Player Matchup

Skadi
Skadi
Gaddie-
Skadi
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 10L
1,263 Elo+
Party 1
Bellona
Bellona
P-Vojj
Bellona
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
7W - 14L
1,220 Elo+
Party 1
Geb
Geb
TheZvoz
Geb
Level 117
God Stats
0W - 1L
1,833 SR
Queue Stats
7W - 11L
1,119 Elo+
Party 1
Zhong Kui
Zhong Kui
scrouge365TTV
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,214 Elo+
Party 1
Arachne
Arachne
zWatszn
Arachne
Level 139
God Stats
1W - 3L
1,461 SR
Queue Stats
21W - 29L
1,189 Elo+
Party 1
Team Averages
Level 82
1,559 SR
1,201 Elo+

VS

Team Averages
Level 88
1,491 SR
1,491 Elo+
Anhur
Anhur
 
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
baradonspata
Sobek
Level 48
God Stats
3W - 3L
1,446 SR
Queue Stats
47W - 35L
1,498 Elo+
Solo
Amaterasu
Amaterasu
jackconellis21
Amaterasu
Level 106
God Stats
5W - 2L
1,607 SR
Queue Stats
39W - 55L
1,442 Elo+
Solo
Janus
Janus
twistMonster
Janus
Level 89
God Stats
38W - 38L
1,457 SR
Queue Stats
76W - 68L
1,592 Elo+
Solo
Kali
Kali
uquendas12
Kali
Level 54
God Stats
20W - 19L
1,447 SR
Queue Stats
240W - 260L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gaddie-
Skadi
8
1 / 2 / 1
4,902
446
5,214
4,889
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
P-Vojj
Bellona
8
0 / 3 / 0
4,810
437
2,648
7,525
6,003
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
8
0 / 1 / 2
5,422
493
5,421
7,029
4,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
scrouge365TTV
Zhong Kui
11
0 / 1 / 0
4,944
449
1,407
6,652
5,274
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
zWatszn
Arachne
11
1 / 0 / 0
5,386
490
2,965
8,468
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 2 / 1
5,030
457
6,026
6,380
2,225
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 0 / 1
5,655
514
2,586
8,321
7,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
jackconellis21
Amaterasu
12
4 / 0 / 1
7,365
670
4,127
6,858
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 2
6,953
632
3,095
1,566
500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 2
6,472
588
4,775
11,237
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
7
7
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
2
1
0.25
L
Skadi
Gaddie-
Skadi
1
2
1
0.75
L
Bellona
P-Vojj
Bellona
0
3
0
0
L
Geb
0
1
2
1
W
1
0
1
1.5
W
Amaterasu
jackconellis21
Amaterasu
4
0
1
4.5
L
Zhong Kui
scrouge365TTV
Zhong Kui
0
1
0
0
W
1
0
2
2
W
1
0
2
2
L
Arachne
zWatszn
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,655
Damage
20,609
34,563
Taken
34,362
20,655
Mitigated
20,370
13,450
Healing
19,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,026
2,325
0
2,649
6,380
2,225
190
2,566
3,814
0
33,189
L
Skadi
Gaddie-
Skadi
5,214
2,214
0
464
4,889
1,506
0
854
4,035
0
32,666
L
Bellona
P-Vojj
Bellona
2,648
998
0
1,978
7,525
6,003
232
0
7,525
0
23,497
L
Geb
5,421
269
0
2,114
7,029
4,704
0
1,671
5,358
19,878
0
W
2,586
275
0
4,160
8,321
7,149
135
2,427
5,894
17,256
1,288
W
Amaterasu
jackconellis21
Amaterasu
4,127
2,228
0
4,470
6,858
5,433
739
432
6,426
0
48,973
L
Zhong Kui
scrouge365TTV
Zhong Kui
1,407
28
0
3,620
6,652
5,274
0
2,187
4,111
35,832
1,100
W
3,095
121
0
499
1,566
500
172
215
1,351
55,719
280
W
4,775
2,945
0
8,046
11,237
5,063
0
1,170
10,067
0
60,714
L
Arachne
zWatszn
Arachne
2,965
2,203
0
5,274
8,468
3,168
0
323
8,089
0
39,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,464
Gold Earned
31,475
249
Minions Killed
386
0
Camps Cleared
0
1,054,128
Distance Traveled
1,037,088
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,030
457
54
5
0
178,436
0
L
Skadi
4,902
446
68
6
0
195,905
3
L
Bellona
4,810
437
34
3
0
174,680
0
L
Geb
5,422
493
12
1
0
241,658
6
W
Sobek
5,655
514
35
3
0
195,949
1
W
Amaterasu
7,365
670
84
8
0
195,140
0
L
Zhong Kui
4,944
449
65
6
0
191,647
3
W
Janus
6,953
632
107
10
0
217,504
4
W
Kali
6,472
588
106
10
0
250,059
0
L
Arachne
5,386
490
70
6
0
250,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role