Player Matchup

Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze III
Nitemare24
Hel
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,397 MMR
Solo
Kukulkan
Kukulkan
Gold IV
RapsLinger99
Kukulkan
Gold IV
Level 139
God Stats
8W - 7L
1,557 SR
Queue Stats
382W - 386L
1,469 MMR
Solo
Awilix
Awilix
Gold IV
chaoticgaming090
Awilix
Gold IV
Level 120
God Stats
13W - 13L
1,586 SR
Queue Stats
191W - 192L
1,444 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
megaheart2k2
Cthulhu
Bronze IV
Level 46
God Stats
5W - 2L
1,745 SR
Queue Stats
22W - 57L
1,424 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,578 SR
1,447 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,647 SR
1,428 MMR
Mulan
Mulan
Gold IV
Agent_Winters
Mulan
Gold IV
Level 156
God Stats
42W - 33L
1,637 SR
Queue Stats
372W - 394L
1,402 MMR
Solo
Ra
Ra
Silver I
THICC_MONDACON
Ra
Silver I
Level 67
God Stats
1W - 2L
1,802 SR
Queue Stats
36W - 41L
1,405 MMR
Solo
Cabrakan
Cabrakan
Gold IV
UNFLAORED
Cabrakan
Gold IV
Level 154
God Stats
18W - 6L
1,725 SR
Queue Stats
87W - 76L
1,394 MMR
Solo
Kali
Kali
Gold III
snurf2187
Kali
Gold III
Level 89
God Stats
4W - 1L
1,571 SR
Queue Stats
181W - 178L
1,464 MMR
Solo
Izanami
Izanami
Bronze III
thats_ez
Izanami
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 2 / 0
3,820
478
3,093
5,523
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 0
4,730
591
1,440
8,498
2,518
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
RapsLinger99
Kukulkan
9
0 / 2 / 0
4,613
577
1,965
2,899
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 0
4,458
557
3,190
4,953
1,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
megaheart2k2
Cthulhu
4
0 / 2 / 0
3,674
459
895
3,880
2,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
BellonaSun WukongThanatosAgni

VS

Bans
Ao KuangChang'eThorHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,879
735
5,989
4,858
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 0 / 1
5,701
713
1,114
3,091
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
UNFLAORED
Cabrakan
9
2 / 0 / 3
5,367
671
2,170
5,303
4,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
9
2 / 0 / 2
4,925
616
4,259
8,458
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
thats_ez
Izanami
8
2 / 1 / 1
5,052
632
1,683
4,443
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
9
9
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
0
0
W
2
0
0
2
L
0
2
0
0
L
Kukulkan
RapsLinger99
Kukulkan
0
2
0
0
W
1
0
1
1.5
W
Cabrakan
UNFLAORED
Cabrakan
2
0
3
3.5
L
1
1
0
1
L
Cthulhu
megaheart2k2
Cthulhu
0
2
0
0
W
Kali
2
0
2
3
W
Izanami
thats_ez
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,583
Damage
15,215
25,753
Taken
26,153
9,691
Mitigated
12,965
8,180
Healing
12,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,093
1,215
0
1,181
5,523
2,008
0
980
4,543
0
19,941
W
5,989
1,009
0
1,903
4,858
2,652
0
1,440
3,418
0
42,138
L
1,440
177
0
5,082
8,498
2,518
0
0
8,498
33,648
0
L
Kukulkan
RapsLinger99
Kukulkan
1,965
228
0
355
2,899
1,079
0
832
2,067
36,876
570
W
1,114
172
137
1,369
3,091
1,170
0
705
2,386
48,678
0
W
Cabrakan
UNFLAORED
Cabrakan
2,170
361
1,021
1,858
5,303
4,116
0
681
4,622
12,932
1,179
L
3,190
1,310
0
725
4,953
1,840
0
537
4,416
0
28,777
L
Cthulhu
megaheart2k2
Cthulhu
895
127
320
517
3,880
2,246
0
868
3,012
7,571
0
W
Kali
4,259
2,313
0
5,168
8,458
3,503
0
1,009
7,449
0
31,393
W
Izanami
thats_ez
Izanami
1,683
1,140
0
1,110
4,443
1,524
650
144
4,299
0
34,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,295
Gold Earned
26,924
225
Minions Killed
325
0
Camps Cleared
0
681,152
Distance Traveled
768,057
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,820
478
31
4
0
109,388
0
W
Mulan
5,879
735
74
9
0
141,793
0
L
Hel
4,730
591
72
9
0
140,841
0
L
Kukulkan
4,613
577
67
8
0
141,355
0
W
Ra
5,701
713
85
11
0
183,759
0
W
Cabrakan
5,367
671
25
3
0
143,155
0
L
Awilix
4,458
557
47
6
0
165,214
0
L
Cthulhu
3,674
459
8
1
0
124,354
0
W
Kali
4,925
616
65
8
0
165,915
2
W
Izanami
5,052
632
76
10
0
133,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role