Player Matchup

Maui
Maui
GregRoberts1994
Maui
Level 125
God Stats
22W - 14L
1,583 SR
Queue Stats
115W - 102L
1,540 Elo+
Party 2
King Arthur
King Arthur
HoaryS
King Arthur
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 47L
1,304 Elo+
Solo
Charybdis
Charybdis
TheoBeduardo
Charybdis
Level 128
God Stats
11W - 7L
1,269 SR
Queue Stats
91W - 81L
1,512 Elo+
Party 2
Zeus
Zeus
big_Ancestor
Zeus
Level 107
God Stats
3W - 1L
1,261 SR
Queue Stats
146W - 131L
1,423 Elo+
Solo
Ao Kuang
Ao Kuang
elKRiMo
Ao Kuang
Level 45
God Stats
56W - 43L
1,697 SR
Queue Stats
128W - 137L
1,487 Elo+
Solo
Team Averages
Level 87
1,462 SR
1,453 Elo+

VS

Team Averages
Level 79
1,690 SR
1,554 Elo+
Surtr
Surtr
BreastFestBruh
Surtr
Level 69
God Stats
1W - 2L
1,773 SR
Queue Stats
104W - 82L
1,562 Elo+
Solo
Fenrir
Fenrir
RealYardie
Fenrir
Level 78
God Stats
2W - 3L
1,667 SR
Queue Stats
54W - 47L
1,561 Elo+
Party 1
Maui
Maui
SMITEisWACK2
Maui
Level 47
God Stats
4W - 2L
1,968 SR
Queue Stats
61W - 51L
1,585 Elo+
Party 1
Ra
Ra
Saxen
Ra
Level 137
God Stats
10W - 7L
1,588 SR
Queue Stats
27W - 17L
1,526 Elo+
Solo
Danzaburou
Danzaburou
WavemanAC
Danzaburou
Level 63
God Stats
2W - 5L
1,452 SR
Queue Stats
41W - 37L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,239
582
2,756
7,183
5,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
HoaryS
King Arthur
9
0 / 1 / 0
5,058
562
2,873
4,604
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Charybdis
TheoBeduardo
Charybdis
10
0 / 0 / 0
5,495
611
5,094
3,475
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,517
613
4,286
5,318
1,817
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
elKRiMo
Ao Kuang
9
1 / 2 / 0
4,851
539
2,678
7,973
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
4,306
478
1,372
3,396
1,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
RealYardie
Fenrir
10
5 / 1 / 0
5,760
640
4,284
8,914
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 1
4,547
505
1,675
7,502
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ra
11
0 / 0 / 1
5,532
615
1,929
4,515
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
WavemanAC
Danzaburou
9
0 / 0 / 1
4,716
524
1,466
5,284
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
0
1
1
0.5
W
King Arthur
HoaryS
King Arthur
0
1
0
0
L
Fenrir
RealYardie
Fenrir
5
1
0
5
L
0
1
1
0.5
L
Ra
0
0
1
0.5
W
Charybdis
TheoBeduardo
Charybdis
0
0
0
0
L
Danzaburou
WavemanAC
Danzaburou
0
0
1
0.5
W
0
1
0
0
W
Ao Kuang
elKRiMo
Ao Kuang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,687
Damage
10,726
28,553
Taken
29,611
13,260
Mitigated
13,158
12,013
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,372
398
0
1,577
3,396
1,967
0
0
3,396
339
14,589
W
2,756
589
0
2,026
7,183
5,093
0
1,628
5,465
17,134
1,050
W
King Arthur
HoaryS
King Arthur
2,873
516
0
500
4,604
2,623
0
27
4,304
0
30,916
L
Fenrir
RealYardie
Fenrir
4,284
1,963
0
3,434
8,914
3,645
0
2,316
6,598
0
30,374
L
1,675
345
0
1,718
7,502
3,893
0
3,887
3,615
9,472
0
L
Ra
1,929
40
396
2,360
4,515
1,679
0
2,511
2,004
51,784
0
W
Charybdis
TheoBeduardo
Charybdis
5,094
2,727
0
2,614
3,475
1,141
0
218
3,257
0
49,725
L
Danzaburou
WavemanAC
Danzaburou
1,466
403
0
1,926
5,284
1,974
0
804
4,480
0
34,666
W
4,286
300
0
2,416
5,318
1,817
0
1,350
3,968
52,063
0
W
Ao Kuang
elKRiMo
Ao Kuang
2,678
664
0
4,457
7,973
2,586
0
318
7,655
28,112
2,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,160
Gold Earned
24,861
323
Minions Killed
246
0
Camps Cleared
0
910,190
Distance Traveled
896,886
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,306
478
24
3
0
71,863
0
W
Maui
5,239
582
17
2
0
190,916
2
W
King Arthur
5,058
562
64
7
0
166,528
0
L
Fenrir
5,760
640
55
6
0
208,507
0
L
Maui
4,547
505
21
2
0
210,317
0
L
Ra
5,532
615
95
11
0
208,155
2
W
Charybdis
5,495
611
88
10
0
170,665
0
L
Danzaburou
4,716
524
51
6
0
198,044
0
W
Zeus
5,517
613
89
10
0
179,368
0
W
Ao Kuang
4,851
539
65
7
0
202,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role