Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AgresivanUstipak
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,383 Elo+
Solo
Bacchus
Bacchus
BPits
Bacchus
Level 141
God Stats
107W - 110L
1,540 SR
Queue Stats
114W - 115L
1,537 Elo+
Solo
Thanatos
Thanatos
Slagtermester
Thanatos
Level 172
God Stats
2W - 4L
1,500 SR
Queue Stats
206W - 215L
1,490 Elo+
Solo
Team Averages
Level 118
1,508 SR
1,482 Elo+

VS

Team Averages
Level 83
1,471 SR
1,449 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Imkunk
Anubis
Level 160
God Stats
4W - 0L
1,755 SR
Queue Stats
51W - 37L
1,582 Elo+
Solo
Loki
Loki
VibeTribeTV
Loki
Level 17
God Stats
18W - 10L
1,490 SR
Queue Stats
46W - 46L
1,399 Elo+
Solo
Ymir
Ymir
Yaosky
Ymir
Level 24
God Stats
1W - 5L
1,108 SR
Queue Stats
6W - 12L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 3 / 1
4,748
950
1,215
4,085
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
 
Jormungandr
8
0 / 2 / 0
4,170
834
1,796
3,084
1,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 2 / 0
4,817
963
1,254
4,101
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
BPits
Bacchus
6
0 / 0 / 0
2,424
485
0
299
124
Thanatos
Slagtermester
Thanatos
7
0 / 1 / 0
3,994
799
532
1,706
557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 1
4,865
973
2,405
2,479
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
9
0 / 1 / 4
4,840
968
2,331
3,111
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Imkunk
Anubis
11
1 / 0 / 3
5,033
1,007
1,148
1,612
640
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
3 / 0 / 2
5,195
1,039
4,116
3,175
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Yaosky
Ymir
10
3 / 2 / 3
5,285
1,057
1,815
4,749
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
8
8
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
1
0.5
L
Jormungandr
 
Jormungandr
0
2
0
0
W
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Danzaburou
 
Danzaburou
0
1
4
2
L
1
2
0
0.5
L
Bacchus
BPits
Bacchus
0
0
0
0
W
Anubis
Imkunk
Anubis
1
0
3
2.5
L
Thanatos
Slagtermester
Thanatos
0
1
0
0
W
3
0
2
4
W
Ymir
Yaosky
Ymir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,797
Damage
11,815
13,275
Taken
15,126
5,396
Mitigated
7,946
1,553
Healing
2,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,215
102
0
160
4,085
1,339
0
1,492
2,593
9,700
0
L
Jormungandr
 
Jormungandr
1,796
280
0
335
3,084
1,817
0
1,209
1,875
6,920
0
W
Nu Wa
 
Nu Wa
2,405
201
0
0
2,479
653
714
243
2,236
11,600
483
W
Danzaburou
 
Danzaburou
2,331
909
0
147
3,111
1,060
719
564
2,547
0
8,518
L
1,254
1,064
0
455
4,101
1,559
0
1,757
2,344
0
11,226
L
Bacchus
BPits
Bacchus
0
0
0
0
299
124
0
299
0
0
0
W
Anubis
Imkunk
Anubis
1,148
111
0
896
1,612
640
0
175
1,437
10,205
1,366
L
Thanatos
Slagtermester
Thanatos
532
59
0
603
1,706
557
0
525
1,181
0
1,643
W
4,116
992
0
858
3,175
1,105
0
942
2,233
0
10,842
W
Ymir
Yaosky
Ymir
1,815
346
0
373
4,749
4,488
14
1,087
3,662
6,968
261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,153
Gold Earned
25,218
57
Minions Killed
104
0
Camps Cleared
0
287,047
Distance Traveled
479,634
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,748
950
22
4
0
96,031
4
L
Jormungandr
4,170
834
9
2
0
73,001
0
W
Nu Wa
4,865
973
19
4
0
85,490
0
W
Danzaburou
4,840
968
18
4
0
100,531
0
L
Jing Wei
4,817
963
22
4
0
94,671
2
L
Bacchus
2,424
485
0
0
0
0
0
W
Anubis
5,033
1,007
37
7
0
99,484
0
L
Thanatos
3,994
799
4
1
0
23,344
0
W
Loki
5,195
1,039
11
2
0
99,917
0
W
Ymir
5,285
1,057
19
4
0
94,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role