Player Matchup

Awilix
Awilix
Amped Vibes
Awilix
Level 87
God Stats
17W - 10L
1,849 SR
Queue Stats
146W - 127L
1,642 Elo+
Party 1
Izanami
Izanami
Dont Hard Reset
Izanami
Level 250
God Stats
5W - 2L
1,843 SR
Queue Stats
725W - 691L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
RiSe Reverse 69
Gilgamesh
Level 137
God Stats
4W - 5L
1,289 SR
Queue Stats
95W - 96L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
akmasater25
Zhong Kui
Level 88
God Stats
1W - 2L
1,217 SR
Queue Stats
64W - 70L
1,460 Elo+
Solo
Poseidon
Poseidon
oPromethium
Poseidon
Level 114
God Stats
6W - 0L
1,805 SR
Queue Stats
191W - 186L
1,323 Elo+
Solo
Team Averages
Level 135
1,601 SR
1,497 Elo+

VS

Team Averages
Level 106
1,541 SR
1,527 Elo+
Loki
Loki
 
Loki
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DarthSkyballer
Sylvanus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,712 Elo+
Solo
Athena
Athena
I MISS BONES I
Athena
Level 174
God Stats
39W - 40L
1,537 SR
Queue Stats
46W - 48L
1,488 Elo+
Solo
Nu Wa
Nu Wa
MovingPolecat69
Nu Wa
Level 147
God Stats
14W - 12L
1,514 SR
Queue Stats
264W - 263L
1,472 Elo+
Solo
Freya
Freya
nintendo46
Freya
Level 49
God Stats
2W - 2L
1,656 SR
Queue Stats
36W - 41L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
4 / 0 / 2
6,071
607
4,512
6,494
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 0
6,988
699
654
3,036
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
RiSe Reverse 69
Gilgamesh
11
3 / 0 / 2
6,054
605
6,099
10,906
6,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
akmasater25
Zhong Kui
10
1 / 0 / 3
6,030
603
5,561
6,844
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
oPromethium
Poseidon
9
2 / 0 / 3
5,431
543
1,639
5,420
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 3 / 0
4,169
417
3,939
8,217
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
8
0 / 4 / 0
4,972
497
5,318
8,997
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 0
4,228
423
710
4,559
2,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
5,034
503
5,079
5,772
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
2
0 / 2 / 0
3,427
343
444
1,748
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
11
Kills
0
0
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
0
0
W
Awilix
4
0
2
5
L
Sylvanus
0
4
0
0
W
1
0
0
1
L
0
0
0
0
L
0
2
0
0
W
Gilgamesh
RiSe Reverse 69
Gilgamesh
3
0
2
4
W
Zhong Kui
akmasater25
Zhong Kui
1
0
3
2.5
L
Freya
0
2
0
0
W
Poseidon
oPromethium
Poseidon
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,465
Damage
15,490
32,700
Taken
29,293
17,786
Mitigated
12,167
10,581
Healing
5,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,939
1,545
0
239
8,217
2,792
0
2,211
6,006
0
23,232
W
Awilix
4,512
1,638
0
1,102
6,494
2,625
0
807
5,475
0
43,598
L
Sylvanus
5,318
1,899
60
2,126
8,997
4,272
0
748
7,541
26,062
8,901
W
654
426
0
1,802
3,036
1,024
384
311
2,619
0
59,608
L
710
306
0
1,034
4,559
2,454
0
373
4,186
15,272
0
L
5,079
1,268
201
1,579
5,772
2,174
0
3,280
2,445
28,511
0
W
Gilgamesh
RiSe Reverse 69
Gilgamesh
6,099
1,572
0
3,002
10,906
6,949
0
5,915
4,831
0
36,037
W
Zhong Kui
akmasater25
Zhong Kui
5,561
468
0
3,408
6,844
5,233
0
2,134
4,314
46,061
0
L
Freya
444
156
0
246
1,748
475
0
481
1,267
1,630
68
W
Poseidon
oPromethium
Poseidon
1,639
620
0
1,267
5,420
1,955
0
1,035
4,239
23,512
6,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,574
Gold Earned
21,830
367
Minions Killed
182
0
Camps Cleared
0
998,569
Distance Traveled
726,237
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,169
417
35
4
0
207,212
0
W
Awilix
6,071
607
76
8
0
251,611
0
L
Sylvanus
4,972
497
56
6
0
135,893
0
W
Izanami
6,988
699
116
12
0
177,842
0
L
Athena
4,228
423
19
2
0
165,339
3
L
Nu Wa
5,034
503
70
7
0
178,156
0
W
Gilgamesh
6,054
605
55
6
0
164,187
2
W
Zhong Kui
6,030
603
79
8
0
181,207
0
L
Freya
3,427
343
2
0
0
39,637
0
W
Poseidon
5,431
543
41
4
0
223,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role