Player Matchup

Sobek
Sobek
 
Sobek
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BlushingDoll
Aphrodite
Level 147
God Stats
10W - 4L
1,654 SR
Queue Stats
15W - 12L
1,608 Elo+
Solo
Tiamat
Tiamat
BrenoFabBr
Tiamat
Level 129
God Stats
1W - 7L
1,272 SR
Queue Stats
239W - 238L
1,481 Elo+
Solo
Neith
Neith
PANDAH850
Neith
Level 47
God Stats
7W - 9L
1,483 SR
Queue Stats
97W - 127L
1,353 Elo+
Solo
Ravana
Ravana
ViceXVI
Ravana
Level 67
God Stats
5W - 4L
1,664 SR
Queue Stats
655W - 605L
1,555 Elo+
Solo
Team Averages
Level 93
1,515 SR
1,499 Elo+

VS

Team Averages
Level 117
1,464 SR
1,496 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Aiwalzy
Medusa
Level 108
God Stats
24W - 17L
1,574 SR
Queue Stats
117W - 108L
1,485 Elo+
Solo
Bacchus
Bacchus
Bootyclapasaur
Bacchus
Level 128
God Stats
1W - 7L
1,271 SR
Queue Stats
176W - 172L
1,500 Elo+
Solo
Surtr
Surtr
CurtBarley05
Surtr
Level 77
God Stats
7W - 5L
1,793 SR
Queue Stats
409W - 377L
1,443 Elo+
Solo
Ne Zha
Ne Zha
StickyNoteJay
Ne Zha
Level 126
God Stats
1W - 4L
1,180 SR
Queue Stats
193W - 180L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
2 / 1 / 0
5,036
719
2,938
6,046
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
BlushingDoll
Aphrodite
1
0 / 1 / 0
2,924
418
0
789
309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
BrenoFabBr
Tiamat
8
0 / 1 / 0
4,343
620
1,331
3,874
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
PANDAH850
Neith
7
0 / 2 / 0
3,849
550
1,224
3,710
1,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
ViceXVI
Ravana
8
1 / 1 / 0
4,268
610
2,869
4,221
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
2 / 0 / 0
4,855
694
2,929
3,669
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Aiwalzy
Medusa
9
2 / 0 / 0
4,922
703
2,008
2,800
1,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
1 / 0 / 3
4,384
626
2,147
4,787
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
4,565
652
3,144
5,422
2,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 0 / 1
4,234
605
676
4,376
1,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
5
6
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
1
0
2
W
Baron Samedi
 
Baron Samedi
2
0
0
2
W
Medusa
Aiwalzy
Medusa
2
0
0
2
L
Aphrodite
BlushingDoll
Aphrodite
0
1
0
0
W
1
0
3
2.5
L
Tiamat
BrenoFabBr
Tiamat
0
1
0
0
W
0
3
1
0.17
L
Neith
PANDAH850
Neith
0
2
0
0
W
0
0
1
0.5
L
Ravana
ViceXVI
Ravana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,362
Damage
10,904
18,640
Taken
21,054
9,303
Mitigated
9,131
7,246
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,938
623
0
3,102
6,046
4,047
0
432
5,248
19,619
1,031
W
Baron Samedi
 
Baron Samedi
2,929
136
148
1,262
3,669
1,575
100
898
2,771
27,887
0
W
Medusa
Aiwalzy
Medusa
2,008
857
0
865
2,800
1,040
0
0
2,800
0
32,514
L
Aphrodite
BlushingDoll
Aphrodite
0
0
0
84
789
309
0
0
789
1,433
0
W
2,147
501
60
1,281
4,787
2,462
544
443
4,308
14,247
2,098
L
Tiamat
BrenoFabBr
Tiamat
1,331
80
0
1,228
3,874
2,065
0
1,666
2,208
26,550
582
W
3,144
1,390
0
1,527
5,422
2,445
0
2,165
2,775
372
18,391
L
Neith
PANDAH850
Neith
1,224
241
0
768
3,710
1,204
0
1,604
2,106
0
19,155
W
676
146
0
1,268
4,376
1,609
0
145
4,191
0
26,530
L
Ravana
ViceXVI
Ravana
2,869
593
0
2,064
4,221
1,678
0
1,415
2,765
0
25,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,420
Gold Earned
22,960
184
Minions Killed
209
0
Camps Cleared
0
596,205
Distance Traveled
726,607
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,036
719
54
8
0
141,904
3
W
Baron Samedi
4,855
694
49
7
0
133,975
0
W
Medusa
4,922
703
48
7
0
132,493
0
L
Aphrodite
2,924
418
1
0
0
18,362
0
W
Bacchus
4,384
626
20
3
0
165,134
0
L
Tiamat
4,343
620
53
8
0
147,517
1
W
Surtr
4,565
652
37
5
0
139,209
0
L
Neith
3,849
550
29
4
0
119,698
0
W
Ne Zha
4,234
605
55
8
0
155,796
0
L
Ravana
4,268
610
47
7
0
168,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role