Player Matchup

Baron Samedi
Baron Samedi
DaBruceWayne
Baron Samedi
Level 123
God Stats
1W - 1L
1,748 SR
Queue Stats
8W - 14L
1,441 Elo+
Party 2
Thor
Thor
Gmoney on Fire
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,521 Elo+
Party 2
Nemesis
Nemesis
Skahduusch
Nemesis
Level 155
God Stats
3W - 2L
1,750 SR
Queue Stats
16W - 13L
1,813 Elo+
Solo
Team Averages
Level 122
1,666 SR
1,592 Elo+

VS

Team Averages
Level 97
1,592 SR
1,550 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KarmaGewitter
Kukulkan
Level 16
God Stats
4W - 0L
1,776 SR
Queue Stats
25W - 18L
1,579 Elo+
Party 1
Arachne
Arachne
RavenClaudius
Arachne
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaBruceWayne
Baron Samedi
11
0 / 2 / 1
6,314
631
4,369
6,564
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 1
6,956
696
2,426
10,689
4,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Skahduusch
Nemesis
11
1 / 1 / 1
6,509
651
5,284
8,183
5,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 0 / 3
7,752
775
10,528
4,479
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
KarmaGewitter
Kukulkan
12
1 / 1 / 5
7,001
700
4,169
3,627
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
12
2 / 1 / 4
7,419
742
7,478
9,563
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
6
6
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
3
4.5
L
Baron Samedi
DaBruceWayne
Baron Samedi
0
2
1
0.25
L
1
3
1
0.5
W
Kukulkan
KarmaGewitter
Kukulkan
1
1
5
3.5
W
Arachne
2
1
4
4
L
Nemesis
Skahduusch
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,079
Damage
22,175
25,436
Taken
17,669
13,420
Mitigated
9,289
7,936
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,528
444
306
500
4,479
3,109
0
904
3,495
30,562
3,644
L
Baron Samedi
DaBruceWayne
Baron Samedi
4,369
144
699
2,342
6,564
3,394
0
4,950
1,556
19,206
0
L
2,426
470
0
1,430
10,689
4,306
0
5,339
5,335
0
22,544
W
Kukulkan
KarmaGewitter
Kukulkan
4,169
231
0
500
3,627
1,543
0
1,422
2,045
23,557
0
W
Arachne
7,478
3,932
206
6,117
9,563
4,637
0
2,179
6,937
0
30,301
L
Nemesis
Skahduusch
Nemesis
5,284
863
0
3,465
8,183
5,720
0
3,635
4,479
0
17,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,779
Gold Earned
22,172
127
Minions Killed
138
0
Camps Cleared
0
541,489
Distance Traveled
631,664
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,752
775
57
6
0
208,833
0
L
Baron Samedi
6,314
631
36
4
0
172,646
0
L
Thor
6,956
696
57
6
0
163,669
1
W
Kukulkan
7,001
700
39
4
0
198,879
0
W
Arachne
7,419
742
42
4
0
223,952
0
L
Nemesis
6,509
651
34
3
0
205,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role