Player Matchup

Bacchus
Bacchus
Booosstedd
Bacchus
Level 160
God Stats
0W - 1L
1,588 SR
Queue Stats
90W - 76L
1,576 Elo+
Party 1
Artemis
Artemis
Kdiz21
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,409 Elo+
Solo
Athena
Athena
LKHermos
Athena
Level 158
God Stats
0W - 1L
1,842 SR
Queue Stats
14W - 12L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
aldo-_soto
Ah Muzen Cab
Level 184
God Stats
5W - 4L
1,672 SR
Queue Stats
314W - 328L
1,417 Elo+
Solo
Merlin
Merlin
siete-evidente2
Merlin
Level 28
God Stats
1W - 3L
1,404 SR
Queue Stats
45W - 66L
1,408 Elo+
Solo
Team Averages
Level 111
1,601 SR
1,468 Elo+

VS

Team Averages
Level 165
1,726 SR
1,498 Elo+
Erlang Shen
Erlang Shen
Miaka808
Erlang Shen
Level 123
God Stats
2W - 3L
1,368 SR
Queue Stats
206W - 184L
1,454 Elo+
Solo
Chaac
Chaac
OrderlyKarma
Chaac
Level 173
God Stats
16W - 10L
1,646 SR
Queue Stats
347W - 370L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RiCeHAT MaN
Ah Muzen Cab
Level 245
God Stats
16W - 4L
2,093 SR
Queue Stats
270W - 286L
1,467 Elo+
Solo
Thor
Thor
Tayray44
Thor
Level 128
God Stats
2W - 0L
1,726 SR
Queue Stats
260W - 276L
1,523 Elo+
Solo
Zeus
Zeus
VolantEnigma
Zeus
Level 157
God Stats
5W - 1L
1,798 SR
Queue Stats
132W - 134L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Booosstedd
Bacchus
12
2 / 6 / 2
7,603
691
10,594
13,839
16,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Artemis
Kdiz21
Artemis
10
0 / 8 / 2
6,693
608
9,032
12,012
5,138
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
LKHermos
Athena
16
5 / 3 / 1
9,733
885
6,664
14,602
14,658
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
aldo-_soto
Ah Muzen Cab
14
0 / 3 / 3
7,669
697
8,018
9,126
4,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 2
8,044
731
7,787
9,970
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Miaka808
Erlang Shen
14
1 / 2 / 16
8,684
789
7,399
12,964
15,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 1 / 19
9,866
897
11,787
13,196
16,642
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
RiCeHAT MaN
Ah Muzen Cab
17
6 / 2 / 12
9,827
893
10,399
12,330
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
14
4 / 1 / 12
8,931
812
8,106
7,212
3,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
9 / 3 / 9
10,182
926
18,980
9,025
4,092
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
8
Kills
24
24
Deaths
9
10
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Booosstedd
Bacchus
2
6
2
0.5
L
Artemis
Kdiz21
Artemis
0
8
2
0.13
L
Athena
LKHermos
Athena
5
3
1
1.83
W
Erlang Shen
Miaka808
Erlang Shen
1
2
16
4.5
W
4
1
19
13.5
W
Ah Muzen Cab
RiCeHAT MaN
Ah Muzen Cab
6
2
12
6
W
Thor
4
1
12
10
W
9
3
9
4.5
L
Ah Muzen Cab
aldo-_soto
Ah Muzen Cab
0
3
3
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,095
Damage
56,671
59,549
Taken
54,727
45,655
Mitigated
46,068
12,797
Healing
18,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Booosstedd
Bacchus
10,594
995
724
1,005
13,839
16,648
0
5,025
8,655
10,974
517
L
Artemis
Kdiz21
Artemis
9,032
3,695
530
594
12,012
5,138
0
3,320
8,518
0
14,316
L
Athena
LKHermos
Athena
6,664
848
2,398
3,147
14,602
14,658
0
4,792
9,459
11,311
0
W
Erlang Shen
Miaka808
Erlang Shen
7,399
2,241
985
3,851
12,964
15,202
438
4,305
8,452
0
9,060
W
11,787
706
1,353
4,224
13,196
16,642
426
3,756
9,192
0
31,165
W
Ah Muzen Cab
RiCeHAT MaN
Ah Muzen Cab
10,399
5,287
942
2,672
12,330
6,609
1,852
6,177
5,895
0
25,997
W
Thor
8,106
567
1,970
1,601
7,212
3,523
893
3,304
3,818
0
13,240
W
18,980
2,808
0
444
9,025
4,092
991
5,638
2,945
34,567
0
L
Ah Muzen Cab
aldo-_soto
Ah Muzen Cab
8,018
2,790
1,325
881
9,126
4,445
0
2,812
6,314
0
23,210
L
7,787
448
336
1,857
9,970
4,766
0
3,031
6,758
27,019
118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,742
Gold Earned
47,490
127
Minions Killed
153
0
Camps Cleared
0
938,938
Distance Traveled
1,010,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,603
691
10
1
0
182,643
0
L
Artemis
6,693
608
20
2
0
167,826
0
L
Athena
9,733
885
16
1
0
227,703
0
W
Erlang Shen
8,684
789
9
1
0
224,064
0
W
Chaac
9,866
897
34
3
0
235,534
0
W
Ah Muzen Cab
9,827
893
50
5
0
200,677
0
W
Thor
8,931
812
11
1
0
179,063
0
W
Zeus
10,182
926
49
4
0
170,866
0
L
Ah Muzen Cab
7,669
697
37
3
0
168,403
0
L
Merlin
8,044
731
44
4
0
192,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role