Player Matchup

Merlin
Merlin
BarzinVana
Merlin
Level 95
God Stats
9W - 5L
1,705 SR
Queue Stats
216W - 217L
1,418 Elo+
Solo
Thor
Thor
NeonReaper2001
Thor
Level 67
God Stats
1W - 3L
1,285 SR
Queue Stats
346W - 334L
1,394 Elo+
Solo
Jormungandr
Jormungandr
PHAAOW
Jormungandr
Level 124
God Stats
0W - 1L
1,318 SR
Queue Stats
89W - 78L
1,496 Elo+
Solo
Izanami
Izanami
SlayeerZ-_-
Izanami
Level 72
God Stats
13W - 10L
1,657 SR
Queue Stats
103W - 83L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
XL_RAULpro_xX
Zhong Kui
Level 96
God Stats
4W - 7L
1,527 SR
Queue Stats
63W - 66L
1,401 Elo+
Solo
Team Averages
Level 91
1,498 SR
1,452 Elo+

VS

Team Averages
Level 89
1,474 SR
1,450 Elo+
Bacchus
Bacchus
Adrianofsp
Bacchus
Level 112
God Stats
2W - 1L
1,454 SR
Queue Stats
80W - 64L
1,453 Elo+
Solo
Ne Zha
Ne Zha
Golum_89
Ne Zha
Level 109
God Stats
2W - 1L
1,211 SR
Queue Stats
65W - 53L
1,479 Elo+
Party 1
Lancelot
Lancelot
TTVXOBO1987
Lancelot
Level 69
God Stats
3W - 2L
1,748 SR
Queue Stats
709W - 727L
1,450 Elo+
Solo
Medusa
Medusa
XxPapiXuloxX16
Medusa
Level 88
God Stats
5W - 5L
1,285 SR
Queue Stats
46W - 54L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
befristet_Passer
Kukulkan
Level 67
God Stats
2W - 1L
1,671 SR
Queue Stats
117W - 128L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BarzinVana
Merlin
16
3 / 1 / 0
8,950
559
9,117
6,477
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 7 / 2
6,571
411
3,635
16,586
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
PHAAOW
Jormungandr
11
2 / 7 / 5
8,003
500
6,581
20,470
19,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
SlayeerZ-_-
Izanami
15
5 / 2 / 1
9,001
563
8,533
11,038
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
XL_RAULpro_xX
Zhong Kui
5
0 / 1 / 0
5,280
330
1,360
3,248
1,792
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Adrianofsp
Bacchus
12
1 / 3 / 8
7,794
487
3,143
12,098
12,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ne Zha
Golum_89
Ne Zha
14
2 / 1 / 10
8,229
514
5,373
13,756
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
TTVXOBO1987
Lancelot
16
1 / 1 / 4
9,742
609
5,170
10,239
6,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
8 / 3 / 4
8,510
532
11,194
12,078
4,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
6 / 2 / 4
9,569
598
12,584
7,866
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
10
Kills
18
18
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Adrianofsp
Bacchus
1
3
8
1.67
L
Merlin
BarzinVana
Merlin
3
1
0
3
W
Ne Zha
Golum_89
Ne Zha
2
1
10
7
L
0
7
2
0.14
L
Jormungandr
PHAAOW
Jormungandr
2
7
5
0.64
L
Izanami
SlayeerZ-_-
Izanami
5
2
1
2.75
W
Lancelot
TTVXOBO1987
Lancelot
1
1
4
3
L
Zhong Kui
XL_RAULpro_xX
Zhong Kui
0
1
0
0
W
8
3
4
3.33
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,226
Damage
37,464
57,819
Taken
56,037
34,758
Mitigated
33,407
14,611
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Adrianofsp
Bacchus
3,143
635
0
1,701
12,098
12,896
434
2,804
9,294
23,918
1,122
L
Merlin
BarzinVana
Merlin
9,117
73
0
625
6,477
2,952
0
1,972
4,505
76,463
0
W
Ne Zha
Golum_89
Ne Zha
5,373
1,704
0
2,352
13,756
6,002
1,041
3,915
9,841
0
65,817
L
3,635
973
0
4,873
16,586
5,890
0
3,834
12,752
0
43,637
L
Jormungandr
PHAAOW
Jormungandr
6,581
1,777
142
3,497
20,470
19,773
170
5,593
14,877
31,268
0
L
Izanami
SlayeerZ-_-
Izanami
8,533
6,261
66
3,291
11,038
4,351
577
3,958
7,080
0
82,604
W
Lancelot
TTVXOBO1987
Lancelot
5,170
809
0
2,956
10,239
6,854
24
2,600
7,639
0
81,107
L
Zhong Kui
XL_RAULpro_xX
Zhong Kui
1,360
452
0
2,117
3,248
1,792
0
0
3,248
13,689
0
W
11,194
4,974
0
1,506
12,078
4,342
1,901
4,031
8,047
0
45,150
W
12,584
504
0
197
7,866
3,313
923
3,708
4,158
74,610
1,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,805
Gold Earned
43,844
394
Minions Killed
431
0
Camps Cleared
0
1,173,006
Distance Traveled
1,581,045
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,794
487
38
2
0
306,450
0
L
Merlin
8,950
559
138
9
0
289,547
0
W
Ne Zha
8,229
514
84
5
0
355,144
0
L
Thor
6,571
411
73
5
0
286,882
0
L
Jormungandr
8,003
500
26
2
0
278,899
7
L
Izanami
9,001
563
136
9
0
262,153
0
W
Lancelot
9,742
609
127
8
0
331,061
0
L
Zhong Kui
5,280
330
21
1
0
55,525
0
W
Medusa
8,510
532
58
4
0
302,769
2
W
Kukulkan
9,569
598
124
8
0
285,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role