Player Matchup

Cerberus
Cerberus
CHATIN
Cerberus
Level 154
God Stats
8W - 9L
1,561 SR
Queue Stats
105W - 109L
1,560 Elo+
Party 2
Arachne
Arachne
DragoLess
Arachne
Level 146
God Stats
0W - 1L
1,295 SR
Queue Stats
12W - 20L
1,500 Elo+
Solo
Yu Huang
Yu Huang
HVantanen4409
Yu Huang
Level 125
God Stats
7W - 3L
1,720 SR
Queue Stats
158W - 150L
1,532 Elo+
Solo
Izanami
Izanami
Waggly11
Izanami
Level 144
God Stats
13W - 13L
1,450 SR
Queue Stats
110W - 119L
1,575 Elo+
Party 2
Tyr
Tyr
orbsessions
Tyr
Level 156
God Stats
9W - 12L
1,426 SR
Queue Stats
325W - 323L
1,574 Elo+
Solo
Team Averages
Level 145
1,490 SR
1,548 Elo+

VS

Team Averages
Level 103
1,580 SR
1,590 Elo+
Awilix
Awilix
 
Awilix
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Fênti
Bellona
Level 128
God Stats
4W - 3L
1,726 SR
Queue Stats
28W - 21L
1,598 Elo+
Party 1
Kukulkan
Kukulkan
LigmaBussy
Kukulkan
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,698 Elo+
Party 3
Medusa
Medusa
fervalot
Medusa
Level 87
God Stats
2W - 0L
1,673 SR
Queue Stats
35W - 25L
1,609 Elo+
Party 1
Bacchus
Bacchus
manuelonxd
Bacchus
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 28L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CHATIN
Cerberus
8
1 / 3 / 2
5,477
548
3,213
9,407
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
DragoLess
Arachne
7
0 / 4 / 0
4,528
453
976
9,890
3,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Yu Huang
HVantanen4409
Yu Huang
10
0 / 3 / 1
5,795
580
2,364
6,651
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Waggly11
Izanami
11
3 / 1 / 0
6,702
670
4,675
4,566
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,286
529
2,977
7,131
5,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
5 / 2 / 3
6,457
646
6,697
8,537
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Fênti
Bellona
12
4 / 0 / 0
7,519
752
6,590
8,335
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
LigmaBussy
Kukulkan
12
0 / 0 / 7
6,930
693
3,666
2,864
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
fervalot
Medusa
11
3 / 2 / 0
6,080
608
3,518
6,956
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
manuelonxd
Bacchus
9
0 / 0 / 6
5,634
563
3,742
6,746
4,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
12
12
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
2
3
3.25
L
Cerberus
CHATIN
Cerberus
1
3
2
0.67
L
Arachne
DragoLess
Arachne
0
4
0
0
W
Bellona
Fênti
Bellona
4
0
0
4
L
Yu Huang
HVantanen4409
Yu Huang
0
3
1
0.17
W
Kukulkan
LigmaBussy
Kukulkan
0
0
7
3.5
L
Izanami
Waggly11
Izanami
3
1
0
3
W
Medusa
fervalot
Medusa
3
2
0
1.5
W
Bacchus
manuelonxd
Bacchus
0
0
6
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,205
Damage
24,213
37,645
Taken
33,438
18,254
Mitigated
16,611
8,623
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,697
3,086
0
3,977
8,537
2,889
0
1,950
6,587
0
46,922
L
Cerberus
CHATIN
Cerberus
3,213
141
0
2,134
9,407
5,283
0
2,057
7,256
17,369
0
L
Arachne
DragoLess
Arachne
976
689
0
1,922
9,890
3,761
0
1,644
8,207
0
26,879
W
Bellona
Fênti
Bellona
6,590
3,102
0
5,500
8,335
6,253
0
359
7,976
0
56,142
L
Yu Huang
HVantanen4409
Yu Huang
2,364
266
0
625
6,651
2,273
0
1,937
4,714
39,703
1,139
W
Kukulkan
LigmaBussy
Kukulkan
3,666
765
0
750
2,864
1,010
0
1,095
1,769
53,789
0
L
Izanami
Waggly11
Izanami
4,675
3,097
0
1,825
4,566
1,671
0
1,310
3,256
0
52,696
W
Medusa
fervalot
Medusa
3,518
1,230
0
1,092
6,956
2,245
0
1,374
5,582
0
40,942
W
Bacchus
manuelonxd
Bacchus
3,742
474
0
1,589
6,746
4,214
0
868
5,878
15,161
1,778
L
2,977
534
0
2,117
7,131
5,266
0
293
6,294
0
36,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,788
Gold Earned
32,620
339
Minions Killed
416
0
Camps Cleared
0
970,601
Distance Traveled
1,074,988
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,457
646
84
8
0
251,269
0
L
Cerberus
5,477
548
36
4
0
202,842
7
L
Arachne
4,528
453
48
5
0
228,558
0
W
Bellona
7,519
752
116
12
0
206,511
0
L
Yu Huang
5,795
580
87
9
0
180,851
0
W
Kukulkan
6,930
693
113
11
0
195,158
0
L
Izanami
6,702
670
97
10
0
189,918
0
W
Medusa
6,080
608
81
8
0
201,189
0
W
Bacchus
5,634
563
22
2
0
220,861
2
L
Tyr
5,286
529
71
7
0
168,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role