Player Matchup

Vulcan
Vulcan
Silver V
 
Vulcan
Silver V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold IV
Arda_1955
Bacchus
Gold IV
Level 126
God Stats
2W - 4L
1,413 SR
Queue Stats
28W - 30L
1,576 MMR
Party 1
Horus
Horus
Silver I
YungPai
Horus
Silver I
Level 146
God Stats
3W - 7L
1,293 SR
Queue Stats
142W - 165L
1,223 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,402 SR
1,433 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,433 SR
1,053 MMR
Danzaburou
Danzaburou
Gold III
FishCorrompu
Danzaburou
Gold III
Level 156
God Stats
27W - 45L
1,494 SR
Queue Stats
172W - 196L
1,284 MMR
Solo
Artio
Artio
Silver III
HanzoTheNinjaATP
Artio
Silver III
Level 218
God Stats
4W - 11L
1,506 SR
Queue Stats
20W - 19L
1,227 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
NEO-SZN-_-
Cu Chulainn
Silver V
Level 53
God Stats
2W - 7L
1,300 SR
Queue Stats
46W - 77L
648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
1 / 0 / 3
9,433
674
19,188
6,408
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Arda_1955
Bacchus
15
3 / 0 / 1
9,432
674
8,059
10,162
13,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Horus
YungPai
Horus
15
0 / 0 / 3
9,290
664
6,898
14,018
11,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
DiscordiaAchillesKuzenboNe ZhaBastet

VS

Bans
ThothMerlinScyllaKukulkanIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FishCorrompu
Danzaburou
14
0 / 1 / 0
8,703
622
10,075
9,444
3,412
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 0
7,963
569
7,627
13,196
12,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
NEO-SZN-_-
Cu Chulainn
13
0 / 2 / 0
7,993
571
7,504
17,164
15,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
3
2.5
W
Bacchus
Arda_1955
Bacchus
3
0
1
3.5
L
Danzaburou
FishCorrompu
Danzaburou
0
1
0
0
L
0
1
0
0
L
Cu Chulainn
NEO-SZN-_-
Cu Chulainn
0
2
0
0
W
Horus
YungPai
Horus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,145
Damage
25,206
30,588
Taken
39,804
28,084
Mitigated
32,013
12,889
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,188
10,715
72
1,480
6,408
3,362
136
2,984
3,424
59,890
0
W
Bacchus
Arda_1955
Bacchus
8,059
634
0
1,934
10,162
13,157
62
1,803
8,359
25,358
0
L
Danzaburou
FishCorrompu
Danzaburou
10,075
3,374
0
3,394
9,444
3,412
0
7,619
1,341
0
50,750
L
7,627
0
908
4,781
13,196
12,867
0
7,565
4,727
14,144
872
L
Cu Chulainn
NEO-SZN-_-
Cu Chulainn
7,504
705
0
2,993
17,164
15,734
0
10,782
5,195
0
35,764
W
Horus
YungPai
Horus
6,898
2,286
3,637
5,766
14,018
11,565
0
2,257
11,761
1,376
29,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,155
Gold Earned
24,659
195
Minions Killed
151
0
Camps Cleared
0
884,524
Distance Traveled
827,099
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,433
674
104
7
0
290,016
0
W
Bacchus
9,432
674
31
2
0
288,423
8
L
Danzaburou
8,703
622
90
6
0
259,453
0
L
Artio
7,963
569
16
1
0
292,740
1
L
Cu Chulainn
7,993
571
45
3
0
274,906
0
W
Horus
9,290
664
60
4
0
306,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role