Player Matchup

Vulcan
Vulcan
NINJA DSR
Vulcan
Level 64
God Stats
1W - 1L
1,698 SR
Queue Stats
131W - 124L
1,414 Elo+
Party 2
Xing Tian
Xing Tian
The Grey Gunner
Xing Tian
Level 105
God Stats
17W - 18L
1,545 SR
Queue Stats
240W - 216L
1,432 Elo+
Party 2
Tsukuyomi
Tsukuyomi
fadyiii10
Tsukuyomi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,074 Elo+
Party 3
Kukulkan
Kukulkan
get_schwifty_94
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,111 Elo+
Party 3
Neith
Neith
ufatava
Neith
Level 59
God Stats
2W - 6L
1,355 SR
Queue Stats
84W - 96L
1,463 Elo+
Solo
Team Averages
Level 56
1,520 SR
1,299 Elo+

VS

Team Averages
Level 57
1,485 SR
1,409 Elo+
Izanami
Izanami
AdeRa_PuRe
Izanami
Level 21
God Stats
11W - 11L
1,507 SR
Queue Stats
38W - 55L
1,313 Elo+
Party 1
Zeus
Zeus
Cever78
Zeus
Level 89
God Stats
80W - 75L
1,537 SR
Queue Stats
241W - 241L
1,452 Elo+
Solo
Thor
Thor
ImperaTop
Thor
Level 69
God Stats
2W - 4L
1,417 SR
Queue Stats
20W - 18L
1,404 Elo+
Solo
Atlas
Atlas
mammutti61
Atlas
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 141L
1,491 Elo+
Solo
Surtr
Surtr
rYahiko
Surtr
Level 60
God Stats
5W - 3L
1,464 SR
Queue Stats
278W - 257L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
NINJA DSR
Vulcan
13
1 / 5 / 0
8,042
503
4,843
9,520
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
The Grey Gunner
Xing Tian
14
3 / 2 / 2
7,739
484
7,567
24,273
21,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
fadyiii10
Tsukuyomi
13
3 / 4 / 2
7,341
459
5,639
14,353
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
13
5 / 4 / 3
8,317
520
10,246
6,578
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ufatava
Neith
12
2 / 3 / 6
7,414
463
9,888
11,544
4,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdeRa_PuRe
Izanami
12
4 / 6 / 2
7,453
466
5,840
10,850
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
Cever78
Zeus
14
7 / 0 / 4
8,975
561
11,812
4,859
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
16
5 / 1 / 7
8,965
560
9,132
13,674
7,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
12
0 / 3 / 9
7,797
487
6,149
16,142
15,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
rYahiko
Surtr
14
2 / 4 / 5
8,545
534
13,072
16,641
11,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
14
Kills
18
18
Deaths
14
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
AdeRa_PuRe
Izanami
4
6
2
0.83
W
Zeus
Cever78
Zeus
7
0
4
9
W
Thor
5
1
7
8.5
L
Vulcan
NINJA DSR
Vulcan
1
5
0
0.2
L
Xing Tian
The Grey Gunner
Xing Tian
3
2
2
2
L
Tsukuyomi
fadyiii10
Tsukuyomi
3
4
2
1
L
Kukulkan
5
4
3
1.63
W
Atlas
0
3
9
1.5
W
Surtr
rYahiko
Surtr
2
4
5
1.13
L
Neith
ufatava
Neith
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,183
Damage
46,005
66,268
Taken
62,166
37,484
Mitigated
40,261
17,749
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AdeRa_PuRe
Izanami
5,840
2,685
0
1,608
10,850
4,873
178
4,984
5,866
0
51,747
W
Zeus
Cever78
Zeus
11,812
1,155
0
1,143
4,859
1,717
984
2,224
2,635
59,895
0
W
Thor
9,132
2,814
0
1,637
13,674
7,190
234
3,647
10,027
0
71,588
L
Vulcan
NINJA DSR
Vulcan
4,843
2,354
0
1,345
9,520
3,822
607
5,489
3,980
60,841
748
L
Xing Tian
The Grey Gunner
Xing Tian
7,567
970
0
7,750
24,273
21,198
0
4,135
19,123
48,481
0
L
Tsukuyomi
fadyiii10
Tsukuyomi
5,639
1,345
0
4,858
14,353
5,462
0
3,671
10,637
0
52,473
L
Kukulkan
10,246
238
0
500
6,578
2,646
0
1,838
4,691
35,587
0
W
Atlas
6,149
2,294
0
3,600
16,142
15,102
0
5,177
10,965
19,687
2,724
W
Surtr
rYahiko
Surtr
13,072
5,141
0
3,605
16,641
11,379
706
6,530
10,111
1,465
59,339
L
Neith
ufatava
Neith
9,888
3,888
0
3,296
11,544
4,356
0
3,349
8,146
0
52,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,853
Gold Earned
41,735
376
Minions Killed
398
0
Camps Cleared
0
1,408,980
Distance Traveled
1,465,933
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,453
466
71
4
0
244,211
0
W
Zeus
8,975
561
97
6
0
295,871
0
W
Thor
8,965
560
97
6
0
348,760
0
L
Vulcan
8,042
503
104
7
0
261,052
3
L
Xing Tian
7,739
484
72
5
0
274,232
0
L
Tsukuyomi
7,341
459
78
5
0
281,197
0
L
Kukulkan
8,317
520
44
3
0
304,297
2
W
Atlas
7,797
487
35
2
0
308,653
3
W
Surtr
8,545
534
98
6
0
268,438
0
L
Neith
7,414
463
78
5
0
288,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role