Player Matchup

Nut
Nut
 
Nut
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Andymad
Janus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
NoobSaibot54
Nemesis
Level 84
God Stats
6W - 4L
1,634 SR
Queue Stats
54W - 47L
1,496 Elo+
Solo
Kumbhakarna
Kumbhakarna
xVOIDKNIGHTx
Kumbhakarna
Level 133
God Stats
3W - 2L
1,799 SR
Queue Stats
120W - 109L
1,453 Elo+
Solo
Team Averages
Level 75
1,586 SR
1,490 Elo+

VS

Team Averages
Level 94
1,412 SR
1,398 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
N a r d D o g 0
Sylvanus
Level 115
God Stats
2W - 2L
1,078 SR
Queue Stats
366W - 360L
1,406 Elo+
Solo
Nu Wa
Nu Wa
OGxBoon
Nu Wa
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 19L
1,294 Elo+
Party 1
Hachiman
Hachiman
amahala
Hachiman
Level 13
God Stats
2W - 3L
1,329 SR
Queue Stats
3W - 9L
1,294 Elo+
Party 1
Arachne
Arachne
wolfe1238
Arachne
Level 126
God Stats
32W - 20L
1,652 SR
Queue Stats
124W - 113L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
1 / 2 / 0
5,257
526
4,296
8,715
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
 
Bellona
6
0 / 3 / 1
4,163
416
413
6,176
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Janus
Andymad
Janus
8
0 / 2 / 0
4,582
458
1,320
3,189
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
NoobSaibot54
Nemesis
8
0 / 1 / 0
4,410
441
1,108
5,665
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
xVOIDKNIGHTx
Kumbhakarna
8
1 / 2 / 0
4,580
458
1,725
6,176
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 1
6,913
691
1,487
3,109
1,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
9
2 / 0 / 2
6,321
632
1,360
6,045
3,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
OGxBoon
Nu Wa
10
2 / 1 / 2
5,883
588
5,163
2,825
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
amahala
Hachiman
10
1 / 1 / 3
6,081
608
5,859
7,175
2,132
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
wolfe1238
Arachne
12
3 / 0 / 1
6,338
634
2,479
7,356
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
9
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
0
0.5
L
Bellona
 
Bellona
0
3
1
0.17
W
Neith
 
Neith
1
0
1
1.5
L
Janus
Andymad
Janus
0
2
0
0
W
Sylvanus
2
0
2
3
L
Nemesis
NoobSaibot54
Nemesis
0
1
0
0
W
Nu Wa
OGxBoon
Nu Wa
2
1
2
3
W
Hachiman
amahala
Hachiman
1
1
3
2.5
W
Arachne
wolfe1238
Arachne
3
0
1
3.5
L
Kumbhakarna
xVOIDKNIGHTx
Kumbhakarna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,862
Damage
16,348
29,921
Taken
26,510
12,940
Mitigated
10,943
6,630
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,296
3,284
0
3,733
8,715
3,219
0
801
7,914
0
39,309
L
Bellona
 
Bellona
413
231
0
1,063
6,176
4,391
0
2,829
3,347
0
10,440
W
Neith
 
Neith
1,487
72
0
1,097
3,109
1,093
0
1,086
1,789
0
50,546
L
Janus
Andymad
Janus
1,320
40
0
250
3,189
881
0
199
2,990
25,090
0
W
Sylvanus
1,360
660
1,887
3,681
6,045
3,966
162
1,126
4,919
19,660
3,307
L
Nemesis
NoobSaibot54
Nemesis
1,108
506
0
754
5,665
1,902
0
1,187
4,478
0
23,427
W
Nu Wa
OGxBoon
Nu Wa
5,163
1,467
0
0
2,825
789
428
597
2,228
34,685
0
W
Hachiman
amahala
Hachiman
5,859
4,025
0
3,147
7,175
2,132
583
0
7,175
0
35,648
W
Arachne
wolfe1238
Arachne
2,479
1,384
0
5,837
7,356
2,963
0
0
7,356
0
59,219
L
Kumbhakarna
xVOIDKNIGHTx
Kumbhakarna
1,725
361
0
830
6,176
2,547
0
1,507
4,669
18,366
658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,992
Gold Earned
31,536
211
Minions Killed
315
0
Camps Cleared
0
780,219
Distance Traveled
880,061
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,257
526
62
6
0
159,384
3
L
Bellona
4,163
416
15
2
0
150,306
0
W
Neith
6,913
691
82
8
0
147,299
0
L
Janus
4,582
458
50
5
0
134,280
0
W
Sylvanus
6,321
632
29
3
0
130,816
0
L
Nemesis
4,410
441
51
5
0
194,283
0
W
Nu Wa
5,883
588
57
6
0
202,944
0
W
Hachiman
6,081
608
53
5
0
165,165
0
W
Arachne
6,338
634
94
9
0
233,837
0
L
Kumbhakarna
4,580
458
33
3
0
141,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role