Player Matchup

Medusa
Medusa
BATMAN1012
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,351 Elo+
Party 2
Ares
Ares
EVILsnails
Ares
Level 154
God Stats
0W - 2L
1,314 SR
Queue Stats
2W - 8L
1,289 Elo+
Party 2
Achilles
Achilles
MrBuckles
Achilles
Level 26
God Stats
1W - 2L
1,557 SR
Queue Stats
1W - 6L
1,249 Elo+
Party 2
Camazotz
Camazotz
aGLIMMER_OF_HOPE
Camazotz
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 137L
1,471 Elo+
Party 1
Agni
Agni
lord_of_the_pit8
Agni
Level 144
God Stats
13W - 6L
1,677 SR
Queue Stats
29W - 20L
1,630 Elo+
Party 1
Team Averages
Level 121
1,510 SR
1,398 Elo+

VS

Team Averages
Level 130
1,376 SR
1,509 Elo+
Osiris
Osiris
MrDrProfeser
Osiris
Level 157
God Stats
6W - 4L
1,487 SR
Queue Stats
490W - 441L
1,507 Elo+
Solo
Poseidon
Poseidon
PsychoPanda1394
Poseidon
Level 141
God Stats
1W - 1L
1,300 SR
Queue Stats
100W - 91L
1,556 Elo+
Party 3
Serqet
Serqet
WoahAndyy
Serqet
Level 128
God Stats
1W - 2L
1,165 SR
Queue Stats
33W - 33L
1,508 Elo+
Party 3
Cthulhu
Cthulhu
batz2k
Cthulhu
Level 122
God Stats
20W - 14L
1,600 SR
Queue Stats
203W - 206L
1,443 Elo+
Solo
Medusa
Medusa
deiviscougar1983
Medusa
Level 102
God Stats
6W - 4L
1,327 SR
Queue Stats
180W - 168L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BATMAN1012
Medusa
12
0 / 3 / 0
6,848
489
5,748
9,581
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 5 / 1
6,326
452
4,013
14,087
10,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
MrBuckles
Achilles
10
2 / 4 / 1
6,211
444
5,470
13,146
9,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 3 / 3
7,963
569
10,066
17,458
7,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 1
6,331
452
9,595
9,054
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
2 / 3 / 7
8,056
575
8,059
13,942
13,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Poseidon
14
5 / 2 / 8
8,238
588
10,541
8,485
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
WoahAndyy
Serqet
13
4 / 4 / 4
7,638
546
8,306
11,522
4,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
batz2k
Cthulhu
12
3 / 0 / 8
8,463
605
8,883
11,457
9,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 0 / 3
9,305
665
9,522
8,865
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
9
Kills
18
18
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
BATMAN1012
Medusa
0
3
0
0
L
1
5
1
0.3
L
Achilles
MrBuckles
Achilles
2
4
1
0.63
W
Osiris
2
3
7
1.83
W
Poseidon
5
2
8
4.5
W
Serqet
WoahAndyy
Serqet
4
4
4
1.5
L
5
3
3
2.17
W
Cthulhu
batz2k
Cthulhu
3
0
8
7
W
4
0
3
5.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,892
Damage
45,311
63,326
Taken
54,271
33,687
Mitigated
34,086
16,482
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BATMAN1012
Medusa
5,748
1,867
0
1,979
9,581
3,538
0
2,216
7,313
0
57,293
L
4,013
106
0
2,268
14,087
10,870
0
5,190
8,188
15,581
0
L
Achilles
MrBuckles
Achilles
5,470
1,820
0
3,447
13,146
9,317
0
3,049
9,360
0
23,237
W
Osiris
8,059
2,960
0
4,230
13,942
13,246
0
1,784
11,524
0
44,786
W
Poseidon
10,541
1,564
0
669
8,485
2,804
224
2,981
5,192
52,528
560
W
Serqet
WoahAndyy
Serqet
8,306
1,994
0
507
11,522
4,902
65
2,830
8,208
0
47,421
L
10,066
2,678
0
7,672
17,458
7,116
0
4,277
12,365
0
62,047
W
Cthulhu
batz2k
Cthulhu
8,883
265
535
3,394
11,457
9,546
88
3,704
7,416
35,326
968
W
9,522
3,659
0
2,915
8,865
3,588
484
1,064
7,710
0
75,920
L
9,595
610
0
1,116
9,054
2,846
0
2,996
5,038
38,118
636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,679
Gold Earned
41,700
324
Minions Killed
400
0
Camps Cleared
0
1,440,234
Distance Traveled
1,468,844
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,848
489
108
8
0
281,676
0
L
Ares
6,326
452
22
2
0
276,941
3
L
Achilles
6,211
444
38
3
0
266,150
0
W
Osiris
8,056
575
85
6
0
257,911
4
W
Poseidon
8,238
588
88
6
0
333,678
0
W
Serqet
7,638
546
67
5
0
294,920
2
L
Camazotz
7,963
569
89
6
0
327,564
0
W
Cthulhu
8,463
605
43
3
0
309,983
5
W
Medusa
9,305
665
117
8
0
272,352
0
L
Agni
6,331
452
67
5
0
287,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role