Player Matchup

Ravana
Ravana
D3athZ_Rid3r
Ravana
Level 28
God Stats
6W - 12L
1,381 SR
Queue Stats
7W - 13L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
jackmax448
Cthulhu
Level 47
God Stats
9W - 8L
1,568 SR
Queue Stats
52W - 50L
1,402 Elo+
Party 1
Ra
Ra
shambidou
Ra
Level 54
God Stats
3W - 3L
1,487 SR
Queue Stats
45W - 40L
1,421 Elo+
Party 1
Team Averages
Level 43
1,478 SR
1,368 Elo+

VS

Team Averages
Level 113
1,507 SR
1,414 Elo+
Bellona
Bellona
Teijii
Bellona
Level 64
God Stats
6W - 3L
1,571 SR
Queue Stats
14W - 11L
1,420 Elo+
Solo
Tiamat
Tiamat
itsmeyep619
Tiamat
Level 149
God Stats
1W - 1L
1,450 SR
Queue Stats
97W - 68L
1,397 Elo+
Solo
Nut
Nut
jeff101159
Nut
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 12L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
0 / 3 / 2
8,522
609
8,224
11,102
6,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
jackmax448
Cthulhu
16
4 / 1 / 3
10,194
728
12,068
20,868
25,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 3 / 3
10,033
717
10,864
12,388
7,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Teijii
Bellona
16
1 / 2 / 6
10,195
728
18,772
21,284
18,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
16
2 / 3 / 4
10,165
726
7,630
11,991
8,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

16
4 / 2 / 2
10,565
755
12,911
13,204
5,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
7
Kills
7
7
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
3
2
0.33
W
Bellona
Teijii
Bellona
1
2
6
2
W
Tiamat
2
3
4
1.33
L
Cthulhu
jackmax448
Cthulhu
4
1
3
5.5
W
4
2
2
2.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,156
Damage
39,313
44,358
Taken
46,479
39,064
Mitigated
32,913
9,247
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
8,224
1,936
0
1,470
11,102
6,397
0
1,183
9,851
0
28,486
W
Bellona
Teijii
Bellona
18,772
8,364
0
10,855
21,284
18,848
0
11,659
9,517
0
62,936
W
Tiamat
7,630
775
170
1,433
11,991
8,597
49
3,651
8,304
27,398
0
L
Cthulhu
jackmax448
Cthulhu
12,068
1,114
285
1,000
20,868
25,648
0
5,135
15,566
29,222
894
W
12,911
7,484
0
3,457
13,204
5,468
1,260
6,648
6,462
0
47,574
L
10,864
1,846
3,016
3,476
12,388
7,019
0
1,357
10,923
39,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
30,925
142
Minions Killed
187
0
Camps Cleared
0
803,310
Distance Traveled
757,414
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,522
609
35
3
0
264,871
3
W
Bellona
10,195
728
82
6
0
271,404
0
W
Tiamat
10,165
726
38
3
0
249,228
0
L
Cthulhu
10,194
728
40
3
0
282,404
2
W
Nut
10,565
755
67
5
0
236,782
2
L
Ra
10,033
717
67
5
0
256,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role