Player Matchup

Cthulhu
Cthulhu
Masters
BlakeWhite
Cthulhu
Masters
Level 218
God Stats
164W - 26L
2,077 SR
Queue Stats
399W - 124L
2,972 MMR
Party 1
Xbalanque
Xbalanque
Grandmaster
UllrNotMiss
Xbalanque
Grandmaster
Level 61
God Stats
41W - 10L
1,900 SR
Queue Stats
262W - 90L
3,215 MMR
Party 1
Persephone
Persephone
Masters
Šαsuke
Persephone
Masters
Level 164
God Stats
2W - 1L
1,612 SR
Queue Stats
70W - 22L
2,547 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 148
1,863 SR
2,911 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,759 SR
2,080 MMR
Vulcan
Vulcan
Platinum IV
DEUCALlON
Vulcan
Platinum IV
Level 142
God Stats
1W - 2L
1,571 SR
Queue Stats
27W - 15L
1,832 MMR
Party 2
Charon
Charon
Masters
KingBigDuck
Charon
Masters
Level 150
God Stats
15W - 18L
1,643 SR
Queue Stats
461W - 368L
2,101 MMR
Solo
Hachiman
Hachiman
Diamond III
LightingSoul
Hachiman
Diamond III
Level 166
God Stats
10W - 2L
2,062 SR
Queue Stats
56W - 32L
2,307 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlakeWhite
Cthulhu
16
6 / 1 / 6
10,532
878
13,870
15,639
16,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
UllrNotMiss
Xbalanque
15
5 / 7 / 3
10,538
878
10,596
14,148
5,656
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Šαsuke
Persephone
14
3 / 3 / 9
10,265
855
10,350
10,038
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
FafnirAtlasAchillesNe ZhaKuzenbo

VS

Bans
HeraSobekMorgan Le FayOdinBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DEUCALlON
Vulcan
12
2 / 6 / 5
8,299
692
8,764
11,485
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
13
3 / 3 / 7
8,655
721
10,216
13,566
15,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
LightingSoul
Hachiman
13
6 / 5 / 3
9,017
751
14,000
14,101
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
14
Kills
11
11
Deaths
14
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlakeWhite
Cthulhu
6
1
6
9
L
Vulcan
DEUCALlON
Vulcan
2
6
5
0.75
L
Charon
3
3
7
2.17
L
Hachiman
LightingSoul
Hachiman
6
5
3
1.5
W
Xbalanque
UllrNotMiss
Xbalanque
5
7
3
0.93
W
Persephone
Šαsuke
Persephone
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,816
Damage
32,980
39,825
Taken
39,152
25,805
Mitigated
27,221
10,345
Healing
6,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlakeWhite
Cthulhu
13,870
1,027
317
5,736
15,639
16,128
0
5,588
9,732
36,532
3,260
L
Vulcan
DEUCALlON
Vulcan
8,764
3,945
0
287
11,485
5,230
30
8,229
2,704
30,652
868
L
Charon
10,216
1,550
0
3,050
13,566
15,695
23
6,136
7,158
20,709
72
L
Hachiman
LightingSoul
Hachiman
14,000
9,022
0
3,108
14,101
6,296
230
7,860
5,612
0
36,713
W
Xbalanque
UllrNotMiss
Xbalanque
10,596
5,717
0
2,723
14,148
5,656
2,550
6,589
6,948
0
49,386
W
Persephone
Šαsuke
Persephone
10,350
627
0
1,569
10,038
4,021
174
5,108
4,478
41,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,335
Gold Earned
25,971
179
Minions Killed
127
0
Camps Cleared
0
719,980
Distance Traveled
689,195
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,532
878
53
4
0
275,678
0
L
Vulcan
8,299
692
53
4
0
227,708
0
L
Charon
8,655
721
23
2
0
249,579
5
L
Hachiman
9,017
751
51
4
0
211,908
0
W
Xbalanque
10,538
878
68
6
0
214,666
0
W
Persephone
10,265
855
58
5
0
229,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role