Player Matchup

Kumbhakarna
Kumbhakarna
Gold I
GODLYENERGY
Kumbhakarna
Gold I
Level 114
God Stats
5W - 3L
1,598 SR
Queue Stats
299W - 375L
1,477 MMR
Solo
Zeus
Zeus
Diamond III
WalkerVee
Zeus
Diamond III
Level 153
God Stats
30W - 9L
1,787 SR
Queue Stats
304W - 242L
1,913 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
isatinflames
Gilgamesh
Gold III
Level 156
God Stats
32W - 42L
1,583 SR
Queue Stats
193W - 256L
1,600 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,656 SR
1,663 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 156
1,542 SR
1,726 MMR
Kukulkan
Kukulkan
Bronze III
Ghoul4109
Kukulkan
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,442 MMR
Party 1
Anhur
Anhur
Platinum I
IuvStitch
Anhur
Platinum I
Level 165
God Stats
14W - 14L
1,626 SR
Queue Stats
58W - 46L
2,295 MMR
Solo
Thor
Thor
Bronze III
ThePhantomSnake
Thor
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,442 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GODLYENERGY
Kumbhakarna
16
3 / 1 / 5
10,071
719
3,969
12,023
12,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
17
5 / 1 / 2
10,730
766
14,233
7,616
2,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
isatinflames
Gilgamesh
14
0 / 0 / 7
9,134
652
10,238
17,252
14,335
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
Ne ZhaKuzenboMorgan Le FayThothAchilles

VS

Bans
CthulhuGebSobekAresCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ghoul4109
Kukulkan
15
0 / 3 / 2
9,400
671
5,045
8,584
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
IuvStitch
Anhur
15
2 / 2 / 0
9,475
677
13,018
11,207
4,547
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 3 / 2
8,458
604
5,259
11,046
4,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
GODLYENERGY
Kumbhakarna
3
1
5
5.5
L
Kukulkan
Ghoul4109
Kukulkan
0
3
2
0.33
L
Anhur
IuvStitch
Anhur
2
2
0
1
L
0
3
2
0.33
W
Zeus
5
1
2
6
W
Gilgamesh
isatinflames
Gilgamesh
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,440
Damage
23,322
36,891
Taken
30,837
29,112
Mitigated
13,211
11,982
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
GODLYENERGY
Kumbhakarna
3,969
428
0
2,472
12,023
12,201
363
1,647
10,210
18,875
3,256
L
Kukulkan
Ghoul4109
Kukulkan
5,045
323
0
375
8,584
4,073
280
5,444
3,073
33,290
0
L
Anhur
IuvStitch
Anhur
13,018
9,167
0
2,648
11,207
4,547
1,078
6,738
4,397
0
38,673
L
5,259
878
0
815
11,046
4,591
0
5,591
5,401
0
32,413
W
Zeus
14,233
1,291
90
4,508
7,616
2,576
1,909
236
7,298
63,397
0
W
Gilgamesh
isatinflames
Gilgamesh
10,238
2,650
0
4,912
17,252
14,335
1,035
2,671
14,181
0
30,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,935
Gold Earned
27,333
163
Minions Killed
178
0
Camps Cleared
0
788,723
Distance Traveled
728,765
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,071
719
27
2
0
263,463
4
L
Kukulkan
9,400
671
88
6
0
237,317
0
L
Anhur
9,475
677
44
3
0
249,031
0
L
Thor
8,458
604
46
3
0
242,417
0
W
Zeus
10,730
766
108
8
0
232,494
0
W
Gilgamesh
9,134
652
28
2
0
292,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role