8L
1,382 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Laurentiu_V
Baron Samedi
Silver III
Level 85
God Stats
14W - 22L
1,579 SR
Queue Stats
127W - 160L
1,063 MMR
Solo
Ullr
Ullr
Gold III
eggshellhead
Ullr
Gold III
Level 126
God Stats
5W - 2L
1,800 SR
Queue Stats
197W - 226L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
1 / 1 / 5
7,418
742
5,873
8,157
6,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
TonkDee
Anubis
12
2 / 2 / 4
7,690
769
6,583
5,311
2,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 0 / 2
7,854
785
7,432
6,565
2,710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuAchillesNe ZhaKuzenboAgni

VS

Bans
BastetThothOsirisVulcanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Landoris
King Arthur
11
0 / 3 / 3
6,433
643
4,352
10,142
6,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
Laurentiu_V
Baron Samedi
12
1 / 2 / 2
7,058
706
4,916
7,183
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 1
7,352
735
6,146
7,633
2,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
6
Kills
3
3
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Landoris
King Arthur
0
3
3
0.5
L
Baron Samedi
Laurentiu_V
Baron Samedi
1
2
2
1
W
Charon
1
1
5
3.5
W
Anubis
TonkDee
Anubis
2
2
4
2
L
2
1
1
2.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,888
Damage
15,414
20,033
Taken
24,958
11,862
Mitigated
12,509
4,904
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Landoris
King Arthur
4,352
324
0
628
10,142
6,583
0
4,837
4,778
0
15,541
L
Baron Samedi
Laurentiu_V
Baron Samedi
4,916
40
447
1,771
7,183
3,083
0
3,301
3,643
24,387
625
W
Charon
5,873
1,148
0
1,650
8,157
6,782
268
1,721
6,352
12,565
248
W
Anubis
TonkDee
Anubis
6,583
229
0
2,128
5,311
2,370
446
1,390
3,881
35,573
0
L
6,146
1,674
0
2,175
7,633
2,843
0
3,214
4,248
0
34,579
W
7,432
4,321
0
1,126
6,565
2,710
300
1,406
5,112
0
27,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,962
Gold Earned
20,843
123
Minions Killed
131
0
Camps Cleared
0
544,960
Distance Traveled
566,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,433
643
20
2
0
193,842
0
L
Baron Samedi
7,058
706
48
5
0
185,145
0
W
Charon
7,418
742
17
2
0
174,574
0
W
Anubis
7,690
769
49
5
0
176,840
0
L
Ullr
7,352
735
63
6
0
187,955
0
W
Hou Yi
7,854
785
57
6
0
193,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role