Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Footusws
Anhur
Level 123
God Stats
12W - 7L
1,630 SR
Queue Stats
111W - 112L
1,479 Elo+
Solo
Kukulkan
Kukulkan
FrideGost
Kukulkan
Level 82
God Stats
0W - 1L
1,275 SR
Queue Stats
2W - 1L
1,669 Elo+
Party 1
Terra
Terra
PopeOfTruth
Terra
Level 152
God Stats
19W - 23L
1,546 SR
Queue Stats
197W - 179L
1,482 Elo+
Solo
Surtr
Surtr
Tsaik3
Surtr
Level 18
God Stats
1W - 1L
1,693 SR
Queue Stats
2W - 1L
1,669 Elo+
Party 1
Team Averages
Level 81
1,529 SR
1,560 Elo+

VS

Team Averages
Level 88
1,506 SR
1,587 Elo+
Mercury
Mercury
Damirox
Mercury
Level 55
God Stats
6W - 2L
1,500 SR
Queue Stats
22W - 12L
1,593 Elo+
Party 3
Agni
Agni
DzonDerko
Agni
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 16L
1,634 Elo+
Party 3
Cabrakan
Cabrakan
Enoorme
Cabrakan
Level 121
God Stats
1W - 1L
1,267 SR
Queue Stats
207W - 196L
1,556 Elo+
Party 2
Amaterasu
Amaterasu
lewisdoughty
Amaterasu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 86L
1,576 Elo+
Solo
Artemis
Artemis
wararmer
Artemis
Level 69
God Stats
12W - 4L
1,763 SR
Queue Stats
109W - 103L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 2 / 1
5,471
456
3,139
9,376
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
Footusws
Anhur
12
1 / 1 / 0
6,463
539
5,129
6,491
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
FrideGost
Kukulkan
9
0 / 3 / 1
5,382
449
4,270
6,415
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
2 / 1 / 1
6,289
524
5,718
7,952
6,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Tsaik3
Surtr
9
0 / 4 / 0
5,063
422
3,003
7,895
4,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Damirox
Mercury
11
5 / 1 / 1
6,419
535
4,922
8,690
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Agni
13
2 / 1 / 3
6,909
576
7,814
8,424
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cabrakan
Enoorme
Cabrakan
10
0 / 0 / 3
6,010
501
2,513
9,398
7,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Amaterasu
lewisdoughty
Amaterasu
14
3 / 0 / 1
8,172
681
4,659
8,121
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Artemis
wararmer
Artemis
11
1 / 2 / 0
6,178
515
3,410
8,648
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
11
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
1
0.75
W
Mercury
Damirox
Mercury
5
1
1
5.5
W
Agni
2
1
3
3.5
W
Cabrakan
Enoorme
Cabrakan
0
0
3
1.5
L
Anhur
Footusws
Anhur
1
1
0
1
L
Kukulkan
FrideGost
Kukulkan
0
3
1
0.17
L
2
1
1
2.5
L
Surtr
Tsaik3
Surtr
0
4
0
0
W
Amaterasu
lewisdoughty
Amaterasu
3
0
1
3.5
W
Artemis
wararmer
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,259
Damage
23,318
38,129
Taken
43,281
18,447
Mitigated
23,030
8,835
Healing
14,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,139
104
280
1,748
9,376
3,239
0
3,727
5,649
38,174
2,252
W
Mercury
Damirox
Mercury
4,922
2,174
0
1,377
8,690
3,278
247
1,372
7,280
0
31,510
W
Agni
7,814
1,452
0
2,255
8,424
3,515
0
5,552
2,872
61,604
1,106
W
Cabrakan
Enoorme
Cabrakan
2,513
338
0
2,132
9,398
7,256
0
4,026
5,372
13,583
0
L
Anhur
Footusws
Anhur
5,129
2,866
0
4,109
6,491
2,264
0
455
6,036
0
59,085
L
Kukulkan
FrideGost
Kukulkan
4,270
524
0
0
6,415
2,142
0
3,883
2,532
31,336
0
L
5,718
499
122
1,722
7,952
6,307
0
2,183
5,769
22,226
0
L
Surtr
Tsaik3
Surtr
3,003
1,037
0
854
7,895
4,495
0
0
7,335
238
25,018
W
Amaterasu
lewisdoughty
Amaterasu
4,659
1,685
0
5,512
8,121
5,959
218
89
7,632
0
67,108
W
Artemis
wararmer
Artemis
3,410
1,994
0
3,603
8,648
3,022
0
2,029
6,619
0
52,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,668
Gold Earned
33,688
277
Minions Killed
407
0
Camps Cleared
0
1,177,149
Distance Traveled
1,200,669
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,471
456
66
6
0
229,108
0
W
Mercury
6,419
535
46
4
0
273,614
0
W
Agni
6,909
576
119
10
0
235,826
1
W
Cabrakan
6,010
501
18
2
0
228,325
3
L
Anhur
6,463
539
95
8
0
222,476
0
L
Kukulkan
5,382
449
53
4
0
237,641
0
L
Terra
6,289
524
22
2
0
263,660
6
L
Surtr
5,063
422
41
3
0
224,264
0
W
Amaterasu
8,172
681
131
11
0
256,447
4
W
Artemis
6,178
515
93
8
0
206,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role