Player Matchup

Amaterasu
Amaterasu
RODZII__
Amaterasu
Level 48
God Stats
26W - 30L
1,697 SR
Queue Stats
137W - 148L
1,461 Elo+
Party 1
Awilix
Awilix
RevStrychnine16
Awilix
Level 129
God Stats
43W - 38L
1,547 SR
Queue Stats
251W - 236L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
joyous_zombie
Nu Wa
Level 40
God Stats
38W - 30L
1,622 SR
Queue Stats
106W - 120L
1,390 Elo+
Party 1
Ares
Ares
wallie16
Ares
Level 68
God Stats
8W - 5L
1,640 SR
Queue Stats
116W - 98L
1,493 Elo+
Party 2
Neith
Neith
zHGTz
Neith
Level 108
God Stats
0W - 1L
1,400 SR
Queue Stats
128W - 106L
1,543 Elo+
Party 2
Team Averages
Level 79
1,581 SR
1,472 Elo+

VS

Team Averages
Level 111
1,472 SR
1,440 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Bileh54
Loki
Level 139
God Stats
3W - 3L
1,437 SR
Queue Stats
298W - 302L
1,437 Elo+
Solo
Achilles
Achilles
OBOSRISS
Achilles
Level 124
God Stats
15W - 22L
1,424 SR
Queue Stats
94W - 98L
1,464 Elo+
Party 3
Surtr
Surtr
Phr0st
Surtr
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 110L
1,350 Elo+
Solo
Janus
Janus
nannna736
Janus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
RODZII__
Amaterasu
13
0 / 0 / 0
6,591
471
4,479
13,251
10,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 2
6,674
477
7,711
9,901
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 2
7,313
522
4,129
5,100
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
10
3 / 3 / 1
7,219
516
4,545
13,062
11,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
zHGTz
Neith
10
0 / 1 / 4
5,972
427
7,573
10,432
4,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 4
6,432
459
9,534
9,144
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Bileh54
Loki
12
1 / 1 / 3
6,604
472
3,626
13,316
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
OBOSRISS
Achilles
11
3 / 3 / 3
6,597
471
8,840
12,606
12,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Phr0st
Surtr
14
0 / 0 / 2
8,574
612
8,748
10,533
6,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
nannna736
Janus
14
2 / 0 / 1
7,942
567
4,249
5,296
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
5
Kills
7
7
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
4
3
W
Loki
Bileh54
Loki
1
1
3
2.5
W
Achilles
OBOSRISS
Achilles
3
3
3
1.5
W
Surtr
Phr0st
Surtr
0
0
2
1
L
Amaterasu
RODZII__
Amaterasu
0
0
0
0
L
2
2
2
1.5
L
0
1
2
1
W
Janus
nannna736
Janus
2
0
1
2.5
L
Ares
3
3
1
1.17
L
Neith
zHGTz
Neith
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,437
Damage
34,997
51,746
Taken
50,895
31,606
Mitigated
28,866
16,671
Healing
22,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,534
2,898
0
5,837
9,144
2,821
931
2,327
6,817
43,782
3,854
W
Loki
Bileh54
Loki
3,626
521
0
7,194
13,316
4,729
0
1,154
12,162
0
49,296
W
Achilles
OBOSRISS
Achilles
8,840
1,522
275
3,579
12,606
12,573
259
3,417
9,189
0
35,970
W
Surtr
Phr0st
Surtr
8,748
3,477
0
3,893
10,533
6,945
103
589
9,350
1,211
75,130
L
Amaterasu
RODZII__
Amaterasu
4,479
1,233
0
5,378
13,251
10,136
0
433
12,078
0
43,181
L
7,711
3,012
0
2,942
9,901
3,779
0
1,359
8,291
0
51,891
L
4,129
755
0
1,376
5,100
1,673
0
2,205
2,612
47,531
1,179
W
Janus
nannna736
Janus
4,249
373
0
1,648
5,296
1,798
66
1,458
3,838
78,473
650
L
Ares
4,545
1,065
0
2,505
13,062
11,607
0
5,530
7,056
23,700
986
L
Neith
zHGTz
Neith
7,573
2,039
0
4,470
10,432
4,411
620
4,189
6,048
0
40,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,769
Gold Earned
36,149
334
Minions Killed
461
0
Camps Cleared
0
1,423,159
Distance Traveled
1,387,350
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,432
459
70
5
0
274,329
0
W
Loki
6,604
472
82
6
0
281,735
0
W
Achilles
6,597
471
41
3
0
288,730
5
W
Surtr
8,574
612
121
9
0
269,915
0
L
Amaterasu
6,591
471
91
7
0
279,601
0
L
Awilix
6,674
477
74
5
0
352,340
4
L
Nu Wa
7,313
522
87
6
0
256,709
0
W
Janus
7,942
567
147
11
0
272,641
0
L
Ares
7,219
516
31
2
0
277,719
6
L
Neith
5,972
427
51
4
0
256,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role