Player Matchup

Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BlueKnight129
Sol
Level 213
God Stats
54W - 47L
1,598 SR
Queue Stats
468W - 450L
1,530 Elo+
Solo
He Bo
He Bo
Kyyou
He Bo
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 70L
1,496 Elo+
Solo
Xbalanque
Xbalanque
PrinceDps
Xbalanque
Level 87
God Stats
2W - 3L
1,446 SR
Queue Stats
32W - 34L
1,412 Elo+
Solo
Cerberus
Cerberus
SPLiPHEE
Cerberus
Level 64
God Stats
1W - 2L
1,361 SR
Queue Stats
7W - 7L
1,389 Elo+
Solo
Team Averages
Level 108
1,481 SR
1,465 Elo+

VS

Team Averages
Level 100
1,563 SR
1,502 Elo+
Amaterasu
Amaterasu
Angailic
Amaterasu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
LordMuu
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
R6 Ziyde
Kukulkan
Level 96
God Stats
7W - 2L
1,701 SR
Queue Stats
13W - 11L
1,514 Elo+
Party 1
Charon
Charon
ZDARKSIDEFTW
Charon
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
scpx343417
Jormungandr
Level 103
God Stats
35W - 23L
1,615 SR
Queue Stats
103W - 106L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 1 / 1
7,169
652
6,331
10,945
5,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+75
Health

12
5 / 2 / 1
7,503
682
4,875
8,352
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

He Bo
Kyyou
He Bo
11
2 / 0 / 5
6,192
563
4,810
5,366
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
PrinceDps
Xbalanque
9
2 / 1 / 1
5,427
493
3,565
5,263
1,783
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SPLiPHEE
Cerberus
10
2 / 1 / 5
6,612
601
3,531
7,685
5,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Angailic
Amaterasu
8
2 / 3 / 0
5,007
455
3,479
7,991
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thor
LordMuu
Thor
10
0 / 1 / 0
5,183
471
2,166
9,252
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
R6 Ziyde
Kukulkan
10
1 / 5 / 0
5,629
512
4,804
7,282
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Charon
9
0 / 2 / 2
5,561
506
3,489
8,500
6,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Jormungandr
scpx343417
Jormungandr
10
2 / 4 / 0
6,500
591
6,548
9,345
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
5
5
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
1
4.5
L
Amaterasu
Angailic
Amaterasu
2
3
0
0.67
W
5
2
1
2.75
W
He Bo
Kyyou
He Bo
2
0
5
4.5
L
Thor
LordMuu
Thor
0
1
0
0
W
Xbalanque
PrinceDps
Xbalanque
2
1
1
2.5
L
Kukulkan
R6 Ziyde
Kukulkan
1
5
0
0.2
W
Cerberus
SPLiPHEE
Cerberus
2
1
5
4.5
L
Charon
0
2
2
0.5
L
Jormungandr
scpx343417
Jormungandr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,112
Damage
20,486
37,611
Taken
42,370
17,286
Mitigated
21,896
15,187
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,331
1,113
0
3,477
10,945
5,243
0
6,164
4,781
0
53,747
L
Amaterasu
Angailic
Amaterasu
3,479
2,032
0
2,001
7,991
5,195
0
1,969
6,022
0
19,247
W
4,875
2,195
0
3,606
8,352
2,969
642
3,653
4,699
49,290
11,186
W
He Bo
Kyyou
He Bo
4,810
592
0
3,703
5,366
1,705
59
2,116
3,250
34,620
2,167
L
Thor
LordMuu
Thor
2,166
365
0
500
9,252
3,846
0
1,667
7,585
0
40,012
W
Xbalanque
PrinceDps
Xbalanque
3,565
1,910
0
1,995
5,263
1,783
0
1,049
4,214
0
24,103
L
Kukulkan
R6 Ziyde
Kukulkan
4,804
546
0
500
7,282
2,615
0
3,608
3,674
37,253
0
W
Cerberus
SPLiPHEE
Cerberus
3,531
208
193
2,213
7,685
5,586
141
1,770
5,915
20,032
2,151
L
Charon
3,489
833
0
1,951
8,500
6,193
0
3,192
5,308
23,682
0
L
Jormungandr
scpx343417
Jormungandr
6,548
2,633
0
513
9,345
4,047
0
1,878
7,467
39,310
739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
27,880
342
Minions Killed
229
0
Camps Cleared
0
1,034,156
Distance Traveled
1,063,373
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,169
652
84
8
0
223,781
3
L
Amaterasu
5,007
455
30
3
0
211,663
0
W
Sol
7,503
682
98
9
0
196,677
0
W
He Bo
6,192
563
71
6
0
252,589
0
L
Thor
5,183
471
64
6
0
250,125
0
W
Xbalanque
5,427
493
32
3
0
163,025
6
L
Kukulkan
5,629
512
52
5
0
188,308
0
W
Cerberus
6,612
601
57
5
0
198,084
2
L
Charon
5,561
506
30
3
0
209,941
0
L
Jormungandr
6,500
591
53
5
0
203,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role