Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MrWooDIx3
Horus
Level 108
God Stats
17W - 5L
1,464 SR
Queue Stats
124W - 98L
1,490 Elo+
Solo
Anubis
Anubis
romanempire2017
Anubis
Level 79
God Stats
5W - 2L
1,592 SR
Queue Stats
163W - 140L
1,490 Elo+
Solo
Baba Yaga
Baba Yaga
ukaniutgk
Baba Yaga
Level 52
God Stats
11W - 14L
1,447 SR
Queue Stats
103W - 114L
1,479 Elo+
Solo
Arachne
Arachne
x29secwonderkid
Arachne
Level 125
God Stats
58W - 55L
1,618 SR
Queue Stats
245W - 251L
1,505 Elo+
Solo
Team Averages
Level 92
1,524 SR
1,493 Elo+

VS

Team Averages
Level 90
1,519 SR
1,415 Elo+
Gilgamesh
Gilgamesh
BunnyLionheart69
Gilgamesh
Level 69
God Stats
2W - 5L
1,858 SR
Queue Stats
132W - 139L
1,165 Elo+
Party 1
Athena
Athena
DarkBunny696_
Athena
Level 63
God Stats
15W - 20L
1,209 SR
Queue Stats
56W - 59L
1,165 Elo+
Party 1
Agni
Agni
Hymunt
Agni
Level 112
God Stats
155W - 128L
1,529 SR
Queue Stats
314W - 310L
1,455 Elo+
Solo
Artemis
Artemis
StoLeYouBike
Artemis
Level 121
God Stats
1W - 2L
1,715 SR
Queue Stats
24W - 15L
1,644 Elo+
Party 2
Da Ji
Da Ji
TDarkMushroom
Da Ji
Level 87
God Stats
0W - 1L
1,285 SR
Queue Stats
22W - 14L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 0 / 4
6,168
561
5,161
5,881
2,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Horus
MrWooDIx3
Horus
10
2 / 1 / 1
5,920
538
2,241
5,640
4,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 2
6,727
612
6,384
9,403
4,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
ukaniutgk
Baba Yaga
10
0 / 1 / 0
5,649
514
1,859
6,292
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
7 / 2 / 1
7,178
653
7,525
9,309
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
2 / 1 / 0
6,735
612
7,034
12,949
5,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 1 / 2
5,395
490
1,858
8,708
6,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
Hymunt
Agni
12
2 / 0 / 0
6,732
612
2,780
4,167
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
StoLeYouBike
Artemis
9
1 / 3 / 1
5,389
490
5,264
6,314
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 5 / 1
5,401
491
4,494
10,847
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
6
6
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
4
3
L
Gilgamesh
2
1
0
2
L
0
1
2
1
L
Agni
Hymunt
Agni
2
0
0
2
W
Horus
MrWooDIx3
Horus
2
1
1
2.5
L
Artemis
StoLeYouBike
Artemis
1
3
1
0.5
L
1
5
1
0.3
W
0
2
2
0.5
W
Baba Yaga
ukaniutgk
Baba Yaga
0
1
0
0
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,170
Damage
21,430
36,525
Taken
42,985
16,912
Mitigated
19,720
19,263
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,161
3,068
0
1,885
5,881
2,275
440
614
5,267
0
47,231
L
Gilgamesh
7,034
1,670
0
3,589
12,949
5,214
0
5,977
6,972
0
53,661
L
1,858
451
0
2,156
8,708
6,766
0
180
8,488
17,487
0
L
Agni
Hymunt
Agni
2,780
91
0
1,471
4,167
1,469
0
1,367
2,528
49,618
905
W
Horus
MrWooDIx3
Horus
2,241
1,007
1,082
3,036
5,640
4,236
0
928
4,672
0
18,847
L
Artemis
StoLeYouBike
Artemis
5,264
1,759
0
963
6,314
2,207
0
0
6,314
0
38,154
L
4,494
1,195
0
3,676
10,847
4,064
0
139
10,708
0
32,118
W
6,384
382
0
5,563
9,403
4,609
0
0
9,403
47,585
1,641
W
Baba Yaga
ukaniutgk
Baba Yaga
1,859
0
0
3,350
6,292
2,198
0
1,387
4,687
37,498
0
W
7,525
6,376
0
4,347
9,309
3,594
332
1,343
7,870
0
50,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,642
Gold Earned
29,652
332
Minions Killed
339
0
Camps Cleared
0
1,086,853
Distance Traveled
1,102,556
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,168
561
65
6
0
212,397
0
L
Gilgamesh
6,735
612
101
9
0
224,810
0
L
Athena
5,395
490
23
2
0
234,990
0
L
Agni
6,732
612
108
10
0
217,129
3
W
Horus
5,920
538
37
3
0
227,175
3
L
Artemis
5,389
490
57
5
0
186,530
0
L
Da Ji
5,401
491
50
5
0
239,097
0
W
Anubis
6,727
612
90
8
0
186,006
0
W
Baba Yaga
5,649
514
68
6
0
205,494
0
W
Arachne
7,178
653
72
7
0
255,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role