Player Matchup

Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
Boots_Malone
Chang'e
Gold IV
Level 149
God Stats
214W - 212L
1,498 SR
Queue Stats
451W - 504L
1,465 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
t4Tars
Gilgamesh
Gold IV
Level 140
God Stats
7W - 3L
1,645 SR
Queue Stats
140W - 165L
1,476 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,548 SR
1,480 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 143
1,586 SR
1,481 MMR
Ganesha
Ganesha
Bronze III
Ghoul4109
Ganesha
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Surtr
Surtr
Bronze III
ThePhantomSnake
Surtr
Bronze III
Level 158
God Stats
0W - 1L
1,594 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Artemis
Artemis
Bronze III
ivannluk123
Artemis
Bronze III
Level 124
God Stats
0W - 2L
1,663 SR
Queue Stats
0W - 2L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 0 / 2
6,912
691
8,357
11,504
10,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Boots_Malone
Chang'e
13
3 / 0 / 1
7,487
749
8,881
7,653
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
t4Tars
Gilgamesh
12
0 / 0 / 4
7,199
720
6,161
9,609
8,322
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothBaron SamediKuzenboOlorunKukulkan

VS

Bans
HachimanMorgan Le FayPoseidonScyllaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ghoul4109
Ganesha
11
0 / 1 / 0
5,916
592
3,550
10,333
9,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 0
6,070
607
8,236
11,515
11,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Artemis
ivannluk123
Artemis
10
0 / 1 / 0
6,266
627
8,452
6,200
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
2
2
W
Chang'e
Boots_Malone
Chang'e
3
0
1
3.5
L
Ganesha
Ghoul4109
Ganesha
0
1
0
0
L
0
2
0
0
L
Artemis
ivannluk123
Artemis
0
1
0
0
W
Gilgamesh
t4Tars
Gilgamesh
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,399
Damage
20,238
28,766
Taken
28,048
21,787
Mitigated
23,424
11,222
Healing
3,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,357
1,232
0
1,100
11,504
10,389
0
2,263
8,836
0
29,624
W
Chang'e
Boots_Malone
Chang'e
8,881
1,014
3,593
5,177
7,653
3,076
33
212
7,311
33,157
0
L
Ganesha
Ghoul4109
Ganesha
3,550
192
0
1,378
10,333
9,433
0
3,875
6,199
13,351
1,152
L
8,236
2,809
318
1,787
11,515
11,495
0
3,824
7,496
962
18,461
L
Artemis
ivannluk123
Artemis
8,452
1,731
0
475
6,200
2,496
0
761
5,382
0
29,547
W
Gilgamesh
t4Tars
Gilgamesh
6,161
1,495
0
1,352
9,609
8,322
0
952
8,335
0
34,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,598
Gold Earned
18,252
166
Minions Killed
101
0
Camps Cleared
0
609,859
Distance Traveled
524,951
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,912
691
40
4
0
205,056
0
W
Chang'e
7,487
749
61
6
0
207,061
5
L
Ganesha
5,916
592
4
0
0
188,837
0
L
Surtr
6,070
607
47
5
0
172,461
0
L
Artemis
6,266
627
50
5
0
163,653
3
W
Gilgamesh
7,199
720
65
7
0
197,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role